Player Matchup

Horus
Horus
Ceela
Horus
Level 69
God Stats
199W - 163L
1,606 SR
Queue Stats
285W - 264L
1,526 Elo+
Solo
Pele
Pele
HanTholo
Pele
Level 145
God Stats
3W - 6L
1,150 SR
Queue Stats
217W - 225L
1,506 Elo+
Party 1
Zhong Kui
Zhong Kui
JustSomeGoth
Zhong Kui
Level 67
God Stats
3W - 5L
1,500 SR
Queue Stats
233W - 224L
1,493 Elo+
Party 1
Izanami
Izanami
KapaMvP
Izanami
Level 109
God Stats
4W - 8L
1,408 SR
Queue Stats
188W - 190L
1,543 Elo+
Party 1
Athena
Athena
SylvanusOP
Athena
Level 159
God Stats
1W - 5L
1,298 SR
Queue Stats
322W - 325L
1,639 Elo+
Party 1
Team Averages
Level 110
1,392 SR
1,541 Elo+

VS

Team Averages
Level 66
1,460 SR
1,464 Elo+
Sun Wukong
Sun Wukong
Joppiesaus3926
Sun Wukong
Level 17
God Stats
0W - 3L
1,214 SR
Queue Stats
1W - 5L
1,393 Elo+
Party 2
Mercury
Mercury
Pănda
Mercury
Level 127
God Stats
4W - 3L
1,687 SR
Queue Stats
148W - 121L
1,641 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheMrMark
Ah Muzen Cab
Level 82
God Stats
2W - 6L
1,298 SR
Queue Stats
119W - 118L
1,424 Elo+
Party 3
Baron Samedi
Baron Samedi
Wrath1200
Baron Samedi
Level 63
God Stats
13W - 14L
1,599 SR
Queue Stats
174W - 230L
1,452 Elo+
Party 3
Scylla
Scylla
XxDominikixX
Scylla
Level 40
God Stats
1W - 4L
1,500 SR
Queue Stats
23W - 30L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ceela
Horus
14
3 / 0 / 2
8,534
610
9,371
8,393
4,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Pele
12
7 / 1 / 4
7,678
548
9,571
11,689
4,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
JustSomeGoth
Zhong Kui
12
3 / 1 / 4
7,653
547
10,244
11,199
8,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
KapaMvP
Izanami
13
3 / 0 / 4
7,982
570
7,218
10,364
4,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
SylvanusOP
Athena
11
3 / 0 / 10
7,923
566
5,946
14,059
12,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Joppiesaus3926
Sun Wukong
9
0 / 3 / 1
5,848
418
3,633
12,007
6,052
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Pănda
Mercury
11
1 / 1 / 1
6,506
465
4,377
10,841
3,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
TheMrMark
Ah Muzen Cab
8
0 / 6 / 1
5,584
399
8,247
12,749
3,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Wrath1200
Baron Samedi
8
1 / 4 / 1
6,531
467
5,717
11,914
6,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
8
0 / 6 / 1
5,282
377
7,075
9,709
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
19
Kills
2
2
Deaths
20
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
Ceela
Horus
3
0
2
4
W
Pele
7
1
4
9
L
Sun Wukong
Joppiesaus3926
Sun Wukong
0
3
1
0.17
W
Zhong Kui
JustSomeGoth
Zhong Kui
3
1
4
5
W
Izanami
KapaMvP
Izanami
3
0
4
5
L
Mercury
Pănda
Mercury
1
1
1
1.5
W
Athena
SylvanusOP
Athena
3
0
10
8
L
Ah Muzen Cab
TheMrMark
Ah Muzen Cab
0
6
1
0.08
L
Baron Samedi
Wrath1200
Baron Samedi
1
4
1
0.38
L
Scylla
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,350
Damage
29,049
55,704
Taken
57,220
35,367
Mitigated
23,194
21,526
Healing
11,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Ceela
Horus
9,371
4,335
216
2,813
8,393
4,829
661
61
8,332
0
62,047
W
Pele
9,571
2,468
0
4,141
11,689
4,907
188
3,509
8,180
0
42,021
L
Sun Wukong
Joppiesaus3926
Sun Wukong
3,633
874
0
2,634
12,007
6,052
527
1,594
9,974
0
27,359
W
Zhong Kui
JustSomeGoth
Zhong Kui
10,244
1,999
129
4,230
11,199
8,963
158
4,546
6,653
52,113
0
W
Izanami
KapaMvP
Izanami
7,218
4,850
0
4,833
10,364
4,433
632
1,679
8,685
0
68,228
L
Mercury
Pănda
Mercury
4,377
1,953
0
480
10,841
3,599
0
3,320
7,489
0
41,273
W
Athena
SylvanusOP
Athena
5,946
1,934
2,383
2,781
14,059
12,235
113
4,004
10,055
24,718
0
L
Ah Muzen Cab
TheMrMark
Ah Muzen Cab
8,247
3,554
0
3,224
12,749
3,642
0
1,212
11,459
0
36,505
L
Baron Samedi
Wrath1200
Baron Samedi
5,717
1,015
2,179
2,990
11,914
6,663
0
4,458
7,421
15,727
0
L
Scylla
7,075
2,068
0
445
9,709
3,238
0
5,606
4,103
28,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,770
Gold Earned
29,751
420
Minions Killed
243
0
Camps Cleared
0
1,480,149
Distance Traveled
1,334,840
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,534
610
124
9
0
317,019
0
W
Pele
7,678
548
53
4
0
306,107
5
L
Sun Wukong
5,848
418
54
4
0
276,351
2
W
Zhong Kui
7,653
547
82
6
0
255,591
3
W
Izanami
7,982
570
123
9
0
263,775
3
L
Mercury
6,506
465
65
5
0
344,540
2
W
Athena
7,923
566
38
3
0
337,657
6
L
Ah Muzen Cab
5,584
399
59
4
0
233,563
3
L
Baron Samedi
6,531
467
23
2
0
252,313
5
L
Scylla
5,282
377
42
3
0
228,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role