Player Matchup

Izanami
Izanami
Gold V
Garner6
Izanami
Gold V
Level 141
God Stats
36W - 16L
1,473 SR
Queue Stats
232W - 238L
1,306 MMR
Solo
Bacchus
Bacchus
Silver III
Kotleba255_exe
Bacchus
Silver III
Level 86
God Stats
2W - 1L
1,530 SR
Queue Stats
63W - 68L
1,089 MMR
Party 2
Erlang Shen
Erlang Shen
Gold IV
Nostradamus_sk
Erlang Shen
Gold IV
Level 106
God Stats
16W - 13L
1,534 SR
Queue Stats
37W - 33L
1,450 MMR
Party 2
Arachne
Arachne
Gold V
Shepherdofyou
Arachne
Gold V
Level 155
God Stats
3W - 2L
1,525 SR
Queue Stats
396W - 403L
1,300 MMR
Solo
Hera
Hera
Gold II
elguajeavuelto
Hera
Gold II
Level 159
God Stats
19W - 8L
1,661 SR
Queue Stats
503W - 500L
1,270 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,544 SR
1,283 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,536 SR
1,310 MMR
Scylla
Scylla
Silver I
Daniielo_7
Scylla
Silver I
Level 143
God Stats
7W - 9L
1,500 SR
Queue Stats
48W - 54L
1,242 MMR
Solo
Sylvanus
Sylvanus
Silver IV
Drackien1
Sylvanus
Silver IV
Level 144
God Stats
5W - 2L
1,500 SR
Queue Stats
90W - 92L
1,258 MMR
Solo
Artemis
Artemis
Silver V
FROSCHKOTZ3
Artemis
Silver V
Level 107
God Stats
0W - 1L
1,364 SR
Queue Stats
8W - 14L
1,209 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
GZ1312
Cu Chulainn
Silver I
Level 79
God Stats
96W - 87L
1,560 SR
Queue Stats
497W - 504L
1,260 MMR
Party 1
Nemesis
Nemesis
Gold II
hunterstuntman
Nemesis
Gold II
Level 88
God Stats
3W - 3L
1,755 SR
Queue Stats
111W - 104L
1,581 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Garner6
Izanami
20
5 / 2 / 4
14,214
618
25,786
19,460
10,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 0 / 14
11,223
488
10,790
21,731
34,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
Nostradamus_sk
Erlang Shen
19
7 / 1 / 6
13,005
565
21,183
24,485
28,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
18
1 / 0 / 7
12,006
522
5,921
22,577
13,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
4 / 0 / 8
12,798
556
24,149
11,342
6,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ShivaCabrakanKaliBakasura

VS

Bans
AtlasSkadiUllrBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Daniielo_7
Scylla
14
1 / 5 / 1
9,057
394
14,207
19,255
8,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Drackien1
Sylvanus
13
0 / 5 / 2
8,662
377
5,961
20,428
25,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
FROSCHKOTZ3
Artemis
18
2 / 2 / 0
10,426
453
7,901
14,743
7,724
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
GZ1312
Cu Chulainn
16
0 / 4 / 0
9,643
419
16,490
32,134
34,863
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 3 / 3
9,339
406
8,541
23,081
11,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
19
Kills
3
3
Deaths
19
39
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
Daniielo_7
Scylla
1
5
1
0.3
L
Sylvanus
Drackien1
Sylvanus
0
5
2
0.2
L
Artemis
FROSCHKOTZ3
Artemis
2
2
0
1
L
Cu Chulainn
GZ1312
Cu Chulainn
0
4
0
0
W
Izanami
Garner6
Izanami
5
2
4
3.5
W
2
0
14
9
W
Erlang Shen
Nostradamus_sk
Erlang Shen
7
1
6
10
W
Arachne
1
0
7
4.5
W
4
0
8
8
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,829
Damage
53,100
99,595
Taken
109,641
94,063
Mitigated
87,577
43,948
Healing
27,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Daniielo_7
Scylla
14,207
665
0
3,396
19,255
8,824
0
8,628
10,627
80,453
0
L
Sylvanus
Drackien1
Sylvanus
5,961
828
5,932
5,507
20,428
25,110
0
6,836
13,592
23,524
0
L
Artemis
FROSCHKOTZ3
Artemis
7,901
2,590
0
5,691
14,743
7,724
0
1,623
13,120
0
78,265
L
Cu Chulainn
GZ1312
Cu Chulainn
16,490
1,637
0
4,756
32,134
34,863
0
9,601
22,533
13,353
74,458
W
Izanami
Garner6
Izanami
25,786
20,749
0
9,864
19,460
10,575
8,997
6,477
12,983
0
182,140
W
10,790
1,726
0
5,588
21,731
34,196
249
4,978
16,753
22,538
0
W
Erlang Shen
Nostradamus_sk
Erlang Shen
21,183
11,470
0
14,571
24,485
28,929
1,694
7,081
17,404
0
85,713
W
Arachne
5,921
4,082
0
10,838
22,577
13,964
2,495
3,081
19,496
0
113,709
W
24,149
6,439
0
3,087
11,342
6,399
3,396
4,336
7,006
127,189
0
L
8,541
3,088
0
1,804
23,081
11,056
0
8,251
14,830
0
76,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,246
Gold Earned
47,127
766
Minions Killed
544
0
Camps Cleared
0
2,297,427
Distance Traveled
2,214,473
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,057
394
129
6
0
413,616
8
L
Sylvanus
8,662
377
36
2
0
396,205
5
L
Artemis
10,426
453
133
6
0
411,702
5
L
Cu Chulainn
9,643
419
132
6
0
476,150
4
W
Izanami
14,214
618
246
11
0
375,121
5
W
Bacchus
11,223
488
20
1
0
467,377
0
W
Erlang Shen
13,005
565
156
7
0
452,825
1
W
Arachne
12,006
522
162
7
0
534,097
8
W
Hera
12,798
556
182
8
0
468,007
8
L
Nemesis
9,339
406
114
5
0
516,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role