Player Matchup

Chronos
Chronos
Gold II
B8TSY2000
Chronos
Gold II
Level 125
God Stats
17W - 8L
1,650 SR
Queue Stats
196W - 183L
1,631 MMR
Party 3
Ymir
Ymir
Gold II
PedaaAUT
Ymir
Gold II
Level 124
God Stats
9W - 10L
1,491 SR
Queue Stats
182W - 178L
1,644 MMR
Solo
He Bo
He Bo
Silver I
YourNan mush
He Bo
Silver I
Level 157
God Stats
4W - 0L
1,856 SR
Queue Stats
88W - 62L
1,630 MMR
Party 2
Jing Wei
Jing Wei
Gold V
iMr First Blood
Jing Wei
Gold V
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 0L
1,693 MMR
Party 2
Ne Zha
Ne Zha
Gold I
travster1
Ne Zha
Gold I
Level 109
God Stats
6W - 8L
1,550 SR
Queue Stats
102W - 91L
1,734 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 112
1,609 SR
1,667 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 125
1,589 SR
1,667 MMR
Poseidon
Poseidon
Gold I
Oo-ermini-oO
Poseidon
Gold I
Level 137
God Stats
11W - 12L
1,570 SR
Queue Stats
328W - 323L
1,708 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Primaaprilis27
Sun Wukong
Gold III
Level 106
God Stats
17W - 20L
1,716 SR
Queue Stats
175W - 192L
1,613 MMR
Party 1
Rama
Rama
Gold I
SupremeCommunist
Rama
Gold I
Level 158
God Stats
1W - 5L
1,524 SR
Queue Stats
61W - 56L
1,678 MMR
Solo
Khepri
Khepri
Gold III
ZiPeRtt07
Khepri
Gold III
Level 124
God Stats
5W - 6L
1,644 SR
Queue Stats
188W - 201L
1,659 MMR
Party 1
Pele
Pele
Platinum IV
kessho22
Pele
Platinum IV
Level 101
God Stats
3W - 9L
1,491 SR
Queue Stats
276W - 260L
1,674 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
B8TSY2000
Chronos
20
4 / 1 / 4
14,157
644
14,504
22,474
14,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
15
0 / 3 / 13
11,073
503
5,786
23,476
28,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

19
10 / 3 / 4
13,361
607
23,633
15,073
7,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
20
13 / 0 / 6
15,098
686
33,869
21,913
9,698
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
travster1
Ne Zha
19
6 / 0 / 9
12,948
589
9,580
20,449
9,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
GebArachneCliodhnaBastet

VS

Bans
SolMercuryAthenaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Oo-ermini-oO
Poseidon
15
2 / 14 / 2
9,601
436
11,083
19,695
7,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Primaaprilis27
Sun Wukong
17
3 / 2 / 1
10,616
483
10,746
17,384
13,961
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 11 / 2
9,317
424
13,599
25,196
10,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
ZiPeRtt07
Khepri
12
0 / 0 / 5
8,382
381
4,019
16,025
17,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
13
0 / 6 / 2
8,299
377
9,817
26,644
11,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
19
33
Kills
7
7
Deaths
33
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chronos
B8TSY2000
Chronos
4
1
4
6
L
Poseidon
Oo-ermini-oO
Poseidon
2
14
2
0.21
W
Ymir
0
3
13
2.17
L
Sun Wukong
Primaaprilis27
Sun Wukong
3
2
1
1.75
L
2
11
2
0.27
W
10
3
4
4
L
Khepri
ZiPeRtt07
Khepri
0
0
5
2.5
W
Jing Wei
13
0
6
16
L
Pele
0
6
2
0.17
W
Ne Zha
travster1
Ne Zha
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,372
Damage
49,264
103,385
Taken
104,944
69,827
Mitigated
61,415
25,424
Healing
15,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
B8TSY2000
Chronos
14,504
5,944
0
7,420
22,474
14,031
6,321
2,468
20,006
134,058
12,827
L
Poseidon
Oo-ermini-oO
Poseidon
11,083
1,089
0
612
19,695
7,792
0
11,608
8,087
67,446
0
W
Ymir
5,786
1,424
0
2,651
23,476
28,900
274
4,732
18,744
20,894
0
L
Sun Wukong
Primaaprilis27
Sun Wukong
10,746
2,195
0
5,258
17,384
13,961
0
8,307
9,077
0
80,461
L
13,599
10,486
0
3,377
25,196
10,426
0
5,011
20,185
0
63,372
W
23,633
1,790
0
250
15,073
7,216
1,331
4,823
10,250
127,555
0
L
Khepri
ZiPeRtt07
Khepri
4,019
48
0
2,262
16,025
17,954
0
7,806
8,219
19,269
0
W
Jing Wei
33,869
28,111
0
11,877
21,913
9,698
9,865
2,136
19,541
0
157,651
L
Pele
9,817
2,101
0
3,848
26,644
11,282
0
9,853
16,791
0
67,076
W
Ne Zha
travster1
Ne Zha
9,580
3,818
0
3,226
20,449
9,982
2,562
1,573
18,876
0
122,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,637
Gold Earned
46,215
799
Minions Killed
487
0
Camps Cleared
0
2,198,490
Distance Traveled
1,995,407
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
14,157
644
229
10
0
401,513
5
L
Poseidon
9,601
436
125
6
0
361,843
2
W
Ymir
11,073
503
22
1
0
411,809
8
L
Sun Wukong
10,616
483
160
7
0
423,295
5
L
Rama
9,317
424
86
4
0
334,652
2
W
He Bo
13,361
607
171
8
0
416,637
1
L
Khepri
8,382
381
28
1
0
415,872
6
W
Jing Wei
15,098
686
225
10
0
464,749
1
L
Pele
8,299
377
88
4
0
459,745
8
W
Ne Zha
12,948
589
152
7
0
503,782
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role