Player Matchup

Bakasura
Bakasura
GandalfOfVarda
Bakasura
Level 126
God Stats
9W - 8L
1,844 SR
Queue Stats
195W - 196L
1,599 Elo+
Party 3
Hades
Hades
HealthfulRain3
Hades
Level 121
God Stats
3W - 2L
1,882 SR
Queue Stats
223W - 212L
1,564 Elo+
Party 2
Baron Samedi
Baron Samedi
Neo Assault
Baron Samedi
Level 159
God Stats
6W - 4L
1,722 SR
Queue Stats
322W - 314L
1,579 Elo+
Party 2
Kali
Kali
SaintGumby
Kali
Level 126
God Stats
1W - 1L
1,338 SR
Queue Stats
135W - 133L
1,600 Elo+
Party 3
Anhur
Anhur
TheRingMaster51
Anhur
Level 136
God Stats
4W - 5L
1,422 SR
Queue Stats
174W - 156L
1,503 Elo+
Party 2
Team Averages
Level 134
1,642 SR
1,569 Elo+

VS

Team Averages
Level 107
1,684 SR
1,697 Elo+
Thor
Thor
Damizah
Thor
Level 141
God Stats
5W - 8L
1,565 SR
Queue Stats
148W - 124L
1,587 Elo+
Party 1
Jing Wei
Jing Wei
NoSanuhty
Jing Wei
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 2L
1,904 Elo+
Party 1
Aphrodite
Aphrodite
TiraTira1
Aphrodite
Level 112
God Stats
10W - 7L
2,012 SR
Queue Stats
204W - 145L
1,628 Elo+
Party 1
Hera
Hera
dndizzy11
Hera
Level 121
God Stats
1W - 1L
1,742 SR
Queue Stats
78W - 37L
1,770 Elo+
Party 1
Kuzenbo
Kuzenbo
nazeral
Kuzenbo
Level 156
God Stats
19W - 15L
1,603 SR
Queue Stats
229W - 207L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
2 / 0 / 1
8,336
556
5,288
13,297
5,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 1 / 1
8,178
545
2,127
9,587
4,740
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Neo Assault
Baron Samedi
11
0 / 0 / 3
7,603
507
6,141
9,019
7,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 1 / 1
9,728
649
10,240
14,773
6,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 0 / 0
9,023
602
7,478
9,551
3,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Damizah
Thor
10
0 / 2 / 0
6,043
403
3,208
9,298
3,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
NoSanuhty
Jing Wei
12
0 / 2 / 0
7,552
503
6,016
10,066
2,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
TiraTira1
Aphrodite
14
1 / 1 / 0
8,299
553
7,560
11,145
3,994
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
13
1 / 2 / 0
7,876
525
8,605
7,294
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
nazeral
Kuzenbo
8
0 / 1 / 0
5,207
347
4,374
7,865
5,358
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
8
Kills
2
2
Deaths
8
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thor
Damizah
Thor
0
2
0
0
W
Bakasura
2
0
1
2.5
W
0
1
1
0.5
W
Baron Samedi
Neo Assault
Baron Samedi
0
0
3
1.5
L
Jing Wei
NoSanuhty
Jing Wei
0
2
0
0
W
3
1
1
3.5
W
3
0
0
3
L
Aphrodite
TiraTira1
Aphrodite
1
1
0
1
L
Hera
1
2
0
0.5
L
Kuzenbo
nazeral
Kuzenbo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,274
Damage
29,763
56,227
Taken
45,668
28,558
Mitigated
18,085
25,662
Healing
15,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Damizah
Thor
3,208
662
0
2,638
9,298
3,734
0
913
8,360
0
39,774
W
Bakasura
5,288
3,646
0
3,739
13,297
5,500
0
1,854
11,443
0
59,492
W
2,127
386
148
4,804
9,587
4,740
116
6,247
3,340
70,692
0
W
Baron Samedi
Neo Assault
Baron Samedi
6,141
584
645
2,668
9,019
7,776
0
4,517
4,502
32,314
0
L
Jing Wei
NoSanuhty
Jing Wei
6,016
4,311
0
3,114
10,066
2,514
1,258
2,012
7,999
0
61,528
W
10,240
3,949
0
10,272
14,773
6,709
0
7,843
6,930
0
86,683
W
7,478
3,425
0
3,386
9,551
3,833
696
1,108
8,443
0
88,289
L
Aphrodite
TiraTira1
Aphrodite
7,560
2,899
339
5,528
11,145
3,994
0
0
10,840
66,485
0
L
Hera
8,605
2,613
0
820
7,294
2,485
0
2,056
4,323
79,330
0
L
Kuzenbo
nazeral
Kuzenbo
4,374
2,071
229
2,479
7,865
5,358
0
3,287
4,424
13,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,868
Gold Earned
34,977
601
Minions Killed
477
0
Camps Cleared
0
1,472,958
Distance Traveled
1,493,180
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,043
403
64
4
0
326,497
0
W
Bakasura
8,336
556
112
7
0
351,196
6
W
Hades
8,178
545
132
9
0
281,360
8
W
Baron Samedi
7,603
507
37
2
0
259,092
2
L
Jing Wei
7,552
503
111
7
0
261,886
0
W
Kali
9,728
649
165
11
0
315,127
3
W
Anhur
9,023
602
155
10
0
266,183
4
L
Aphrodite
8,299
553
143
10
0
282,633
5
L
Hera
7,876
525
141
9
0
292,463
5
L
Kuzenbo
5,207
347
18
1
0
329,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role