Player Matchup

Tyr
Tyr
 
Tyr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
GoonSquad123
Anhur
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 8L
1,645 Elo+
Party 2
Merlin
Merlin
aaronCzz
Merlin
Level 22
God Stats
2W - 2L
1,602 SR
Queue Stats
16W - 8L
1,594 Elo+
Party 2
Team Averages
Level 45
1,534 SR
1,580 Elo+

VS

Team Averages
Level 35
1,376 SR
1,113 Elo+
Agni
Agni
GoD_GottaB_Tipsy
Agni
Level 7
God Stats
0W - 2L
1,308 SR
Queue Stats
1W - 6L
1,126 Elo+
Party 1
Kukulkan
Kukulkan
GoD_Its_me_Again
Kukulkan
Level 81
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 7L
1,106 Elo+
Party 1
Tiamat
Tiamat
HeyZeus520
Tiamat
Level 18
God Stats
0W - 1L
1,319 SR
Queue Stats
2W - 7L
1,106 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
3 / 2 / 13
11,196
746
7,753
14,560
15,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
15 / 1 / 1
13,123
875
20,493
12,137
5,660
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
aaronCzz
Merlin
10
0 / 6 / 8
9,172
611
7,843
7,493
3,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 4
8,590
573
4,246
12,573
3,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 3 / 3
11,271
751
10,665
11,404
4,682
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
HeyZeus520
Tiamat
13
2 / 7 / 4
9,803
654
4,781
15,349
6,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
18
Kills
7
9
Deaths
18
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
2
13
4.75
L
0
8
4
0.25
L
5
3
3
2.17
W
15
1
1
15.5
L
Tiamat
HeyZeus520
Tiamat
2
7
4
0.57
W
Merlin
aaronCzz
Merlin
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,089
Damage
19,692
34,190
Taken
39,326
25,140
Mitigated
14,500
2,514
Healing
2,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,753
1,185
0
784
14,560
15,891
189
7,282
6,794
0
23,810
L
4,246
561
0
330
12,573
3,704
78
3,278
8,968
15,038
0
L
10,665
426
0
221
11,404
4,682
0
2,264
8,981
46,045
0
W
20,493
12,290
0
1,580
12,137
5,660
2,637
6,823
5,069
0
68,091
L
Tiamat
HeyZeus520
Tiamat
4,781
345
0
1,492
15,349
6,114
0
2,573
12,685
19,869
0
W
Merlin
aaronCzz
Merlin
7,843
943
0
150
7,493
3,589
0
4,969
2,360
20,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,491
Gold Earned
29,664
161
Minions Killed
136
6
Camps Cleared
5
681,078
Distance Traveled
703,165
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,196
746
28
2
2
275,468
2
L
Agni
8,590
573
25
2
1
201,321
1
L
Kukulkan
11,271
751
83
6
4
273,523
1
W
Anhur
13,123
875
101
7
4
275,933
4
L
Tiamat
9,803
654
28
2
0
228,321
2
W
Merlin
9,172
611
32
2
0
129,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role