Player Matchup

Ah Puch
Ah Puch
LonelyAfro
Ah Puch
Level 124
God Stats
17W - 9L
1,815 SR
Queue Stats
374W - 318L
1,602 Elo+
Solo
Baron Samedi
Baron Samedi
Masubio
Baron Samedi
Level 108
God Stats
9W - 5L
1,644 SR
Queue Stats
253W - 230L
1,608 Elo+
Solo
Apollo
Apollo
Phil_solid
Apollo
Level 153
God Stats
3W - 3L
1,649 SR
Queue Stats
295W - 284L
1,521 Elo+
Solo
Serqet
Serqet
QueenMeag
Serqet
Level 124
God Stats
1W - 2L
1,521 SR
Queue Stats
13W - 15L
1,553 Elo+
Solo
Shiva
Shiva
VampireJulah
Shiva
Level 160
God Stats
4W - 14L
1,386 SR
Queue Stats
69W - 72L
1,518 Elo+
Solo
Team Averages
Level 134
1,603 SR
1,560 Elo+

VS

Team Averages
Level 137
1,541 SR
1,516 Elo+
Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Black_Reaper_ELI
Bakasura
Level 148
God Stats
1W - 2L
1,183 SR
Queue Stats
260W - 263L
1,510 Elo+
Solo
Cernunnos
Cernunnos
HandsomeNaj
Cernunnos
Level 156
God Stats
4W - 2L
1,866 SR
Queue Stats
401W - 329L
1,573 Elo+
Solo
Sobek
Sobek
KeMoNiTo7448
Sobek
Level 113
God Stats
4W - 1L
1,500 SR
Queue Stats
162W - 176L
1,509 Elo+
Solo
Sol
Sol
darthnacho
Sol
Level 109
God Stats
11W - 8L
1,654 SR
Queue Stats
230W - 215L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
LonelyAfro
Ah Puch
8
0 / 1 / 0
4,601
460
2,741
5,999
2,213
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Baron Samedi
Masubio
Baron Samedi
7
1 / 2 / 0
4,647
465
2,257
6,487
2,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Phil_solid
Apollo
3
0 / 1 / 0
3,611
361
1,246
1,726
354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Serqet
QueenMeag
Serqet
8
2 / 2 / 0
4,983
498
3,626
8,184
2,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 1 / 1
5,335
534
6,868
9,168
4,948
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
1 / 1 / 0
5,395
540
4,538
6,380
2,231
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 0
5,539
554
4,625
7,979
2,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
HandsomeNaj
Cernunnos
11
3 / 1 / 0
6,335
634
5,192
6,067
2,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 0 / 4
5,132
513
1,700
5,805
3,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 0 / 0
5,008
501
3,573
6,751
2,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
3
Kills
7
7
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
1
0
1
W
2
1
0
2
W
Cernunnos
HandsomeNaj
Cernunnos
3
1
0
3
W
0
0
4
2
L
Ah Puch
LonelyAfro
Ah Puch
0
1
0
0
L
Baron Samedi
Masubio
Baron Samedi
1
2
0
0.5
L
Apollo
Phil_solid
Apollo
0
1
0
0
L
Serqet
QueenMeag
Serqet
2
2
0
1
L
0
1
1
0.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,738
Damage
19,628
31,564
Taken
32,982
13,347
Mitigated
13,143
10,300
Healing
11,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
4,538
2,966
0
1,089
6,380
2,231
575
1,713
4,493
0
40,250
W
4,625
3,265
0
1,690
7,979
2,775
0
854
6,877
0
35,707
W
Cernunnos
HandsomeNaj
Cernunnos
5,192
3,105
0
3,496
6,067
2,091
0
1,667
4,400
0
48,492
W
1,700
287
0
2,189
5,805
3,662
0
764
5,041
13,905
0
L
Ah Puch
LonelyAfro
Ah Puch
2,741
142
0
2,049
5,999
2,213
0
181
5,818
34,686
0
L
Baron Samedi
Masubio
Baron Samedi
2,257
236
196
1,792
6,487
2,965
0
460
6,027
19,740
0
L
Apollo
Phil_solid
Apollo
1,246
936
0
430
1,726
354
0
439
1,287
0
5,193
L
Serqet
QueenMeag
Serqet
3,626
1,080
0
2,558
8,184
2,867
0
650
7,484
0
24,509
L
6,868
1,767
166
3,109
9,168
4,948
140
2,886
6,112
0
36,893
W
3,573
1,367
0
3,178
6,751
2,384
0
0
6,751
26,200
3,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,177
Gold Earned
27,409
199
Minions Killed
316
0
Camps Cleared
0
788,164
Distance Traveled
968,237
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,395
540
70
7
0
187,838
1
W
Bakasura
5,539
554
84
8
0
238,759
0
W
Cernunnos
6,335
634
83
8
0
162,763
3
W
Sobek
5,132
513
18
2
0
205,763
3
L
Ah Puch
4,601
460
55
6
0
177,048
1
L
Baron Samedi
4,647
465
24
2
0
152,665
1
L
Apollo
3,611
361
12
1
0
49,054
0
L
Serqet
4,983
498
50
5
0
201,545
3
L
Shiva
5,335
534
58
6
0
207,852
2
W
Sol
5,008
501
61
6
0
173,114
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role