Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ACHILES16
Pele
Level 83
God Stats
10W - 3L
1,709 SR
Queue Stats
50W - 36L
1,492 Elo+
Solo
King Arthur
King Arthur
Jaghart
King Arthur
Level 69
God Stats
4W - 6L
1,219 SR
Queue Stats
108W - 127L
1,507 Elo+
Party 2
Cupid
Cupid
Jigolina
Cupid
Level 47
God Stats
6W - 4L
1,500 SR
Queue Stats
8W - 13L
1,284 Elo+
Solo
Anubis
Anubis
julebasque
Anubis
Level 92
God Stats
6W - 2L
1,562 SR
Queue Stats
11W - 10L
1,742 Elo+
Party 2
Team Averages
Level 67
1,498 SR
1,505 Elo+

VS

Team Averages
Level 50
1,479 SR
1,368 Elo+
Hera
Hera
 
Hera
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
LEPSAR
Vulcan
Level 65
God Stats
2W - 2L
1,393 SR
Queue Stats
21W - 31L
1,366 Elo+
Solo
Izanami
Izanami
OgRheuma
Izanami
Level 6
God Stats
6W - 2L
1,500 SR
Queue Stats
102W - 115L
1,302 Elo+
Party 1
Nemesis
Nemesis
YourLocalSimp
Nemesis
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 108L
1,373 Elo+
Party 3
Xing Tian
Xing Tian
xSebyz
Xing Tian
Level 66
God Stats
9W - 10L
1,500 SR
Queue Stats
123W - 110L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
0 / 0 / 2
5,354
535
1,096
5,011
2,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Pele
10
5 / 0 / 2
6,156
616
3,638
7,274
2,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
Jaghart
King Arthur
9
2 / 2 / 5
5,499
550
4,002
6,593
3,360
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Jigolina
Cupid
8
1 / 0 / 0
5,058
506
2,732
3,991
1,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
julebasque
Anubis
11
6 / 0 / 3
6,236
624
5,984
5,765
2,876
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
7
0 / 4 / 0
4,453
445
2,483
5,461
1,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
LEPSAR
Vulcan
7
0 / 3 / 0
4,196
420
3,055
4,130
1,221
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
OgRheuma
Izanami
7
0 / 3 / 1
4,234
423
1,155
4,380
1,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
7
0 / 2 / 0
4,275
428
2,862
6,749
1,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
xSebyz
Xing Tian
6
0 / 2 / 0
4,233
423
1,986
8,230
4,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
14
Kills
0
2
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
2
1
L
Hera
 
Hera
0
4
0
0
W
Pele
5
0
2
6
W
King Arthur
Jaghart
King Arthur
2
2
5
2.25
W
Cupid
Jigolina
Cupid
1
0
0
1
L
Vulcan
LEPSAR
Vulcan
0
3
0
0
L
Izanami
OgRheuma
Izanami
0
3
1
0.17
L
Nemesis
0
2
0
0
W
Anubis
julebasque
Anubis
6
0
3
7.5
L
Xing Tian
xSebyz
Xing Tian
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,452
Damage
11,541
28,634
Taken
28,950
12,023
Mitigated
9,484
9,809
Healing
3,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
1,096
89
1,880
1,410
5,011
2,190
577
1,695
3,316
18,090
0
L
Hera
 
Hera
2,483
630
0
580
5,461
1,285
0
1,913
3,548
23,704
0
W
Pele
3,638
1,099
0
1,401
7,274
2,384
52
901
6,373
0
34,684
W
King Arthur
Jaghart
King Arthur
4,002
78
0
1,138
6,593
3,360
347
1,354
5,239
0
23,393
W
Cupid
Jigolina
Cupid
2,732
1,812
0
955
3,991
1,213
1,211
1,384
2,607
0
24,374
L
Vulcan
LEPSAR
Vulcan
3,055
589
0
0
4,130
1,221
210
848
3,282
21,753
0
L
Izanami
OgRheuma
Izanami
1,155
797
0
627
4,380
1,044
1,427
1,423
2,957
0
14,844
L
Nemesis
2,862
1,091
0
948
6,749
1,661
0
1,097
5,652
0
19,353
W
Anubis
julebasque
Anubis
5,984
623
0
3,025
5,765
2,876
294
2,190
3,575
40,495
0
L
Xing Tian
xSebyz
Xing Tian
1,986
270
155
804
8,230
4,273
432
1,799
6,431
11,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,303
Gold Earned
21,391
245
Minions Killed
149
0
Camps Cleared
0
895,495
Distance Traveled
888,944
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,354
535
24
2
0
163,997
2
L
Hera
4,453
445
37
4
0
163,085
4
W
Pele
6,156
616
52
5
0
195,927
0
W
King Arthur
5,499
550
52
5
0
199,669
1
W
Cupid
5,058
506
56
6
0
170,583
2
L
Vulcan
4,196
420
32
3
0
170,983
0
L
Izanami
4,234
423
32
3
0
164,798
0
L
Nemesis
4,275
428
31
3
0
205,494
2
W
Anubis
6,236
624
61
6
0
165,319
2
L
Xing Tian
4,233
423
17
2
0
184,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role