Player Matchup

Jormungandr
Jormungandr
BYJoel99
Jormungandr
Level 101
God Stats
5W - 5L
1,592 SR
Queue Stats
209W - 227L
1,316 Elo+
Solo
Ra
Ra
G-G-III-_-III
Ra
Level 47
God Stats
4W - 3L
1,335 SR
Queue Stats
65W - 88L
1,373 Elo+
Solo
Chernobog
Chernobog
KHANE986
Chernobog
Level 123
God Stats
9W - 3L
1,674 SR
Queue Stats
347W - 401L
1,296 Elo+
Solo
Izanami
Izanami
PePeRoni11
Izanami
Level 65
God Stats
26W - 13L
1,466 SR
Queue Stats
116W - 93L
1,399 Elo+
Solo
Camazotz
Camazotz
getzel
Camazotz
Level 143
God Stats
19W - 13L
1,348 SR
Queue Stats
369W - 359L
1,382 Elo+
Solo
Team Averages
Level 96
1,483 SR
1,353 Elo+

VS

Team Averages
Level 84
1,449 SR
1,375 Elo+
King Arthur
King Arthur
Credobig
King Arthur
Level 38
God Stats
5W - 7L
1,223 SR
Queue Stats
116W - 154L
1,247 Elo+
Solo
Medusa
Medusa
Frustracia
Medusa
Level 84
God Stats
10W - 9L
1,576 SR
Queue Stats
147W - 145L
1,410 Elo+
Solo
Mercury
Mercury
Rangothemango
Mercury
Level 87
God Stats
4W - 5L
1,503 SR
Queue Stats
208W - 191L
1,424 Elo+
Solo
Jormungandr
Jormungandr
arturet
Jormungandr
Level 94
God Stats
0W - 2L
1,443 SR
Queue Stats
7W - 9L
1,428 Elo+
Solo
Nu Wa
Nu Wa
megaeagle
Nu Wa
Level 117
God Stats
5W - 6L
1,500 SR
Queue Stats
165W - 167L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BYJoel99
Jormungandr
13
2 / 2 / 5
7,337
459
6,816
12,200
8,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
1 / 1 / 3
8,633
540
4,383
6,065
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
KHANE986
Chernobog
16
5 / 1 / 4
9,638
602
8,989
9,601
4,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
PePeRoni11
Izanami
14
3 / 5 / 4
8,710
544
10,053
12,373
4,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
getzel
Camazotz
13
2 / 1 / 6
7,935
496
6,287
11,398
5,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Credobig
King Arthur
11
1 / 3 / 1
6,401
400
3,369
10,560
8,430
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Frustracia
Medusa
13
4 / 2 / 3
7,945
497
9,584
11,179
4,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
12
4 / 3 / 0
7,612
476
5,106
11,486
4,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
arturet
Jormungandr
10
1 / 3 / 4
6,928
433
7,245
14,827
11,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
megaeagle
Nu Wa
12
0 / 2 / 2
7,018
439
4,463
8,218
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
13
Kills
10
10
Deaths
13
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BYJoel99
Jormungandr
2
2
5
2.25
L
King Arthur
Credobig
King Arthur
1
3
1
0.5
L
Medusa
Frustracia
Medusa
4
2
3
2.75
W
1
1
3
2.5
W
Chernobog
KHANE986
Chernobog
5
1
4
7
W
Izanami
PePeRoni11
Izanami
3
5
4
1
L
Mercury
4
3
0
1.33
L
Jormungandr
arturet
Jormungandr
1
3
4
1
W
Camazotz
getzel
Camazotz
2
1
6
5
L
Nu Wa
megaeagle
Nu Wa
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,528
Damage
29,767
51,637
Taken
56,270
25,986
Mitigated
31,357
20,290
Healing
9,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BYJoel99
Jormungandr
6,816
2,034
0
996
12,200
8,766
230
4,052
8,148
37,873
0
L
King Arthur
Credobig
King Arthur
3,369
543
0
250
10,560
8,430
16
896
9,565
0
28,559
L
Medusa
Frustracia
Medusa
9,584
4,284
0
3,526
11,179
4,202
102
1,484
9,564
0
61,946
W
4,383
377
540
2,603
6,065
2,975
2
2,411
3,654
82,769
0
W
Chernobog
KHANE986
Chernobog
8,989
5,256
0
6,381
9,601
4,751
1,090
1,977
7,624
0
77,777
W
Izanami
PePeRoni11
Izanami
10,053
7,670
0
3,669
12,373
4,461
287
1,885
10,488
0
77,161
L
Mercury
5,106
2,592
0
585
11,486
4,042
0
2,118
9,304
0
54,426
L
Jormungandr
arturet
Jormungandr
7,245
2,783
0
3,265
14,827
11,437
24
4,373
10,289
30,004
0
W
Camazotz
getzel
Camazotz
6,287
2,393
0
6,101
11,398
5,033
200
1,383
10,015
0
49,872
L
Nu Wa
megaeagle
Nu Wa
4,463
1,242
0
1,708
8,218
3,246
0
1,766
6,349
62,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,253
Gold Earned
35,904
553
Minions Killed
366
0
Camps Cleared
0
1,510,142
Distance Traveled
1,415,514
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,337
459
51
3
0
300,752
4
L
King Arthur
6,401
400
54
3
0
288,357
0
L
Medusa
7,945
497
91
6
0
273,178
4
W
Ra
8,633
540
143
9
0
304,106
2
W
Chernobog
9,638
602
143
9
0
289,336
6
W
Izanami
8,710
544
137
9
0
264,843
1
L
Mercury
7,612
476
79
5
0
281,772
6
L
Jormungandr
6,928
433
52
3
0
307,056
0
W
Camazotz
7,935
496
79
5
0
351,105
2
L
Nu Wa
7,018
439
90
6
0
265,151
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role