Player Matchup

Susano
Susano
 
Susano
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Aliciajrez98
Nu Wa
Level 83
God Stats
13W - 3L
1,791 SR
Queue Stats
335W - 108L
1,829 Elo+
Party 1
Scylla
Scylla
DestructionTank
Scylla
Level 160
God Stats
3W - 1L
1,533 SR
Queue Stats
209W - 58L
1,852 Elo+
Party 1
Heimdallr
Heimdallr
Greninјa
Heimdallr
Level 160
God Stats
14W - 2L
1,770 SR
Queue Stats
850W - 186L
1,924 Elo+
Party 1
Cthulhu
Cthulhu
Zαρργ
Cthulhu
Level 158
God Stats
1W - 0L
1,458 SR
Queue Stats
64W - 21L
1,712 Elo+
Party 1
Team Averages
Level 120
1,610 SR
1,763 Elo+

VS

Team Averages
Level 72
1,670 SR
1,420 Elo+
Ra
Ra
BSTAARJR
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,426 Elo+
Solo
Thanatos
Thanatos
Mybou05
Thanatos
Level 27
God Stats
1W - 2L
1,499 SR
Queue Stats
3W - 3L
1,299 Elo+
Solo
Khepri
Khepri
OnlyMAXIMUM
Khepri
Level 132
God Stats
3W - 5L
1,836 SR
Queue Stats
51W - 93L
1,414 Elo+
Party 2
Danzaburou
Danzaburou
UnknownNinja
Danzaburou
Level 102
God Stats
1W - 1L
1,952 SR
Queue Stats
8W - 10L
1,414 Elo+
Solo
Baron Samedi
Baron Samedi
Игорьрус
Baron Samedi
Level 86
God Stats
46W - 37L
1,562 SR
Queue Stats
127W - 128L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
10 / 3 / 11
8,985
899
11,745
9,386
3,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 1 / 16
8,348
835
9,710
4,382
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
7 / 1 / 11
8,451
845
14,015
7,196
2,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Greninјa
Heimdallr
16
9 / 0 / 14
9,096
910
13,884
7,744
3,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Zαρργ
Cthulhu
14
3 / 2 / 12
7,839
784
9,682
12,438
12,684
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 2
7,129
713
5,861
11,610
5,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Mybou05
Thanatos
12
2 / 8 / 1
7,052
705
2,472
10,114
5,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
12
0 / 5 / 4
6,788
679
2,649
15,452
13,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
UnknownNinja
Danzaburou
13
3 / 4 / 0
7,602
760
10,527
11,674
5,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Игорьрус
Baron Samedi
12
1 / 7 / 4
6,849
685
4,335
14,060
12,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
18
31
Kills
7
7
Deaths
31
64
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
10
3
11
5.17
W
2
1
16
10
L
1
7
2
0.29
W
7
1
11
12.5
W
Heimdallr
Greninјa
Heimdallr
9
0
14
16
L
Thanatos
Mybou05
Thanatos
2
8
1
0.31
L
Khepri
0
5
4
0.4
L
Danzaburou
UnknownNinja
Danzaburou
3
4
0
0.75
W
Cthulhu
Zαρργ
Cthulhu
3
2
12
4.5
L
Baron Samedi
Игорьрус
Baron Samedi
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,036
Damage
25,844
41,146
Taken
62,910
24,217
Mitigated
42,118
8,916
Healing
11,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
11,745
3,339
0
2,644
9,386
3,928
0
2,583
6,803
0
25,701
W
9,710
1,523
0
658
4,382
1,382
524
1,095
3,287
42,739
0
L
5,861
566
329
1,479
11,610
5,188
112
4,192
7,362
24,655
0
W
14,015
1,981
0
890
7,196
2,858
0
4,401
2,795
24,211
0
W
Heimdallr
Greninјa
Heimdallr
13,884
7,457
0
3,702
7,744
3,365
1,064
2,546
5,198
0
36,033
L
Thanatos
Mybou05
Thanatos
2,472
361
0
1,617
10,114
5,390
0
3,916
6,086
0
9,096
L
Khepri
2,649
346
539
2,549
15,452
13,334
0
8,566
6,727
7,463
0
L
Danzaburou
UnknownNinja
Danzaburou
10,527
5,228
0
2,628
11,674
5,710
0
7,891
3,609
0
27,327
W
Cthulhu
Zαρργ
Cthulhu
9,682
907
0
1,022
12,438
12,684
0
2,220
10,218
20,341
0
L
Baron Samedi
Игорьрус
Baron Samedi
4,335
362
704
1,961
14,060
12,496
0
8,054
5,719
10,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,719
Gold Earned
35,420
227
Minions Killed
132
0
Camps Cleared
0
1,030,495
Distance Traveled
956,088
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,985
899
32
3
0
216,408
2
W
Nu Wa
8,348
835
73
7
0
199,181
2
L
Ra
7,129
713
47
5
0
184,539
0
W
Scylla
8,451
845
30
3
0
210,647
3
W
Heimdallr
9,096
910
59
6
0
195,557
4
L
Thanatos
7,052
705
14
1
0
179,912
2
L
Khepri
6,788
679
7
1
0
230,335
0
L
Danzaburou
7,602
760
46
5
0
162,058
0
W
Cthulhu
7,839
784
33
3
0
208,702
0
L
Baron Samedi
6,849
685
18
2
0
199,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role