Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Edxx12
Shiva
Level 18
God Stats
3W - 1L
1,872 SR
Queue Stats
3W - 1L
1,811 Elo+
Party 2
Jing Wei
Jing Wei
Ekkuno
Jing Wei
Level 43
God Stats
3W - 2L
1,847 SR
Queue Stats
24W - 37L
1,258 Elo+
Solo
Team Averages
Level 68
1,740 SR
1,523 Elo+

VS

Team Averages
Level 74
1,561 SR
1,333 Elo+
Khepri
Khepri
 
Khepri
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Mari0Serg10
Eset
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 155L
1,232 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RodrigoSurvivor
Tsukuyomi
Level 126
God Stats
1W - 5L
1,682 SR
Queue Stats
124W - 201L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
3 / 1 / 8
9,913
661
14,357
9,567
4,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
Edxx12
Shiva
14
3 / 1 / 8
9,826
655
10,146
13,975
12,502
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
Ekkuno
Jing Wei
16
5 / 1 / 6
10,480
699
17,052
16,302
5,988
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
1 / 4 / 2
9,308
621
7,928
21,573
28,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 1 / 2
8,395
560
7,771
9,393
4,694
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
RodrigoSurvivor
Tsukuyomi
12
2 / 6 / 1
8,687
579
14,351
16,311
7,904
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
11
Kills
3
3
Deaths
11
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
1
8
7
L
Khepri
 
Khepri
1
4
2
0.5
W
Shiva
Edxx12
Shiva
3
1
8
7
W
Jing Wei
Ekkuno
Jing Wei
5
1
6
8
L
0
1
2
1
L
Tsukuyomi
RodrigoSurvivor
Tsukuyomi
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,555
Damage
30,050
39,844
Taken
47,277
22,829
Mitigated
41,081
18,327
Healing
5,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
14,357
1,918
5,327
3,670
9,567
4,339
570
4,068
5,499
45,993
0
L
Khepri
 
Khepri
7,928
518
668
2,231
21,573
28,483
0
7,046
14,527
26,995
0
W
Shiva
Edxx12
Shiva
10,146
2,372
2,380
1,852
13,975
12,502
522
6,189
7,786
0
28,079
W
Jing Wei
Ekkuno
Jing Wei
17,052
13,144
294
4,804
16,302
5,988
1,605
6,064
10,238
0
39,940
L
7,771
798
0
1,453
9,393
4,694
0
2,874
6,519
22,028
0
L
Tsukuyomi
RodrigoSurvivor
Tsukuyomi
14,351
2,827
0
1,322
16,311
7,904
0
4,805
11,506
0
30,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,219
Gold Earned
26,390
140
Minions Killed
116
5
Camps Cleared
4
712,677
Distance Traveled
752,014
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,913
661
62
4
1
245,672
0
L
Khepri
9,308
621
35
2
1
242,831
4
W
Shiva
9,826
655
36
2
2
220,053
6
W
Jing Wei
10,480
699
42
3
2
246,952
1
L
Eset
8,395
560
40
3
0
263,643
0
L
Tsukuyomi
8,687
579
41
3
3
245,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role