Player Matchup

Tsukuyomi
Tsukuyomi
Dyroh
Tsukuyomi
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 17L
1,550 Elo+
Solo
Hades
Hades
LordSparta55
Hades
Level 89
God Stats
2W - 2L
1,764 SR
Queue Stats
62W - 59L
1,444 Elo+
Solo
Chiron
Chiron
TanitFR
Chiron
Level 59
God Stats
10W - 12L
1,567 SR
Queue Stats
22W - 38L
1,376 Elo+
Party 1
Guan Yu
Guan Yu
Testimone
Guan Yu
Level 47
God Stats
4W - 3L
1,489 SR
Queue Stats
93W - 107L
1,479 Elo+
Party 1
Ganesha
Ganesha
mslzm
Ganesha
Level 144
God Stats
8W - 3L
1,719 SR
Queue Stats
285W - 313L
1,421 Elo+
Solo
Team Averages
Level 75
1,608 SR
1,454 Elo+

VS

Team Averages
Level 57
1,562 SR
1,499 Elo+
Thanatos
Thanatos
Cjmaciasm
Thanatos
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 25L
1,787 Elo+
Party 2
Xbalanque
Xbalanque
Coronamite
Xbalanque
Level 90
God Stats
0W - 3L
1,285 SR
Queue Stats
144W - 142L
1,376 Elo+
Solo
Nu Wa
Nu Wa
Lightnei
Nu Wa
Level 47
God Stats
2W - 2L
1,713 SR
Queue Stats
21W - 25L
1,471 Elo+
Solo
Erlang Shen
Erlang Shen
iso1707sniper
Erlang Shen
Level 78
God Stats
13W - 12L
1,591 SR
Queue Stats
105W - 114L
1,433 Elo+
Party 2
Yemoja
Yemoja
РoтФрoнт
Yemoja
Level 66
God Stats
1W - 2L
1,723 SR
Queue Stats
60W - 55L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dyroh
Tsukuyomi
20
14 / 6 / 5
15,142
582
21,496
28,327
13,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 3 / 11
13,269
510
15,136
21,660
13,458
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
TanitFR
Chiron
19
3 / 5 / 8
12,886
496
17,500
23,225
10,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Testimone
Guan Yu
19
3 / 3 / 11
12,564
483
15,113
26,457
31,084
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
mslzm
Ganesha
17
0 / 6 / 14
10,721
412
9,246
31,183
35,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cjmaciasm
Thanatos
20
11 / 7 / 2
13,726
528
17,902
26,684
14,046
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
Coronamite
Xbalanque
20
9 / 3 / 5
14,852
571
27,832
27,003
11,964
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Lightnei
Nu Wa
19
1 / 6 / 11
12,186
469
23,643
18,287
7,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
iso1707sniper
Erlang Shen
18
2 / 4 / 1
11,888
457
10,914
24,126
15,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 6 / 10
10,950
421
7,244
24,261
25,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
52
26
Kills
23
23
Deaths
26
49
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Cjmaciasm
Thanatos
11
7
2
1.71
L
Xbalanque
Coronamite
Xbalanque
9
3
5
3.83
W
Tsukuyomi
Dyroh
Tsukuyomi
14
6
5
2.75
L
Nu Wa
Lightnei
Nu Wa
1
6
11
1.08
W
6
3
11
3.83
W
Chiron
TanitFR
Chiron
3
5
8
1.4
W
Guan Yu
Testimone
Guan Yu
3
3
11
2.83
L
Erlang Shen
iso1707sniper
Erlang Shen
2
4
1
0.63
W
Ganesha
mslzm
Ganesha
0
6
14
1.17
L
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,491
Damage
87,535
130,852
Taken
120,361
103,868
Mitigated
75,389
43,273
Healing
51,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Cjmaciasm
Thanatos
17,902
5,755
0
18,953
26,684
14,046
921
2,481
24,203
0
130,558
L
Xbalanque
Coronamite
Xbalanque
27,832
17,112
0
12,937
27,003
11,964
3,477
6,648
20,355
0
159,531
W
Tsukuyomi
Dyroh
Tsukuyomi
21,496
7,092
0
6,378
28,327
13,342
2,405
6,045
22,282
0
114,754
L
Nu Wa
Lightnei
Nu Wa
23,643
5,885
0
1,278
18,287
7,919
1,874
6,644
11,643
98,560
0
W
15,136
1,579
2,694
9,986
21,660
13,458
1,297
5,546
16,114
115,513
0
W
Chiron
TanitFR
Chiron
17,500
9,324
1,712
9,847
23,225
10,348
6,442
4,408
18,816
0
119,195
W
Guan Yu
Testimone
Guan Yu
15,113
2,581
3,927
6,631
26,457
31,084
1,100
6,322
20,135
0
71,402
L
Erlang Shen
iso1707sniper
Erlang Shen
10,914
5,652
0
7,776
24,126
15,658
960
4,286
19,840
0
90,461
W
Ganesha
mslzm
Ganesha
9,246
1,432
0
2,098
31,183
35,636
1,684
8,566
22,617
59,319
0
L
7,244
2,170
6,568
3,711
24,261
25,802
569
5,905
18,356
24,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,582
Gold Earned
63,602
667
Minions Killed
635
0
Camps Cleared
0
2,253,850
Distance Traveled
2,088,118
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
13,726
528
156
6
0
433,303
0
L
Xbalanque
14,852
571
207
8
0
419,151
3
W
Tsukuyomi
15,142
582
163
6
0
497,013
1
L
Nu Wa
12,186
469
128
5
0
396,428
6
W
Hades
13,269
510
183
7
0
426,733
8
W
Chiron
12,886
496
173
7
0
422,151
7
W
Guan Yu
12,564
483
116
4
0
515,807
1
L
Erlang Shen
11,888
457
124
5
0
437,019
0
W
Ganesha
10,721
412
32
1
0
392,146
4
L
Yemoja
10,950
421
20
1
0
402,217
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role