Player Matchup

Bacchus
Bacchus
Cupim
Bacchus
Level 43
God Stats
1W - 1L
1,282 SR
Queue Stats
44W - 39L
1,505 Elo+
Solo
Nu Wa
Nu Wa
EmperorAltros
Nu Wa
Level 29
God Stats
5W - 8L
1,249 SR
Queue Stats
23W - 31L
1,423 Elo+
Party 3
Sun Wukong
Sun Wukong
G00seL0rd
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Serqet
Serqet
SisterElfriede
Serqet
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 20L
1,338 Elo+
Party 3
Ullr
Ullr
cybertronics27
Ullr
Level 49
God Stats
1W - 1L
1,344 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 33
1,375 SR
1,453 Elo+

VS

Team Averages
Level 50
1,452 SR
1,443 Elo+
King Arthur
King Arthur
Koalabro16
King Arthur
Level 17
God Stats
0W - 8L
1,220 SR
Queue Stats
0W - 11L
1,288 Elo+
Party 2
Thanatos
Thanatos
Retrotwisted
Thanatos
Level 26
God Stats
2W - 2L
1,574 SR
Queue Stats
34W - 28L
1,510 Elo+
Party 1
Scylla
Scylla
SonsofSaturn
Scylla
Level 48
God Stats
0W - 1L
1,876 SR
Queue Stats
12W - 14L
1,523 Elo+
Solo
Geb
Geb
coezy
Geb
Level 121
God Stats
3W - 2L
1,369 SR
Queue Stats
144W - 144L
1,515 Elo+
Party 1
Jing Wei
Jing Wei
xFqxx
Jing Wei
Level 38
God Stats
0W - 5L
1,220 SR
Queue Stats
9W - 20L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cupim
Bacchus
12
5 / 1 / 7
9,670
460
11,238
19,299
23,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 6 / 10
9,463
451
16,962
16,532
6,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
G00seL0rd
Sun Wukong
17
3 / 4 / 3
10,896
519
11,716
20,405
16,111
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
6 / 4 / 6
10,495
500
9,467
20,322
8,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
2 / 4 / 2
9,956
474
7,130
15,185
6,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Koalabro16
King Arthur
17
5 / 3 / 1
10,241
488
15,505
23,153
12,590
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thanatos
Retrotwisted
Thanatos
15
7 / 6 / 3
9,849
469
12,018
20,603
10,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
18
6 / 1 / 5
10,856
517
19,426
11,858
5,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
coezy
Geb
15
1 / 4 / 8
9,584
456
8,170
23,037
16,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
xFqxx
Jing Wei
10
0 / 2 / 2
7,435
354
5,767
9,637
3,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
38
16
Kills
19
19
Deaths
16
28
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Cupim
Bacchus
5
1
7
8.5
W
0
6
10
0.83
W
Sun Wukong
G00seL0rd
Sun Wukong
3
4
3
1.13
L
King Arthur
Koalabro16
King Arthur
5
3
1
1.83
L
Thanatos
Retrotwisted
Thanatos
7
6
3
1.42
W
6
4
6
2.25
L
Scylla
6
1
5
8.5
L
Geb
coezy
Geb
1
4
8
1.25
W
2
4
2
0.75
L
Jing Wei
xFqxx
Jing Wei
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,513
Damage
60,886
91,743
Taken
88,288
61,121
Mitigated
48,673
29,169
Healing
39,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Cupim
Bacchus
11,238
2,963
601
2,866
19,299
23,213
560
6,906
10,708
27,698
0
W
16,962
3,707
386
3,735
16,532
6,394
198
9,509
7,023
78,664
0
W
Sun Wukong
G00seL0rd
Sun Wukong
11,716
2,707
0
8,335
20,405
16,111
0
0
20,405
0
88,987
L
King Arthur
Koalabro16
King Arthur
15,505
2,314
0
7,991
23,153
12,590
346
3,066
19,531
0
79,435
L
Thanatos
Retrotwisted
Thanatos
12,018
3,102
0
15,834
20,603
10,595
234
7,474
12,760
0
69,916
W
9,467
1,541
0
9,897
20,322
8,937
0
6,616
13,706
0
68,189
L
Scylla
19,426
2,518
0
4,130
11,858
5,661
942
4,359
7,109
99,491
0
L
Geb
coezy
Geb
8,170
2,748
2,650
5,746
23,037
16,108
60
8,899
12,304
30,780
0
W
7,130
4,301
0
3,349
15,185
6,466
2,536
4,565
10,620
0
59,882
L
Jing Wei
xFqxx
Jing Wei
5,767
4,861
0
2,814
9,637
3,719
220
4,402
5,169
0
40,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,480
Gold Earned
47,965
458
Minions Killed
433
0
Camps Cleared
0
1,931,981
Distance Traveled
1,806,193
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,670
460
34
2
0
399,971
3
W
Nu Wa
9,463
451
107
5
0
340,862
0
W
Sun Wukong
10,896
519
144
7
0
380,528
7
L
King Arthur
10,241
488
119
6
0
379,053
0
L
Thanatos
9,849
469
90
4
0
416,925
3
W
Serqet
10,495
500
90
4
0
452,361
5
L
Scylla
10,856
517
125
6
0
379,356
2
L
Geb
9,584
456
34
2
0
389,558
3
W
Ullr
9,956
474
83
4
0
358,259
4
L
Jing Wei
7,435
354
65
3
0
241,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role