Player Matchup

Danzaburou
Danzaburou
Tiggs18
Danzaburou
Level 58
God Stats
2W - 2L
1,285 SR
Queue Stats
88W - 72L
1,560 Elo+
Party 2
Ares
Ares
hazzzzaaaa
Ares
Level 69
God Stats
5W - 2L
1,673 SR
Queue Stats
89W - 73L
1,513 Elo+
Party 2
Sylvanus
Sylvanus
xxPandaBearr
Sylvanus
Level 156
God Stats
2W - 1L
1,163 SR
Queue Stats
157W - 115L
1,592 Elo+
Party 2
Team Averages
Level 94
1,374 SR
1,555 Elo+

VS

Team Averages
Level 109
1,500 SR
1,515 Elo+
Eset
Eset
Avravanel
Eset
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Bastet
Bastet
MareSRBcz
Bastet
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 45L
1,544 Elo+
Solo
Sobek
Sobek
SandaGyanu
Sobek
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Tiggs18
Danzaburou
15
4 / 0 / 7
10,579
705
9,138
8,298
4,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 2 / 9
10,745
716
7,844
20,002
27,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sylvanus
xxPandaBearr
Sylvanus
16
5 / 2 / 6
10,537
702
19,090
19,094
12,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
3 / 4 / 1
9,058
604
12,552
10,917
5,956
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
MareSRBcz
Bastet
12
0 / 4 / 2
7,985
532
10,990
16,083
6,914
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sobek
13
1 / 3 / 3
9,284
619
8,773
14,972
18,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
11
Kills
4
4
Deaths
11
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Eset
3
4
1
0.88
L
Bastet
MareSRBcz
Bastet
0
4
2
0.25
L
Sobek
1
3
3
0.83
W
Danzaburou
Tiggs18
Danzaburou
4
0
7
7.5
W
2
2
9
3.25
W
Sylvanus
xxPandaBearr
Sylvanus
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,072
Damage
32,315
47,394
Taken
41,972
44,047
Mitigated
31,150
21,930
Healing
8,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
12,552
1,164
1,540
1,655
10,917
5,956
112
6,676
4,241
41,996
0
L
Bastet
MareSRBcz
Bastet
10,990
2,685
0
2,842
16,083
6,914
0
10,973
5,110
0
28,294
L
Sobek
8,773
1,212
0
2,453
14,972
18,280
0
7,111
7,861
16,658
0
W
Danzaburou
Tiggs18
Danzaburou
9,138
4,943
0
2,760
8,298
4,151
1,615
3,110
5,188
0
45,306
W
7,844
815
0
5,229
20,002
27,414
316
8,514
11,488
15,437
0
W
Sylvanus
xxPandaBearr
Sylvanus
19,090
6,807
3,315
10,626
19,094
12,482
860
10,088
9,006
46,107
7,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,861
Gold Earned
26,327
161
Minions Killed
130
7
Camps Cleared
5
768,323
Distance Traveled
766,671
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,058
604
69
5
2
244,391
4
L
Bastet
7,985
532
40
3
2
280,810
4
L
Sobek
9,284
619
21
1
1
241,470
5
W
Danzaburou
10,579
705
72
5
2
252,240
6
W
Ares
10,745
716
12
1
2
261,830
5
W
Sylvanus
10,537
702
77
5
3
254,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role