Player Matchup

Chaac
Chaac
GetRecktPlease
Chaac
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 43L
1,447 Elo+
Solo
Nu Wa
Nu Wa
LegWalker
Nu Wa
Level 139
God Stats
9W - 3L
1,685 SR
Queue Stats
603W - 624L
1,559 Elo+
Solo
Khepri
Khepri
RΕAPER
Khepri
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 95L
1,579 Elo+
Solo
Charybdis
Charybdis
Steeeeeeve97
Charybdis
Level 102
God Stats
9W - 8L
1,731 SR
Queue Stats
292W - 303L
1,567 Elo+
Solo
Tiamat
Tiamat
TraumaHunter
Tiamat
Level 155
God Stats
1W - 0L
1,755 SR
Queue Stats
18W - 31L
1,480 Elo+
Solo
Team Averages
Level 116
1,634 SR
1,526 Elo+

VS

Team Averages
Level 78
1,413 SR
1,247 Elo+
Persephone
Persephone
 
Persephone
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Raphaelia21
Shiva
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 68L
1,023 Elo+
Party 1
Freya
Freya
Rirenai
Freya
Level 38
God Stats
0W - 3L
1,221 SR
Queue Stats
76W - 208L
1,114 Elo+
Party 1
Cerberus
Cerberus
arabia1999
Cerberus
Level 27
God Stats
5W - 8L
1,342 SR
Queue Stats
51W - 170L
1,099 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 22
11,153
1,115
16,117
12,246
9,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
LegWalker
Nu Wa
18
8 / 0 / 24
11,812
1,181
26,911
5,064
2,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
RΕAPER
Khepri
18
5 / 0 / 29
12,174
1,217
8,876
7,881
9,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Steeeeeeve97
Charybdis
17
11 / 0 / 20
12,283
1,228
27,388
8,437
4,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
17
8 / 1 / 22
11,182
1,118
23,299
9,232
7,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

337

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
1 / 3 / 0
10,396
1,040
16,073
18,641
4,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
 
Ne Zha
14
0 / 2 / 1
9,176
918
7,054
14,065
7,553
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
0 / 14 / 0
8,960
896
8,836
31,976
17,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
Rirenai
Freya
14
0 / 8 / 0
8,885
889
2,683
19,293
5,640
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
arabia1999
Cerberus
15
0 / 11 / 1
9,264
926
4,947
26,467
21,899
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
3
38
Kills
1
1
Deaths
38
117
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
3
0
0.33
L
Ne Zha
 
Ne Zha
0
2
1
0.25
W
6
0
22
17
W
Nu Wa
LegWalker
Nu Wa
8
0
24
20
L
0
14
0
0
L
Freya
Rirenai
Freya
0
8
0
0
W
Khepri
RΕAPER
Khepri
5
0
29
19.5
W
Charybdis
Steeeeeeve97
Charybdis
11
0
20
21
W
Tiamat
8
1
22
19
L
Cerberus
arabia1999
Cerberus
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,591
Damage
39,593
42,860
Taken
110,442
33,872
Mitigated
57,227
15,404
Healing
5,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
16,073
344
0
837
18,641
4,946
0
10,450
7,668
57,898
0
L
Ne Zha
 
Ne Zha
7,054
1,571
0
1,155
14,065
7,553
0
6,419
7,443
0
25,972
W
16,117
4,058
0
4,317
12,246
9,870
0
7,455
4,562
0
34,010
W
Nu Wa
LegWalker
Nu Wa
26,911
11,156
0
871
5,064
2,736
0
2,888
2,116
49,738
0
L
8,836
917
0
655
31,976
17,189
0
17,962
13,835
1,819
21,791
L
Freya
Rirenai
Freya
2,683
1,052
0
436
19,293
5,640
0
9,799
9,340
6,534
0
W
Khepri
RΕAPER
Khepri
8,876
855
3,304
2,451
7,881
9,025
0
4,009
3,728
15,499
0
W
Charybdis
Steeeeeeve97
Charybdis
27,388
17,071
0
2,174
8,437
4,275
0
5,334
3,025
0
46,839
W
Tiamat
23,299
3,304
0
2,287
9,232
7,966
0
4,580
4,505
39,648
0
L
Cerberus
arabia1999
Cerberus
4,947
602
0
2,480
26,467
21,899
0
14,131
12,071
22,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,604
Gold Earned
46,681
206
Minions Killed
209
8
Camps Cleared
3
1,042,265
Distance Traveled
849,051
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,396
1,040
108
11
0
203,448
2
L
Ne Zha
9,176
918
18
2
0
172,260
0
W
Chaac
11,153
1,115
48
5
1
238,423
0
W
Nu Wa
11,812
1,181
52
5
4
200,369
6
L
Shiva
8,960
896
26
3
1
181,636
0
L
Freya
8,885
889
12
1
0
160,342
0
W
Khepri
12,174
1,217
11
1
1
211,865
0
W
Charybdis
12,283
1,228
49
5
0
200,967
4
W
Tiamat
11,182
1,118
46
5
2
190,641
1
L
Cerberus
9,264
926
45
5
2
131,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role