Player Matchup

Aphrodite
Aphrodite
Jamuniz99
Aphrodite
Level 39
God Stats
1W - 1L
1,726 SR
Queue Stats
28W - 50L
1,383 Elo+
Solo
Ne Zha
Ne Zha
Muwaddib
Ne Zha
Level 26
God Stats
21W - 27L
1,316 SR
Queue Stats
88W - 105L
1,279 Elo+
Party 1
Baron Samedi
Baron Samedi
Yorch3r
Baron Samedi
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,538 Elo+
Solo
Danzaburou
Danzaburou
khalisi233
Danzaburou
Level 104
God Stats
7W - 7L
1,420 SR
Queue Stats
281W - 347L
1,471 Elo+
Party 1
Atlas
Atlas
powpowlini99
Atlas
Level 105
God Stats
28W - 26L
1,544 SR
Queue Stats
303W - 298L
1,544 Elo+
Solo
Team Averages
Level 84
1,501 SR
1,443 Elo+

VS

Team Averages
Level 95
1,438 SR
1,472 Elo+
Bakasura
Bakasura
 
Bakasura
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BadonkaHonkers
Ah Muzen Cab
Level 121
God Stats
4W - 1L
1,318 SR
Queue Stats
112W - 85L
1,458 Elo+
Party 2
Baron Samedi
Baron Samedi
Josh2Gage
Baron Samedi
Level 25
God Stats
5W - 2L
1,648 SR
Queue Stats
22W - 22L
1,434 Elo+
Party 2
Janus
Janus
Juanman
Janus
Level 137
God Stats
7W - 7L
1,285 SR
Queue Stats
99W - 96L
1,587 Elo+
Solo
Charybdis
Charybdis
Satanitas
Charybdis
Level 53
God Stats
48W - 69L
1,441 SR
Queue Stats
138W - 168L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Jamuniz99
Aphrodite
14
1 / 7 / 4
8,630
392
7,647
22,105
10,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
Muwaddib
Ne Zha
14
2 / 3 / 6
9,252
421
9,658
22,148
9,311
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Yorch3r
Baron Samedi
18
3 / 3 / 3
10,812
491
12,953
18,116
16,896
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
khalisi233
Danzaburou
16
4 / 8 / 2
10,425
474
13,474
21,969
9,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 4 / 5
9,149
416
10,001
27,558
28,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
13 / 2 / 5
12,917
587
22,403
27,147
14,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
BadonkaHonkers
Ah Muzen Cab
19
7 / 3 / 8
12,086
549
18,958
17,162
8,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Josh2Gage
Baron Samedi
16
2 / 3 / 7
10,538
479
13,340
18,803
17,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Janus
Juanman
Janus
16
2 / 1 / 9
10,463
476
17,029
12,553
5,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Satanitas
Charybdis
19
1 / 3 / 1
12,452
566
13,404
16,516
8,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
55
12
Kills
25
25
Deaths
12
20
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
13
2
5
7.75
W
Ah Muzen Cab
BadonkaHonkers
Ah Muzen Cab
7
3
8
3.67
L
Aphrodite
Jamuniz99
Aphrodite
1
7
4
0.43
W
Baron Samedi
Josh2Gage
Baron Samedi
2
3
7
1.83
W
Janus
Juanman
Janus
2
1
9
6.5
L
Ne Zha
Muwaddib
Ne Zha
2
3
6
1.67
W
Charybdis
Satanitas
Charybdis
1
3
1
0.5
L
Baron Samedi
Yorch3r
Baron Samedi
3
3
3
1.5
L
Danzaburou
khalisi233
Danzaburou
4
8
2
0.63
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,733
Damage
85,134
111,896
Taken
92,181
74,824
Mitigated
53,444
43,774
Healing
34,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
22,403
14,099
0
5,842
27,147
14,083
1,790
6,467
20,680
0
112,936
W
Ah Muzen Cab
BadonkaHonkers
Ah Muzen Cab
18,958
7,635
0
5,424
17,162
8,029
3,781
2,457
14,705
0
112,856
L
Aphrodite
Jamuniz99
Aphrodite
7,647
1,164
4,807
11,393
22,105
10,585
124
9,118
12,014
64,540
0
W
Baron Samedi
Josh2Gage
Baron Samedi
13,340
1,186
4,932
7,180
18,803
17,132
699
10,415
8,388
37,189
0
W
Janus
Juanman
Janus
17,029
1,005
0
3,423
12,553
5,792
53
4,449
8,104
97,305
0
L
Ne Zha
Muwaddib
Ne Zha
9,658
2,190
0
11,692
22,148
9,311
0
4,082
17,001
0
58,971
W
Charybdis
Satanitas
Charybdis
13,404
7,411
0
7,407
16,516
8,408
2,658
6,813
9,703
0
122,111
L
Baron Samedi
Yorch3r
Baron Samedi
12,953
1,287
1,144
6,140
18,116
16,896
0
1,710
15,459
96,122
0
L
Danzaburou
khalisi233
Danzaburou
13,474
5,747
507
5,036
21,969
9,926
1,179
3,188
18,607
0
86,647
L
10,001
3,419
0
3,055
27,558
28,106
62
11,147
15,400
40,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,268
Gold Earned
58,456
554
Minions Killed
750
0
Camps Cleared
0
1,933,321
Distance Traveled
1,979,148
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,917
587
153
7
0
437,660
0
W
Ah Muzen Cab
12,086
549
168
8
0
400,527
0
L
Aphrodite
8,630
392
128
6
0
353,482
0
W
Baron Samedi
10,538
479
45
2
0
381,812
0
W
Janus
10,463
476
174
8
0
419,147
2
L
Ne Zha
9,252
421
96
4
0
441,898
4
W
Charybdis
12,452
566
210
10
0
340,002
6
L
Baron Samedi
10,812
491
157
7
0
385,539
2
L
Danzaburou
10,425
474
129
6
0
373,671
0
L
Atlas
9,149
416
44
2
0
378,731
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role