Player Matchup

Anubis
Anubis
Gold V
 
Anubis
Gold V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Bronze IV
Bunkie47
Sobek
Bronze IV
Level 155
God Stats
1W - 0L
1,242 SR
Queue Stats
16W - 8L
1,441 MMR
Solo
Bastet
Bastet
Silver I
Reany
Bastet
Silver I
Level 140
God Stats
11W - 11L
1,543 SR
Queue Stats
111W - 134L
1,289 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,428 SR
1,410 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 132
1,448 SR
1,138 MMR
Baron Samedi
Baron Samedi
Silver V
BlueXTears
Baron Samedi
Silver V
Level 108
God Stats
6W - 12L
1,517 SR
Queue Stats
7W - 17L
1,183 MMR
Party 1
Athena
Athena
Bronze I
GreedyPuppy06
Athena
Bronze I
Level 143
God Stats
0W - 1L
1,285 SR
Queue Stats
7W - 17L
1,116 MMR
Party 1
Chaac
Chaac
Bronze I
cHunGovosD
Chaac
Bronze I
Level 146
God Stats
4W - 6L
1,541 SR
Queue Stats
7W - 17L
1,116 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
8 / 2 / 6
11,732
733
21,159
9,859
5,619
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Bunkie47
Sobek
15
1 / 2 / 9
11,162
698
8,212
17,728
21,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
Reany
Bastet
17
5 / 0 / 8
11,599
725
19,722
12,146
5,875
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
ThothZeusPersephoneHou YiAres

VS

Bans
Ah Muzen CabCupidScyllaUllrAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlueXTears
Baron Samedi
13
0 / 6 / 3
9,105
569
5,793
13,673
6,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 4 / 2
8,590
537
4,405
18,358
17,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
13
2 / 4 / 1
9,175
573
11,457
22,130
13,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
14
Kills
3
4
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
2
6
5.5
L
Baron Samedi
BlueXTears
Baron Samedi
0
6
3
0.25
W
Sobek
Bunkie47
Sobek
1
2
9
2.75
L
1
4
2
0.5
W
Bastet
Reany
Bastet
5
0
8
9
L
Chaac
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,093
Damage
21,655
39,733
Taken
54,161
33,295
Mitigated
36,716
15,154
Healing
15,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
21,159
1,688
0
3,819
9,859
5,619
661
2,361
7,291
64,827
0
L
Baron Samedi
BlueXTears
Baron Samedi
5,793
161
2,107
3,005
13,673
6,110
0
8,134
5,539
32,759
0
W
Sobek
Bunkie47
Sobek
8,212
783
0
5,958
17,728
21,801
0
4,924
12,439
22,683
0
L
4,405
944
0
2,179
18,358
17,254
0
8,953
9,405
15,905
0
W
Bastet
Reany
Bastet
19,722
6,267
0
5,377
12,146
5,875
1,915
3,251
8,753
0
52,191
L
Chaac
11,457
2,599
643
7,426
22,130
13,352
0
12,828
9,302
0
38,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,493
Gold Earned
26,870
189
Minions Killed
161
11
Camps Cleared
3
836,456
Distance Traveled
838,088
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,732
733
83
5
4
229,500
4
L
Baron Samedi
9,105
569
68
4
1
262,543
4
W
Sobek
11,162
698
18
1
1
320,442
2
L
Athena
8,590
537
23
1
0
284,984
4
W
Bastet
11,599
725
88
6
6
286,514
3
L
Chaac
9,175
573
70
4
2
290,561
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role