Player Matchup

Achilles
Achilles
Final Boss1571
Achilles
Level 80
God Stats
128W - 172L
1,445 SR
Queue Stats
251W - 302L
1,420 Elo+
Solo
Discordia
Discordia
Psyentis
Discordia
Level 119
God Stats
9W - 19L
1,439 SR
Queue Stats
85W - 104L
1,407 Elo+
Party 1
Vamana
Vamana
XelllVIII
Vamana
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,439 Elo+
Party 1
Team Averages
Level 82
1,461 SR
1,422 Elo+

VS

Team Averages
Level 136
1,412 SR
1,432 Elo+
Amaterasu
Amaterasu
AWaShimaLu
Amaterasu
Level 148
God Stats
1W - 5L
1,315 SR
Queue Stats
229W - 273L
1,397 Elo+
Solo
Danzaburou
Danzaburou
PeteDaSneak_415
Danzaburou
Level 160
God Stats
33W - 25L
1,561 SR
Queue Stats
882W - 916L
1,512 Elo+
Solo
Nu Wa
Nu Wa
termenator737
Nu Wa
Level 99
God Stats
3W - 9L
1,361 SR
Queue Stats
103W - 127L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
0 / 2 / 0
6,142
614
6,744
10,181
5,704
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
Psyentis
Discordia
11
0 / 3 / 0
6,518
652
9,597
5,288
2,014
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
XelllVIII
Vamana
11
0 / 0 / 0
6,627
663
2,652
11,169
9,448
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AWaShimaLu
Amaterasu
11
2 / 0 / 2
7,298
730
4,984
12,128
10,139
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
PeteDaSneak_415
Danzaburou
12
2 / 0 / 1
7,214
721
6,797
7,440
3,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 0 / 3
7,127
713
10,173
4,738
1,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
5
5
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AWaShimaLu
Amaterasu
2
0
2
3
L
Achilles
0
2
0
0
W
Danzaburou
PeteDaSneak_415
Danzaburou
2
0
1
2.5
L
Discordia
Psyentis
Discordia
0
3
0
0
L
Vamana
XelllVIII
Vamana
0
0
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,993
Damage
21,954
26,638
Taken
24,306
17,166
Mitigated
15,741
6,169
Healing
7,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AWaShimaLu
Amaterasu
4,984
1,628
360
5,217
12,128
10,139
0
4,476
7,652
689
16,062
L
Achilles
6,744
1,804
0
2,087
10,181
5,704
0
4,524
5,325
0
16,825
W
Danzaburou
PeteDaSneak_415
Danzaburou
6,797
3,324
0
1,910
7,440
3,624
46
3,021
4,419
0
26,118
L
Discordia
Psyentis
Discordia
9,597
81
0
375
5,288
2,014
0
1,565
3,589
37,985
0
L
Vamana
XelllVIII
Vamana
2,652
1,325
342
3,365
11,169
9,448
0
3,891
6,747
0
11,434
W
10,173
3,946
0
375
4,738
1,978
10
2,512
2,226
25,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,287
Gold Earned
21,639
120
Minions Killed
130
4
Camps Cleared
5
604,069
Distance Traveled
622,829
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,298
730
30
3
3
220,080
3
L
Achilles
6,142
614
34
3
2
215,310
1
W
Danzaburou
7,214
721
58
6
2
209,581
4
L
Discordia
6,518
652
74
7
2
186,143
2
L
Vamana
6,627
663
12
1
0
202,616
4
W
Nu Wa
7,127
713
42
4
0
193,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role