Player Matchup

Nemesis
Nemesis
Baboon
Nemesis
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 13L
1,290 Elo+
Party 2
Fafnir
Fafnir
Coosay
Fafnir
Level 63
God Stats
2W - 0L
1,922 SR
Queue Stats
10W - 12L
1,496 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
FatAjax
Ah Muzen Cab
Level 69
God Stats
2W - 3L
1,715 SR
Queue Stats
3W - 5L
1,449 Elo+
Party 2
Chang'e
Chang'e
Leinadlink2112
Chang'e
Level 101
God Stats
1W - 0L
1,646 SR
Queue Stats
8W - 15L
1,472 Elo+
Party 2
Baron Samedi
Baron Samedi
audi5000
Baron Samedi
Level 122
God Stats
2W - 2L
1,736 SR
Queue Stats
12W - 23L
1,416 Elo+
Party 2
Team Averages
Level 94
1,704 SR
1,425 Elo+

VS

Team Averages
Level 59
1,562 SR
1,548 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Erajant
Terra
Level 45
God Stats
0W - 3L
1,292 SR
Queue Stats
55W - 58L
1,523 Elo+
Party 1
Apollo
Apollo
ImpendingCarnage
Apollo
Level 46
God Stats
6W - 13L
1,495 SR
Queue Stats
92W - 71L
1,585 Elo+
Solo
Cu Chulainn
Cu Chulainn
Joh4nDark12
Cu Chulainn
Level 48
God Stats
9W - 12L
1,667 SR
Queue Stats
120W - 115L
1,603 Elo+
Solo
Ne Zha
Ne Zha
KelpyGod
Ne Zha
Level 113
God Stats
1W - 1L
1,855 SR
Queue Stats
172W - 170L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Baboon
Nemesis
19
9 / 1 / 6
11,903
595
18,850
19,451
9,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
Coosay
Fafnir
15
1 / 0 / 5
10,199
510
8,540
14,245
19,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
FatAjax
Ah Muzen Cab
16
3 / 2 / 0
9,781
489
13,363
11,392
4,821
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
9 / 2 / 6
11,867
593
17,453
14,368
7,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
audi5000
Baron Samedi
17
2 / 4 / 8
10,498
525
15,423
17,000
14,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
1 / 8 / 1
9,313
466
8,968
16,612
9,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Terra
Erajant
Terra
12
0 / 3 / 2
8,270
414
7,342
29,527
28,421
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
3 / 2 / 0
10,238
512
10,871
15,431
6,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Joh4nDark12
Cu Chulainn
14
2 / 5 / 1
9,561
478
10,176
16,390
11,071
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
KelpyGod
Ne Zha
15
2 / 6 / 1
9,147
457
11,682
21,502
10,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
24
Kills
8
9
Deaths
24
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
8
1
0.19
W
Nemesis
Baboon
Nemesis
9
1
6
12
W
Fafnir
Coosay
Fafnir
1
0
5
3.5
L
Terra
Erajant
Terra
0
3
2
0.33
W
Ah Muzen Cab
FatAjax
Ah Muzen Cab
3
2
0
1.5
L
3
2
0
1.5
L
Cu Chulainn
Joh4nDark12
Cu Chulainn
2
5
1
0.5
L
Ne Zha
KelpyGod
Ne Zha
2
6
1
0.42
W
9
2
6
6
W
Baron Samedi
audi5000
Baron Samedi
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,629
Damage
49,039
76,456
Taken
99,462
55,979
Mitigated
66,387
32,286
Healing
29,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
8,968
1,063
1,101
2,663
16,612
9,395
1,147
8,099
8,513
56,650
0
W
Nemesis
Baboon
Nemesis
18,850
11,558
0
4,710
19,451
9,858
4,407
3,120
16,225
0
110,461
W
Fafnir
Coosay
Fafnir
8,540
3,795
0
4,812
14,245
19,691
681
3,127
11,032
25,177
0
L
Terra
Erajant
Terra
7,342
1,764
2,728
9,013
29,527
28,421
204
10,582
18,945
25,564
0
W
Ah Muzen Cab
FatAjax
Ah Muzen Cab
13,363
7,426
0
3,024
11,392
4,821
2,698
3,513
7,831
0
98,111
L
10,871
6,680
0
7,010
15,431
6,990
497
4,311
11,120
0
94,039
L
Cu Chulainn
Joh4nDark12
Cu Chulainn
10,176
2,853
0
2,908
16,390
11,071
0
8,483
7,907
0
72,980
L
Ne Zha
KelpyGod
Ne Zha
11,682
4,408
0
4,015
21,502
10,510
33
9,941
11,561
0
76,942
W
17,453
1,519
3,613
8,327
14,368
7,215
2,341
5,138
8,746
88,404
0
W
Baron Samedi
audi5000
Baron Samedi
15,423
2,143
1,474
6,326
17,000
14,394
1,409
668
16,312
75,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,248
Gold Earned
46,529
595
Minions Killed
552
0
Camps Cleared
0
2,061,035
Distance Traveled
1,718,564
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,313
466
91
5
0
284,799
3
W
Nemesis
11,903
595
147
7
0
480,603
5
W
Fafnir
10,199
510
20
1
0
404,617
7
L
Terra
8,270
414
56
3
0
377,541
5
W
Ah Muzen Cab
9,781
489
157
8
0
407,773
5
L
Apollo
10,238
512
162
8
0
345,515
3
L
Cu Chulainn
9,561
478
129
6
0
301,963
5
L
Ne Zha
9,147
457
114
6
0
408,746
5
W
Chang'e
11,867
593
160
8
0
416,437
3
W
Baron Samedi
10,498
525
111
6
0
351,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role