Player Matchup

Danzaburou
Danzaburou
CubicalKhan828
Danzaburou
Level 117
God Stats
25W - 19L
1,594 SR
Queue Stats
124W - 136L
1,542 Elo+
Party 2
Cliodhna
Cliodhna
SliferDice
Cliodhna
Level 109
God Stats
0W - 1L
1,551 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Hades
Hades
SuperLadd69
Hades
Level 158
God Stats
1W - 1L
1,715 SR
Queue Stats
519W - 522L
1,500 Elo+
Party 2
Athena
Athena
TheTeporocho
Athena
Level 126
God Stats
6W - 5L
1,840 SR
Queue Stats
188W - 176L
1,509 Elo+
Solo
Freya
Freya
xCrudest
Freya
Level 127
God Stats
12W - 4L
1,780 SR
Queue Stats
61W - 53L
1,585 Elo+
Solo
Team Averages
Level 127
1,696 SR
1,527 Elo+

VS

Team Averages
Level 127
1,516 SR
1,505 Elo+
Thanatos
Thanatos
Dan3059
Thanatos
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,495 Elo+
Party 1
Ymir
Ymir
Duklugx
Ymir
Level 109
God Stats
63W - 37L
1,573 SR
Queue Stats
85W - 63L
1,551 Elo+
Party 1
Medusa
Medusa
Quiles-UPR
Medusa
Level 142
God Stats
9W - 4L
1,707 SR
Queue Stats
597W - 571L
1,517 Elo+
Solo
Yu Huang
Yu Huang
TootieTheAsasin
Yu Huang
Level 158
God Stats
22W - 20L
1,600 SR
Queue Stats
823W - 802L
1,499 Elo+
Solo
Chaac
Chaac
weed_smokindian
Chaac
Level 124
God Stats
3W - 1L
1,202 SR
Queue Stats
31W - 36L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CubicalKhan828
Danzaburou
9
1 / 1 / 0
5,091
463
3,886
6,083
1,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Cliodhna
SliferDice
Cliodhna
7
1 / 1 / 2
4,873
443
4,546
9,239
2,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 3 / 0
4,894
445
1,900
9,634
3,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
8
1 / 3 / 2
5,239
476
2,847
9,789
4,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
xCrudest
Freya
9
1 / 2 / 2
5,667
515
3,110
7,391
2,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dan3059
Thanatos
9
4 / 2 / 2
5,733
521
3,521
8,747
3,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Duklugx
Ymir
9
2 / 1 / 4
5,848
532
3,151
8,002
5,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Quiles-UPR
Medusa
8
1 / 2 / 2
5,384
489
7,049
6,961
2,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
11
1 / 0 / 3
5,922
538
6,697
4,621
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 0 / 0
5,983
544
7,178
9,539
5,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
4
Kills
10
10
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CubicalKhan828
Danzaburou
1
1
0
1
W
Thanatos
Dan3059
Thanatos
4
2
2
2.5
W
Ymir
Duklugx
Ymir
2
1
4
4
W
Medusa
Quiles-UPR
Medusa
1
2
2
1
L
Cliodhna
SliferDice
Cliodhna
1
1
2
2
L
0
3
0
0
L
Athena
1
3
2
0.67
W
Yu Huang
1
0
3
2.5
W
2
0
0
2
L
Freya
xCrudest
Freya
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,289
Damage
27,596
42,136
Taken
37,870
15,602
Mitigated
18,504
12,156
Healing
20,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CubicalKhan828
Danzaburou
3,886
1,239
0
2,676
6,083
1,911
0
825
5,258
0
35,993
W
Thanatos
Dan3059
Thanatos
3,521
464
0
7,962
8,747
3,614
0
722
8,025
0
33,538
W
Ymir
Duklugx
Ymir
3,151
1,105
402
2,780
8,002
5,188
0
2,118
5,884
15,159
0
W
Medusa
Quiles-UPR
Medusa
7,049
3,243
0
2,544
6,961
2,590
188
1,223
5,738
0
40,037
L
Cliodhna
SliferDice
Cliodhna
4,546
570
0
1,426
9,239
2,888
0
1,714
7,475
0
27,225
L
1,900
200
50
3,233
9,634
3,571
0
0
9,071
25,161
0
L
Athena
2,847
778
0
2,610
9,789
4,531
0
2,056
7,733
15,004
0
W
Yu Huang
6,697
316
0
1,371
4,621
1,994
0
2,062
2,559
41,259
0
W
7,178
2,211
0
5,908
9,539
5,118
410
1,732
7,807
0
38,537
L
Freya
xCrudest
Freya
3,110
1,165
0
2,161
7,391
2,701
0
5,253
2,138
29,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,764
Gold Earned
28,870
237
Minions Killed
263
0
Camps Cleared
0
1,061,385
Distance Traveled
989,029
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,091
463
60
5
0
203,235
3
W
Thanatos
5,733
521
58
5
0
214,894
2
W
Ymir
5,848
532
18
2
0
193,424
1
W
Medusa
5,384
489
56
5
0
169,590
2
L
Cliodhna
4,873
443
44
4
0
238,733
0
L
Hades
4,894
445
48
4
0
210,807
1
L
Athena
5,239
476
27
2
0
205,273
2
W
Yu Huang
5,922
538
66
6
0
198,003
3
W
Chaac
5,983
544
65
6
0
213,118
0
L
Freya
5,667
515
58
5
0
203,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role