Player Matchup

Achilles
Achilles
Benhamlin_
Achilles
Level 85
God Stats
9W - 15L
1,493 SR
Queue Stats
185W - 206L
1,517 Elo+
Solo
Baron Samedi
Baron Samedi
NandoJack1729
Baron Samedi
Level 124
God Stats
3W - 2L
1,105 SR
Queue Stats
138W - 146L
1,462 Elo+
Solo
Atlas
Atlas
Revyug44
Atlas
Level 119
God Stats
8W - 4L
1,508 SR
Queue Stats
16W - 15L
1,446 Elo+
Solo
Guan Yu
Guan Yu
Uholly_Spirit
Guan Yu
Level 156
God Stats
43W - 44L
1,487 SR
Queue Stats
396W - 394L
1,543 Elo+
Solo
Rama
Rama
penguinsR2kool
Rama
Level 69
God Stats
3W - 2L
1,739 SR
Queue Stats
32W - 24L
1,575 Elo+
Solo
Team Averages
Level 111
1,466 SR
1,509 Elo+

VS

Team Averages
Level 101
1,422 SR
1,451 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Blackstar-MVP
Pele
Level 37
God Stats
0W - 2L
1,294 SR
Queue Stats
61W - 68L
1,464 Elo+
Solo
Nu Wa
Nu Wa
Danilo_Ribeiro_
Nu Wa
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 98L
1,430 Elo+
Solo
Gilgamesh
Gilgamesh
Nalgas-Calurosas
Gilgamesh
Level 84
God Stats
6W - 9L
1,189 SR
Queue Stats
327W - 335L
1,428 Elo+
Solo
Rama
Rama
ThatJawnWet_
Rama
Level 122
God Stats
4W - 5L
1,628 SR
Queue Stats
117W - 127L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Benhamlin_
Achilles
10
2 / 0 / 4
6,063
606
4,312
6,243
3,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
NandoJack1729
Baron Samedi
10
2 / 1 / 1
5,753
575
3,562
6,187
2,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Revyug44
Atlas
9
2 / 0 / 3
5,139
514
3,129
8,461
4,192
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
10
4 / 0 / 2
6,112
611
6,109
8,569
4,067
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 0 / 2
5,748
575
5,043
6,565
2,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 2 / 0
5,000
500
4,144
8,739
6,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
0 / 3 / 1
4,832
483
2,583
7,184
1,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 1 / 0
5,261
526
3,956
4,261
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
10
0 / 4 / 0
5,268
527
3,345
9,796
4,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 2 / 0
4,771
477
3,472
8,624
2,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
12
Kills
1
1
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
0
0
W
Achilles
Benhamlin_
Achilles
2
0
4
4
L
0
3
1
0.17
L
1
1
0
1
L
Gilgamesh
0
4
0
0
W
Baron Samedi
NandoJack1729
Baron Samedi
2
1
1
2.5
W
Atlas
Revyug44
Atlas
2
0
3
3.5
L
0
2
0
0
W
Guan Yu
4
0
2
5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,155
Damage
17,500
36,025
Taken
38,604
16,187
Mitigated
16,264
13,898
Healing
12,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,144
1,234
757
3,273
8,739
6,092
0
3,645
4,896
20,848
0
W
Achilles
Benhamlin_
Achilles
4,312
1,230
0
1,050
6,243
3,300
910
882
5,361
0
34,889
L
2,583
716
0
235
7,184
1,808
0
480
6,688
0
24,945
L
3,956
1,561
0
1,106
4,261
1,362
104
1,011
3,140
35,087
0
L
Gilgamesh
3,345
812
0
2,943
9,796
4,551
0
0
9,796
0
36,278
W
Baron Samedi
NandoJack1729
Baron Samedi
3,562
234
724
2,469
6,187
2,504
0
2,688
3,499
39,195
0
W
Atlas
Revyug44
Atlas
3,129
906
414
2,839
8,461
4,192
0
2,501
5,960
18,139
0
L
3,472
3,077
0
3,806
8,624
2,451
0
1,231
7,393
0
29,615
W
Guan Yu
6,109
998
386
2,761
8,569
4,067
202
165
8,404
0
31,525
W
5,043
4,347
0
3,255
6,565
2,124
0
1,864
4,701
0
36,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,815
Gold Earned
25,132
287
Minions Killed
251
0
Camps Cleared
0
995,548
Distance Traveled
890,393
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,000
500
31
3
0
164,730
1
W
Achilles
6,063
606
67
7
0
216,871
3
L
Pele
4,832
483
58
6
0
209,583
0
L
Nu Wa
5,261
526
51
5
0
179,115
2
L
Gilgamesh
5,268
527
60
6
0
161,854
0
W
Baron Samedi
5,753
575
66
7
0
175,370
2
W
Atlas
5,139
514
33
3
0
198,652
3
L
Rama
4,771
477
51
5
0
175,111
2
W
Guan Yu
6,112
611
57
6
0
212,245
2
W
Rama
5,748
575
64
6
0
192,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role