Player Matchup

Odin
Odin
 
Odin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BowserBaby1
Kukulkan
Level 121
God Stats
3W - 3L
1,586 SR
Queue Stats
121W - 129L
1,404 Elo+
Solo
Fenrir
Fenrir
K_E_N_T_E_R
Fenrir
Level 88
God Stats
1W - 3L
1,524 SR
Queue Stats
96W - 99L
1,483 Elo+
Party 2
Anhur
Anhur
temp-895792
Anhur
Level 57
God Stats
2W - 2L
1,556 SR
Queue Stats
36W - 29L
1,508 Elo+
Party 2
Geb
Geb
vanay_pvp_100
Geb
Level 64
God Stats
43W - 41L
1,569 SR
Queue Stats
354W - 409L
1,381 Elo+
Party 2
Team Averages
Level 98
1,547 SR
1,455 Elo+

VS

Team Averages
Level 89
1,451 SR
1,382 Elo+
Aphrodite
Aphrodite
Hoteisho
Aphrodite
Level 64
God Stats
5W - 7L
1,360 SR
Queue Stats
147W - 143L
1,430 Elo+
Solo
Ravana
Ravana
Snake Eyez CU
Ravana
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 48L
1,313 Elo+
Party 1
Shiva
Shiva
aeSonny
Shiva
Level 62
God Stats
6W - 6L
1,518 SR
Queue Stats
82W - 87L
1,336 Elo+
Party 1
Vamana
Vamana
cherry_X_X_
Vamana
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
254W - 279L
1,456 Elo+
Solo
Neith
Neith
elturkoo43
Neith
Level 122
God Stats
4W - 3L
1,379 SR
Queue Stats
67W - 89L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
0 / 3 / 1
5,441
453
2,788
11,064
5,923
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Kukulkan
BowserBaby1
Kukulkan
12
1 / 1 / 0
6,611
551
6,022
5,235
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
9
1 / 4 / 1
5,474
456
5,761
11,634
4,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 2 / 1
4,905
409
2,946
6,664
1,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 1 / 0
5,356
446
4,004
10,620
6,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Hoteisho
Aphrodite
11
0 / 2 / 1
5,754
480
1,926
10,080
4,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
6 / 1 / 2
7,276
606
6,129
5,286
2,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shiva
aeSonny
Shiva
12
3 / 0 / 4
7,221
602
8,829
7,877
7,587
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
10
2 / 0 / 2
6,613
551
4,959
9,891
5,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
10
0 / 1 / 4
5,912
493
6,503
6,437
2,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
11
11
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
3
1
0.17
L
Kukulkan
BowserBaby1
Kukulkan
1
1
0
1
W
Aphrodite
Hoteisho
Aphrodite
0
2
1
0.25
L
Fenrir
1
4
1
0.38
W
6
1
2
7
W
Shiva
aeSonny
Shiva
3
0
4
5
W
Vamana
2
0
2
3
W
Neith
0
1
4
2
L
0
2
1
0.25
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,521
Damage
28,346
45,217
Taken
39,571
20,375
Mitigated
22,453
11,814
Healing
15,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,788
448
494
2,636
11,064
5,923
0
0
11,064
0
29,269
L
Kukulkan
BowserBaby1
Kukulkan
6,022
1,585
0
454
5,235
2,305
522
1,460
3,775
59,971
0
W
Aphrodite
Hoteisho
Aphrodite
1,926
162
390
4,491
10,080
4,310
0
4,993
5,087
42,521
0
L
Fenrir
5,761
1,364
0
3,448
11,634
4,202
0
277
11,357
0
33,049
W
6,129
1,221
0
1,139
5,286
2,261
27
619
4,667
0
47,483
W
Shiva
aeSonny
Shiva
8,829
1,705
0
1,086
7,877
7,587
738
0
7,877
0
44,574
W
Vamana
4,959
1,703
2,069
4,135
9,891
5,642
350
3,142
6,749
0
19,536
W
Neith
6,503
2,462
0
2,271
6,437
2,653
861
1,272
5,165
0
45,161
L
2,946
1,355
0
966
6,664
1,688
593
0
6,664
0
22,499
L
4,004
593
538
3,278
10,620
6,257
350
189
10,431
19,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,787
Gold Earned
32,776
282
Minions Killed
324
0
Camps Cleared
0
1,133,369
Distance Traveled
1,180,245
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,441
453
50
4
0
224,826
2
L
Kukulkan
6,611
551
101
8
0
214,456
5
W
Aphrodite
5,754
480
68
6
0
232,223
5
L
Fenrir
5,474
456
66
6
0
231,705
0
W
Ravana
7,276
606
83
7
0
259,272
3
W
Shiva
7,221
602
74
6
0
239,687
4
W
Vamana
6,613
551
29
2
0
239,886
3
W
Neith
5,912
493
70
6
0
209,177
2
L
Anhur
4,905
409
37
3
0
214,664
0
L
Geb
5,356
446
28
2
0
247,718
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role