Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
ADONIYS
Hades
Level 82
God Stats
8W - 8L
1,328 SR
Queue Stats
377W - 444L
1,501 Elo+
Solo
Nu Wa
Nu Wa
Namoja
Nu Wa
Level 103
God Stats
8W - 3L
1,920 SR
Queue Stats
166W - 164L
1,595 Elo+
Solo
Thor
Thor
Rakomet
Thor
Level 66
God Stats
1W - 1L
1,700 SR
Queue Stats
86W - 83L
1,494 Elo+
Solo
Sun Wukong
Sun Wukong
shadowthesin
Sun Wukong
Level 108
God Stats
0W - 4L
1,500 SR
Queue Stats
642W - 680L
1,503 Elo+
Solo
Team Averages
Level 104
1,589 SR
1,518 Elo+

VS

Team Averages
Level 135
1,578 SR
1,517 Elo+
Olorun
Olorun
Abhorrence丶
Olorun
Level 142
God Stats
17W - 10L
1,625 SR
Queue Stats
811W - 804L
1,601 Elo+
Solo
Nike
Nike
CarnatDeBere
Nike
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,387 Elo+
Solo
Nox
Nox
EGOІST
Nox
Level 147
God Stats
325W - 333L
1,546 SR
Queue Stats
388W - 432L
1,549 Elo+
Party 1
Zhong Kui
Zhong Kui
Kanixke
Zhong Kui
Level 146
God Stats
2W - 1L
1,741 SR
Queue Stats
55W - 41L
1,591 Elo+
Solo
Neith
Neith
UPРSALA
Neith
Level 106
God Stats
379W - 408L
1,476 SR
Queue Stats
481W - 545L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 1 / 2
9,908
991
14,784
8,098
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hades
ADONIYS
Hades
15
1 / 1 / 1
9,320
932
4,741
5,100
2,754
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
Namoja
Nu Wa
15
0 / 7 / 6
9,619
962
12,222
17,178
7,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
Rakomet
Thor
15
3 / 3 / 2
9,912
991
10,610
12,086
5,455
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
shadowthesin
Sun Wukong
15
1 / 2 / 3
9,721
972
12,503
18,554
17,433
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

195

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 6
10,203
1,020
11,989
10,623
4,815
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 3 / 7
10,109
1,011
11,030
16,372
10,012
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nox
16
6 / 2 / 6
10,720
1,072
17,002
7,936
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Kanixke
Zhong Kui
16
1 / 0 / 10
10,996
1,100
11,417
15,956
20,001
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
UPРSALA
Neith
16
2 / 0 / 5
9,752
975
6,229
8,301
3,590
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
6
Kills
14
14
Deaths
6
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
1
2
2
L
Hades
ADONIYS
Hades
1
1
1
1.5
W
3
1
6
6
W
2
3
7
1.83
W
Nox
6
2
6
4.5
W
Zhong Kui
Kanixke
Zhong Kui
1
0
10
6
L
Nu Wa
Namoja
Nu Wa
0
7
6
0.43
L
Thor
Rakomet
Thor
3
3
2
1.33
W
Neith
UPРSALA
Neith
2
0
5
4.5
L
Sun Wukong
shadowthesin
Sun Wukong
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,860
Damage
57,667
61,016
Taken
59,188
36,528
Mitigated
41,961
7,331
Healing
10,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
14,784
504
274
979
8,098
3,392
0
5,903
2,195
43,083
0
L
Hades
ADONIYS
Hades
4,741
1,034
233
1,317
5,100
2,754
0
3,359
1,741
17,453
0
W
11,989
5,414
1,634
2,775
10,623
4,815
0
4,288
6,288
27,692
0
W
11,030
2,061
0
0
16,372
10,012
0
9,290
6,797
2,126
26,480
W
Nox
17,002
1,985
0
288
7,936
3,543
0
3,224
4,599
38,964
0
W
Zhong Kui
Kanixke
Zhong Kui
11,417
1,450
1,407
3,558
15,956
20,001
0
9,413
6,224
37,836
0
L
Nu Wa
Namoja
Nu Wa
12,222
4,027
0
0
17,178
7,494
0
11,593
5,585
32,144
0
L
Thor
Rakomet
Thor
10,610
2,165
0
36
12,086
5,455
0
8,507
3,579
0
19,304
W
Neith
UPРSALA
Neith
6,229
3,488
0
1,084
8,301
3,590
0
4,663
3,533
0
26,103
L
Sun Wukong
shadowthesin
Sun Wukong
12,503
2,406
0
4,492
18,554
17,433
0
11,883
6,671
0
28,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,480
Gold Earned
51,780
210
Minions Killed
240
9
Camps Cleared
6
893,692
Distance Traveled
979,461
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,908
991
69
7
0
192,625
0
L
Hades
9,320
932
34
3
3
130,818
0
W
Olorun
10,203
1,020
32
3
2
201,669
1
W
Nike
10,109
1,011
40
4
0
186,719
1
W
Nox
10,720
1,072
60
6
1
194,596
3
W
Zhong Kui
10,996
1,100
64
6
1
195,649
1
L
Nu Wa
9,619
962
55
6
0
156,644
0
L
Thor
9,912
991
14
1
5
199,247
3
W
Neith
9,752
975
44
4
2
200,828
0
L
Sun Wukong
9,721
972
38
4
1
214,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role