Player Matchup

Atlas
Atlas
JOKER04 SON
Atlas
Level 95
God Stats
2W - 0L
1,738 SR
Queue Stats
92W - 93L
1,528 Elo+
Solo
Serqet
Serqet
QueenMeag
Serqet
Level 124
God Stats
1W - 2L
1,172 SR
Queue Stats
13W - 15L
1,535 Elo+
Solo
Cernunnos
Cernunnos
TronTrinity
Cernunnos
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
125W - 104L
1,627 Elo+
Solo
Chaac
Chaac
owner38000
Chaac
Level 145
God Stats
1W - 1L
1,296 SR
Queue Stats
6W - 4L
1,216 Elo+
Solo
Zhong Kui
Zhong Kui
vampiresage7
Zhong Kui
Level 139
God Stats
4W - 10L
1,351 SR
Queue Stats
280W - 287L
1,413 Elo+
Solo
Team Averages
Level 126
1,411 SR
1,464 Elo+

VS

Team Averages
Level 113
1,626 SR
1,499 Elo+
Chang'e
Chang'e
BluJayx
Chang'e
Level 114
God Stats
4W - 2L
1,578 SR
Queue Stats
118W - 135L
1,431 Elo+
Solo
Cliodhna
Cliodhna
Marland17
Cliodhna
Level 122
God Stats
16W - 8L
1,737 SR
Queue Stats
177W - 171L
1,501 Elo+
Solo
Ullr
Ullr
WavyFuture
Ullr
Level 84
God Stats
0W - 1L
1,461 SR
Queue Stats
93W - 76L
1,548 Elo+
Solo
Amaterasu
Amaterasu
XImperialBearX
Amaterasu
Level 121
God Stats
19W - 6L
1,841 SR
Queue Stats
286W - 267L
1,576 Elo+
Solo
Yemoja
Yemoja
abeego1
Yemoja
Level 123
God Stats
22W - 30L
1,514 SR
Queue Stats
329W - 364L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 10
10,449
454
9,286
24,495
25,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
QueenMeag
Serqet
18
3 / 2 / 6
11,336
493
8,978
19,999
9,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
TronTrinity
Cernunnos
20
2 / 1 / 5
13,227
575
17,858
17,805
8,476
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
20
8 / 0 / 1
13,025
566
29,156
24,932
28,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
vampiresage7
Zhong Kui
17
2 / 3 / 6
10,508
457
14,687
17,911
13,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BluJayx
Chang'e
12
3 / 3 / 3
8,895
387
11,059
12,780
4,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
Marland17
Cliodhna
19
4 / 3 / 5
11,702
509
16,544
24,336
11,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 3 / 2
11,156
485
8,455
18,569
6,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
XImperialBearX
Amaterasu
18
3 / 3 / 3
12,005
522
17,676
31,502
29,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yemoja
abeego1
Yemoja
13
1 / 4 / 7
9,507
413
6,254
19,535
19,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
32
16
Kills
12
12
Deaths
16
28
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BluJayx
Chang'e
3
3
3
1.5
W
1
6
10
1
L
Cliodhna
Marland17
Cliodhna
4
3
5
2.17
W
Serqet
QueenMeag
Serqet
3
2
6
3
W
Cernunnos
TronTrinity
Cernunnos
2
1
5
4.5
L
1
3
2
0.67
L
Amaterasu
XImperialBearX
Amaterasu
3
3
3
1.5
L
Yemoja
abeego1
Yemoja
1
4
7
1.13
W
Chaac
8
0
1
8.5
W
Zhong Kui
vampiresage7
Zhong Kui
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,965
Damage
59,988
105,142
Taken
106,722
85,119
Mitigated
72,071
38,838
Healing
33,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BluJayx
Chang'e
11,059
648
976
3,505
12,780
4,805
0
4,725
7,862
46,519
0
W
9,286
3,964
0
2,440
24,495
25,165
380
5,121
19,274
41,821
0
L
Cliodhna
Marland17
Cliodhna
16,544
1,994
322
4,684
24,336
11,550
266
4,731
19,093
0
132,484
W
Serqet
QueenMeag
Serqet
8,978
1,724
0
7,634
19,999
9,837
0
3,518
16,481
0
93,578
W
Cernunnos
TronTrinity
Cernunnos
17,858
10,254
0
11,792
17,805
8,476
3,108
1,523
16,282
0
142,315
L
8,455
4,013
0
1,566
18,569
6,651
0
2,302
16,022
0
96,352
L
Amaterasu
XImperialBearX
Amaterasu
17,676
7,435
0
14,646
31,502
29,151
370
4,527
26,613
0
103,045
L
Yemoja
abeego1
Yemoja
6,254
1,932
4,816
3,346
19,535
19,914
0
7,688
11,691
22,522
0
W
Chaac
29,156
8,969
0
11,988
24,932
28,420
1,826
2,265
22,521
0
127,224
W
Zhong Kui
vampiresage7
Zhong Kui
14,687
1,872
0
4,984
17,911
13,221
1,211
5,278
12,633
92,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,545
Gold Earned
53,265
702
Minions Killed
643
0
Camps Cleared
0
2,161,381
Distance Traveled
2,049,454
28
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,895
387
68
3
0
295,480
2
W
Atlas
10,449
454
48
2
0
397,423
7
L
Cliodhna
11,702
509
191
8
0
464,402
3
W
Serqet
11,336
493
123
5
0
483,090
11
W
Cernunnos
13,227
575
206
9
0
420,451
10
L
Ullr
11,156
485
165
7
0
426,975
7
L
Amaterasu
12,005
522
183
8
0
471,984
11
L
Yemoja
9,507
413
36
2
0
390,613
2
W
Chaac
13,025
566
193
8
0
454,310
0
W
Zhong Kui
10,508
457
132
6
0
406,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role