Player Matchup

Danzaburou
Danzaburou
FrostyyInferno
Danzaburou
Level 108
God Stats
2W - 1L
1,328 SR
Queue Stats
34W - 28L
1,344 Elo+
Solo
Sun Wukong
Sun Wukong
PsychoBlop
Sun Wukong
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 8L
1,528 Elo+
Party 1
Ra
Ra
TmOn3yShOt
Ra
Level 85
God Stats
8W - 8L
1,514 SR
Queue Stats
271W - 280L
1,526 Elo+
Party 1
Team Averages
Level 107
1,447 SR
1,466 Elo+

VS

Team Averages
Level 82
1,486 SR
1,372 Elo+
Ymir
Ymir
AgnstAIIOdds
Ymir
Level 146
God Stats
2W - 1L
1,741 SR
Queue Stats
37W - 37L
1,405 Elo+
Solo
Nu Wa
Nu Wa
R1TA23
Nu Wa
Level 52
God Stats
0W - 4L
1,218 SR
Queue Stats
120W - 167L
1,353 Elo+
Solo
Chaac
Chaac
V0id Astro
Chaac
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 31L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FrostyyInferno
Danzaburou
20
9 / 4 / 3
16,419
746
31,120
21,290
10,131
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
PsychoBlop
Sun Wukong
20
4 / 3 / 8
14,920
678
24,461
33,657
36,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
1 / 3 / 8
14,179
645
16,420
19,308
11,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 6
14,285
649
8,505
32,913
49,469
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
R1TA23
Nu Wa
19
3 / 4 / 6
14,413
655
22,505
25,445
17,233
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
20
5 / 4 / 5
15,192
691
26,411
34,295
34,385
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
27
14
Kills
10
10
Deaths
14
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
6
6
0.83
W
Danzaburou
FrostyyInferno
Danzaburou
9
4
3
2.63
W
Sun Wukong
PsychoBlop
Sun Wukong
4
3
8
2.67
L
Nu Wa
R1TA23
Nu Wa
3
4
6
1.5
W
1
3
8
1.67
L
Chaac
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,001
Damage
57,421
74,255
Taken
92,653
57,299
Mitigated
101,087
22,653
Healing
29,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,505
1,049
1,221
5,406
32,913
49,469
386
6,874
25,441
35,401
0
W
Danzaburou
FrostyyInferno
Danzaburou
31,120
15,040
0
5,624
21,290
10,131
1,794
8,881
11,846
0
84,654
W
Sun Wukong
PsychoBlop
Sun Wukong
24,461
5,755
0
11,461
33,657
36,104
55
13,625
19,302
0
75,684
L
Nu Wa
R1TA23
Nu Wa
22,505
7,759
357
9,288
25,445
17,233
1,231
4,484
20,189
66,148
0
W
16,420
1,598
2,905
2,663
19,308
11,064
356
9,056
9,970
81,287
0
L
Chaac
26,411
5,416
814
12,888
34,295
34,385
995
6,658
27,147
0
86,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,518
Gold Earned
43,890
280
Minions Killed
235
5
Camps Cleared
12
1,200,910
Distance Traveled
1,106,612
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
14,285
649
34
2
3
330,465
3
W
Danzaburou
16,419
746
100
5
2
357,834
4
W
Sun Wukong
14,920
678
76
3
0
430,872
1
L
Nu Wa
14,413
655
86
4
4
368,076
3
W
Ra
14,179
645
104
5
3
412,204
4
L
Chaac
15,192
691
115
5
5
408,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role