Player Matchup

Odin
Odin
Platinum V
 
Odin
Platinum V
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Platinum III
Nathura
Sol
Platinum III
Level 155
God Stats
1W - 0L
1,440 SR
Queue Stats
9W - 1L
2,024 MMR
Party 1
Ymir
Ymir
Gold I
cabete
Ymir
Gold I
Level 156
God Stats
7W - 1L
1,471 SR
Queue Stats
17W - 4L
1,935 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,470 SR
1,820 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,553 SR
1,878 MMR
Kumbhakarna
Kumbhakarna
Gold II
Feueroni
Kumbhakarna
Gold II
Level 139
God Stats
22W - 34L
1,488 SR
Queue Stats
127W - 188L
1,642 MMR
Solo
Medusa
Medusa
Platinum I
snōw
Medusa
Platinum I
Level 156
God Stats
5W - 10L
1,684 SR
Queue Stats
143W - 166L
2,105 MMR
Solo
Discordia
Discordia
Diamond V
еQuill
Discordia
Diamond V
Level 133
God Stats
15W - 19L
1,486 SR
Queue Stats
34W - 56L
1,887 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
3 / 2 / 8
8,004
728
7,704
10,507
8,719
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
13
5 / 2 / 6
8,838
803
12,861
11,116
4,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
cabete
Ymir
11
3 / 1 / 7
8,612
783
3,620
12,148
13,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Ah Muzen CabAresZeusBastetBaron Samedi

VS

Bans
ThothXing TianHou YiCerberusNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Feueroni
Kumbhakarna
11
0 / 5 / 3
7,177
652
2,497
11,398
8,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
snōw
Medusa
11
0 / 2 / 1
7,007
637
9,291
10,263
4,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
еQuill
Discordia
13
3 / 4 / 1
8,571
779
10,836
9,316
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
11
Kills
3
5
Deaths
11
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
2
8
3.5
L
Kumbhakarna
Feueroni
Kumbhakarna
0
5
3
0.3
W
Sol
5
2
6
4
W
Ymir
cabete
Ymir
3
1
7
6.5
L
Medusa
snōw
Medusa
0
2
1
0.25
L
Discordia
еQuill
Discordia
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,185
Damage
22,624
33,771
Taken
30,977
26,955
Mitigated
16,246
6,394
Healing
3,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
7,704
1,040
0
665
10,507
8,719
12
3,293
7,214
0
18,550
L
Kumbhakarna
Feueroni
Kumbhakarna
2,497
55
0
250
11,398
8,570
71
5,491
5,907
14,695
0
W
Sol
12,861
7,610
0
3,052
11,116
4,857
2,846
5,936
5,180
39,604
0
W
Ymir
cabete
Ymir
3,620
1,283
490
2,187
12,148
13,379
207
4,352
7,796
11,568
0
L
Medusa
snōw
Medusa
9,291
5,212
0
2,344
10,263
4,153
473
5,602
4,661
0
28,409
L
Discordia
еQuill
Discordia
10,836
967
78
952
9,316
3,523
0
5,688
3,628
36,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,454
Gold Earned
22,755
112
Minions Killed
119
4
Camps Cleared
4
570,140
Distance Traveled
586,300
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,004
728
19
2
1
204,757
2
L
Kumbhakarna
7,177
652
19
2
0
203,755
5
W
Sol
8,838
803
86
8
2
186,734
0
W
Ymir
8,612
783
7
1
1
178,649
3
L
Medusa
7,007
637
48
4
2
194,266
5
L
Discordia
8,571
779
52
5
2
188,279
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role