Player Matchup

Horus
Horus
ExSploderMan
Horus
Level 148
God Stats
8W - 12L
1,354 SR
Queue Stats
761W - 780L
1,487 Elo+
Solo
Cthulhu
Cthulhu
HellsReaper822
Cthulhu
Level 103
God Stats
4W - 1L
1,832 SR
Queue Stats
83W - 78L
1,488 Elo+
Solo
Odin
Odin
SevenCities13
Odin
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,374 Elo+
Solo
Jormungandr
Jormungandr
WyleECoyote
Jormungandr
Level 149
God Stats
34W - 16L
1,760 SR
Queue Stats
667W - 660L
1,494 Elo+
Solo
Rama
Rama
chapi166
Rama
Level 147
God Stats
1W - 4L
1,500 SR
Queue Stats
164W - 157L
1,471 Elo+
Solo
Team Averages
Level 129
1,589 SR
1,463 Elo+

VS

Team Averages
Level 71
1,378 SR
1,510 Elo+
Izanami
Izanami
Grizzlee98
Izanami
Level 38
God Stats
5W - 8L
1,380 SR
Queue Stats
150W - 154L
1,458 Elo+
Party 1
Nemesis
Nemesis
Multiplicacion
Nemesis
Level 76
God Stats
0W - 2L
1,231 SR
Queue Stats
26W - 50L
1,586 Elo+
Solo
Chang'e
Chang'e
Qusilver
Chang'e
Level 84
God Stats
4W - 11L
1,355 SR
Queue Stats
475W - 438L
1,523 Elo+
Party 1
Discordia
Discordia
Suton
Discordia
Level 87
God Stats
20W - 18L
1,492 SR
Queue Stats
560W - 521L
1,513 Elo+
Party 1
Anubis
Anubis
WindowLiqour
Anubis
Level 69
God Stats
3W - 3L
1,430 SR
Queue Stats
114W - 125L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 13
12,463
692
16,297
24,313
16,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 5 / 13
13,246
736
25,062
39,141
39,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 3 / 11
10,780
599
4,781
16,748
20,991
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
WyleECoyote
Jormungandr
20
4 / 4 / 17
13,228
735
18,603
23,563
21,272
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
19
7 / 7 / 4
12,285
683
13,757
23,479
11,619
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Grizzlee98
Izanami
18
5 / 5 / 6
10,999
611
12,624
13,157
5,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 5 / 8
10,557
587
15,473
25,149
31,209
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chang'e
Qusilver
Chang'e
17
3 / 7 / 9
10,452
581
13,765
18,767
7,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
Suton
Discordia
20
3 / 2 / 14
11,107
617
28,698
11,081
5,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
20
6 / 5 / 11
12,045
669
18,387
16,462
8,445
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
70
24
Kills
22
23
Deaths
24
58
Assists
48
Player
Kills
Deaths
Assists
KDA
W
6
4
13
3.13
L
Izanami
Grizzlee98
Izanami
5
5
6
1.6
W
6
5
13
2.5
L
5
5
8
1.8
L
Chang'e
Qusilver
Chang'e
3
7
9
1.07
W
1
3
11
2.17
L
Discordia
Suton
Discordia
3
2
14
5
L
Anubis
6
5
11
2.3
W
Jormungandr
WyleECoyote
Jormungandr
4
4
17
3.13
W
Rama
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,500
Damage
88,947
127,244
Taken
84,616
109,869
Mitigated
58,453
45,396
Healing
32,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,297
5,700
6,292
6,584
24,313
16,352
1,411
11,977
12,336
0
23,103
L
Izanami
Grizzlee98
Izanami
12,624
5,214
1,287
1,820
13,157
5,674
435
7,899
5,001
0
25,789
W
25,062
636
4,485
14,142
39,141
39,635
45
19,685
19,456
54,131
0
L
15,473
8,058
1,157
6,480
25,149
31,209
611
10,162
14,634
0
23,061
L
Chang'e
Qusilver
Chang'e
13,765
1,027
6,725
5,414
18,767
7,584
0
9,431
8,993
24,764
0
W
4,781
1,307
0
549
16,748
20,991
886
7,533
9,215
0
11,146
L
Discordia
Suton
Discordia
28,698
2,160
1,978
1,337
11,081
5,541
0
4,959
5,940
44,831
0
L
Anubis
18,387
576
642
5,397
16,462
8,445
571
9,608
6,383
47,223
0
W
Jormungandr
WyleECoyote
Jormungandr
18,603
2,670
2,486
4,701
23,563
21,272
1,513
10,311
13,252
48,299
0
W
Rama
13,757
11,504
779
5,378
23,479
11,619
4,564
11,344
12,135
0
30,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,002
Gold Earned
55,160
183
Minions Killed
154
0
Camps Cleared
0
1,507,274
Distance Traveled
1,449,198
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,463
692
17
1
0
328,133
0
L
Izanami
10,999
611
22
1
0
271,151
0
W
Cthulhu
13,246
736
58
3
0
329,722
3
L
Nemesis
10,557
587
17
1
0
310,080
0
L
Chang'e
10,452
581
20
1
0
287,696
0
W
Odin
10,780
599
6
0
0
281,172
0
L
Discordia
11,107
617
42
2
0
339,169
0
L
Anubis
12,045
669
53
3
0
241,102
0
W
Jormungandr
13,228
735
67
4
0
332,553
1
W
Rama
12,285
683
35
2
0
235,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role