Player Matchup

Anubis
Anubis
ADMIRAL_347
Anubis
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 47L
1,201 Elo+
Party 2
Ymir
Ymir
GeneralBinKashin
Ymir
Level 13
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 24L
1,145 Elo+
Party 2
Fenrir
Fenrir
Infamous_monkman
Fenrir
Level 60
God Stats
1W - 3L
1,689 SR
Queue Stats
4W - 13L
1,198 Elo+
Party 2
Team Averages
Level 47
1,563 SR
1,182 Elo+

VS

Team Averages
Level 51
1,655 SR
1,447 Elo+
Nu Wa
Nu Wa
RKoreshkova
Nu Wa
Level 17
God Stats
38W - 19L
1,738 SR
Queue Stats
71W - 50L
1,470 Elo+
Party 1
Athena
Athena
YourMom1ikesMe
Athena
Level 87
God Stats
49W - 21L
1,695 SR
Queue Stats
263W - 287L
1,456 Elo+
Party 1
Ne Zha
Ne Zha
lSlpartan117690
Ne Zha
Level 48
God Stats
5W - 4L
1,530 SR
Queue Stats
140W - 187L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
0 / 6 / 1
8,993
562
5,282
15,532
5,673
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
1 / 2 / 1
9,457
591
8,049
20,009
10,111
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 5 / 1
9,342
584
3,728
14,060
5,358
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 8
11,505
719
19,326
2,727
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 1 / 11
11,712
732
7,958
17,395
21,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
6 / 1 / 6
11,469
717
14,114
12,589
7,079
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
13
13
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
6
1
0.08
L
1
2
1
0.75
L
1
5
1
0.3
W
5
0
8
9
W
2
1
11
7.5
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,059
Damage
41,398
49,601
Taken
32,711
21,142
Mitigated
29,969
14,188
Healing
7,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
5,282
700
110
4,606
15,532
5,673
0
7,940
7,592
39,314
0
L
8,049
1,429
440
5,435
20,009
10,111
0
12,863
7,146
41,612
0
L
3,728
1,201
0
3,597
14,060
5,358
0
7,271
6,789
0
26,992
W
19,326
9,249
0
593
2,727
1,392
1,454
872
1,855
56,033
0
W
7,958
1,136
0
3,885
17,395
21,498
113
7,089
10,306
18,157
0
W
14,114
2,908
0
2,609
12,589
7,079
690
5,922
6,667
0
53,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,792
Gold Earned
34,686
158
Minions Killed
148
4
Camps Cleared
10
830,579
Distance Traveled
921,491
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,993
562
63
4
0
249,695
3
L
Ymir
9,457
591
48
3
4
289,512
3
L
Fenrir
9,342
584
47
3
0
291,372
7
W
Nu Wa
11,505
719
65
4
5
300,126
3
W
Athena
11,712
732
22
1
0
333,122
5
W
Ne Zha
11,469
717
61
4
5
288,243
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role