Player Matchup

King Arthur
King Arthur
ImSkulzz
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 48L
1,270 Elo+
Party 2
Arachne
Arachne
RinderSchiss
Arachne
Level 22
God Stats
6W - 5L
1,686 SR
Queue Stats
27W - 42L
1,391 Elo+
Party 2
Hel
Hel
SchattenInferno
Hel
Level 57
God Stats
0W - 2L
1,302 SR
Queue Stats
226W - 253L
1,435 Elo+
Party 2
Izanami
Izanami
Sensaiii42
Izanami
Level 77
God Stats
20W - 15L
1,594 SR
Queue Stats
366W - 379L
1,440 Elo+
Party 2
Artio
Artio
StrawberryMix
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 96L
1,362 Elo+
Party 2
Team Averages
Level 38
1,517 SR
1,380 Elo+

VS

Team Averages
Level 78
1,488 SR
1,486 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
DamperFreije
Hercules
Level 20
God Stats
32W - 15L
1,441 SR
Queue Stats
151W - 102L
1,442 Elo+
Party 1
Neith
Neith
Freakiiblack
Neith
Level 36
God Stats
1W - 1L
1,304 SR
Queue Stats
29W - 26L
1,434 Elo+
Solo
Thor
Thor
TheAlwaysDirty
Thor
Level 69
God Stats
17W - 5L
1,697 SR
Queue Stats
131W - 75L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ImSkulzz
King Arthur
11
3 / 7 / 0
6,864
490
3,617
14,165
10,207
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
RinderSchiss
Arachne
10
1 / 7 / 1
6,483
463
3,048
15,650
6,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 4 / 0
6,020
430
3,168
11,357
3,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Sensaiii42
Izanami
10
1 / 5 / 1
6,253
447
7,755
12,305
3,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 3 / 2
6,372
455
3,091
13,615
10,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
7 / 1 / 10
8,194
585
14,199
6,011
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
 
Sylvanus
10
2 / 3 / 12
7,096
507
4,915
14,409
11,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
DamperFreije
Hercules
12
5 / 1 / 6
8,216
587
5,360
7,593
4,264
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

11
2 / 0 / 9
6,787
485
12,077
8,679
3,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

14
10 / 2 / 7
8,334
595
13,145
12,819
5,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
70
6
Kills
26
26
Deaths
7
4
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
7
1
10
12
W
Sylvanus
 
Sylvanus
2
3
12
2.67
W
Hercules
DamperFreije
Hercules
5
1
6
8
W
2
0
9
6.5
L
King Arthur
ImSkulzz
King Arthur
3
7
0
0.43
L
Arachne
RinderSchiss
Arachne
1
7
1
0.21
L
1
4
0
0.25
L
Izanami
Sensaiii42
Izanami
1
5
1
0.3
L
0
3
2
0.33
W
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,679
Damage
49,696
67,092
Taken
49,511
35,080
Mitigated
26,631
14,799
Healing
18,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
14,199
623
0
2,270
6,011
2,599
776
1,094
4,917
62,354
0
W
Sylvanus
 
Sylvanus
4,915
2,096
2,300
3,608
14,409
11,362
513
1,675
12,734
17,967
0
W
Hercules
DamperFreije
Hercules
5,360
2,303
0
1,423
7,593
4,264
708
525
7,068
0
44,059
W
12,077
6,568
0
6,022
8,679
3,162
933
2,076
6,603
0
43,558
L
King Arthur
ImSkulzz
King Arthur
3,617
636
0
140
14,165
10,207
0
2,614
11,551
0
27,422
L
Arachne
RinderSchiss
Arachne
3,048
1,676
329
2,136
15,650
6,644
0
4,298
11,352
0
33,629
L
3,168
211
1,328
3,502
11,357
3,444
0
4,345
7,012
39,966
0
L
Izanami
Sensaiii42
Izanami
7,755
5,521
0
3,496
12,305
3,978
308
2,445
9,860
0
55,979
L
3,091
423
716
3,152
13,615
10,807
0
5,412
8,203
15,783
0
W
13,145
3,055
0
2,965
12,819
5,244
0
889
11,930
0
52,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,992
Gold Earned
38,627
304
Minions Killed
344
0
Camps Cleared
0
1,319,949
Distance Traveled
1,359,232
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,194
585
93
7
0
296,527
0
W
Sylvanus
7,096
507
18
1
0
243,365
5
W
Hercules
8,216
587
81
6
0
279,178
0
W
Neith
6,787
485
76
5
0
245,646
0
L
King Arthur
6,864
490
37
3
0
260,539
2
L
Arachne
6,483
463
64
5
0
273,918
2
L
Hel
6,020
430
68
5
0
257,245
8
L
Izanami
6,253
447
123
9
0
244,210
5
L
Artio
6,372
455
12
1
0
284,037
2
W
Thor
8,334
595
76
5
0
294,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role