Player Matchup

Hercules
Hercules
Gold V
 
Hercules
Gold V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Gold V
 
Nu Wa
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver I
 
Horus
Silver I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver I
Deblante
Kali
Silver I
Level 160
God Stats
21W - 25L
1,535 SR
Queue Stats
753W - 797L
1,209 MMR
Solo
Cliodhna
Cliodhna
Bronze IV
ThDanteDark
Cliodhna
Bronze IV
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,409 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,507 SR
1,424 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,532 SR
1,334 MMR
Achilles
Achilles
Silver V
 
Achilles
Silver V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Gold III
MRnabocop
The Morrigan
Gold III
Level 68
God Stats
5W - 8L
1,485 SR
Queue Stats
172W - 177L
1,208 MMR
Solo
Thanatos
Thanatos
Silver I
Ragedor
Thanatos
Silver I
Level 156
God Stats
20W - 17L
1,549 SR
Queue Stats
252W - 266L
1,192 MMR
Solo
Chernobog
Chernobog
Gold V
UncleПлатон
Chernobog
Gold V
Level 159
God Stats
3W - 3L
1,624 SR
Queue Stats
122W - 130L
1,268 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
1 / 0 / 3
7,666
548
7,021
8,383
7,691
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
 
Nu Wa
13
5 / 2 / 5
7,620
544
7,661
7,813
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
 
Horus
10
1 / 4 / 2
6,423
459
7,136
12,803
7,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
11
1 / 1 / 8
6,805
486
6,645
14,288
5,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cliodhna
ThDanteDark
Cliodhna
14
2 / 0 / 3
7,529
538
4,448
8,946
3,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
GebAthenaBakasuraThoth

VS

Bans
YmirMercuryShivaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
1 / 1 / 0
7,228
516
5,867
11,106
11,565
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bacchus
 
Bacchus
10
1 / 0 / 5
6,605
472
7,044
9,736
10,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
MRnabocop
The Morrigan
12
1 / 2 / 5
7,101
507
7,560
7,997
3,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Ragedor
Thanatos
10
1 / 5 / 1
6,079
434
5,001
14,967
5,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 3 / 2
7,789
556
8,729
10,774
3,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
10
Kills
7
7
Deaths
11
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
3
2.5
W
Nu Wa
 
Nu Wa
5
2
5
3.75
W
Horus
 
Horus
1
4
2
0.5
L
Achilles
 
Achilles
1
1
0
1
L
Bacchus
 
Bacchus
1
0
5
3.5
W
Kali
1
1
8
5
L
The Morrigan
MRnabocop
The Morrigan
1
2
5
1.75
L
Thanatos
Ragedor
Thanatos
1
5
1
0.3
W
Cliodhna
ThDanteDark
Cliodhna
2
0
3
3.5
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,911
Damage
34,201
52,233
Taken
54,580
27,628
Mitigated
35,387
20,274
Healing
20,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,021
1,673
0
3,721
8,383
7,691
0
952
7,431
0
57,718
W
Nu Wa
 
Nu Wa
7,661
2,155
0
1,301
7,813
3,108
0
3,313
4,500
48,761
0
W
Horus
 
Horus
7,136
3,916
1,479
3,703
12,803
7,656
0
4,919
7,884
0
23,179
L
Achilles
 
Achilles
5,867
1,243
0
2,978
11,106
11,565
0
555
10,551
0
55,424
L
Bacchus
 
Bacchus
7,044
1,316
0
3,034
9,736
10,773
0
1,097
8,639
21,541
0
W
Kali
6,645
2,987
0
4,502
14,288
5,600
0
2,751
11,537
0
48,995
L
The Morrigan
MRnabocop
The Morrigan
7,560
1,672
0
2,886
7,997
3,829
0
2,098
5,899
59,439
8,384
L
Thanatos
Ragedor
Thanatos
5,001
1,164
0
7,283
14,967
5,669
0
2,588
12,379
0
48,656
W
Cliodhna
ThDanteDark
Cliodhna
4,448
205
0
5,568
8,946
3,573
0
711
8,235
0
59,491
L
8,729
5,601
0
4,457
10,774
3,551
963
1,323
9,451
0
62,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,043
Gold Earned
34,802
374
Minions Killed
415
0
Camps Cleared
0
1,496,194
Distance Traveled
1,280,606
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,666
548
110
8
0
292,719
6
W
Nu Wa
7,620
544
72
5
0
265,809
6
W
Horus
6,423
459
29
2
0
298,036
7
L
Achilles
7,228
516
108
8
0
246,491
0
L
Bacchus
6,605
472
19
1
0
281,602
5
W
Kali
6,805
486
65
5
0
315,512
5
L
The Morrigan
7,101
507
109
8
0
249,112
4
L
Thanatos
6,079
434
78
6
0
263,156
3
W
Cliodhna
7,529
538
98
7
0
324,118
2
L
Chernobog
7,789
556
101
7
0
240,245
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role