Player Matchup

Zeus
Zeus
Kakashi1621
Zeus
Level 122
God Stats
11W - 8L
1,751 SR
Queue Stats
138W - 134L
1,435 Elo+
Party 2
Atlas
Atlas
ReaItor
Atlas
Level 17
God Stats
16W - 11L
1,518 SR
Queue Stats
119W - 113L
1,374 Elo+
Party 2
Hercules
Hercules
danicocs
Hercules
Level 120
God Stats
20W - 31L
1,430 SR
Queue Stats
463W - 549L
1,555 Elo+
Solo
Team Averages
Level 86
1,566 SR
1,455 Elo+

VS

Team Averages
Level 92
1,447 SR
1,704 Elo+
Nox
Nox
BrntTrky
Nox
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,418 Elo+
Solo
Jing Wei
Jing Wei
Bunkerleader08
Jing Wei
Level 84
God Stats
2W - 1L
1,683 SR
Queue Stats
2W - 1L
1,877 Elo+
Party 1
Achilles
Achilles
ConsoleSimp
Achilles
Level 129
God Stats
2W - 0L
1,157 SR
Queue Stats
24W - 6L
1,817 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 2
11,112
617
14,363
9,708
4,954
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Atlas
ReaItor
Atlas
15
1 / 2 / 3
10,500
583
6,508
18,318
21,280
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
danicocs
Hercules
14
1 / 3 / 0
9,986
555
9,648
19,806
20,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 4
11,888
660
14,749
11,644
4,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
17
1 / 0 / 6
11,322
629
8,890
10,433
4,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
ConsoleSimp
Achilles
17
5 / 2 / 2
11,592
644
16,589
23,286
21,453
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
4
Kills
8
8
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
W
Jing Wei
1
0
6
4
W
Achilles
ConsoleSimp
Achilles
5
2
2
3
L
2
3
2
1
L
Atlas
ReaItor
Atlas
1
2
3
1.25
L
Hercules
danicocs
Hercules
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,519
Damage
40,228
47,832
Taken
45,363
46,338
Mitigated
30,611
9,205
Healing
11,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,749
1,368
0
4,432
11,644
4,630
1,249
6,176
3,816
46,940
0
W
Jing Wei
8,890
6,862
0
2,685
10,433
4,528
1,175
5,230
5,073
0
53,238
W
Achilles
ConsoleSimp
Achilles
16,589
4,067
0
4,112
23,286
21,453
0
10,046
12,865
0
50,005
L
14,363
1,211
0
250
9,708
4,954
0
524
9,184
58,903
0
L
Atlas
ReaItor
Atlas
6,508
2,378
761
4,322
18,318
21,280
0
6,714
11,604
15,568
0
L
Hercules
danicocs
Hercules
9,648
2,320
0
3,872
19,806
20,104
0
8,014
11,792
0
35,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,598
Gold Earned
34,802
172
Minions Killed
206
6
Camps Cleared
8
927,917
Distance Traveled
1,035,983
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,888
660
82
5
1
334,242
3
W
Jing Wei
11,322
629
80
4
4
353,200
6
W
Achilles
11,592
644
44
2
3
348,541
4
L
Zeus
11,112
617
98
5
3
313,830
4
L
Atlas
10,500
583
15
1
0
295,822
3
L
Hercules
9,986
555
59
3
3
318,265
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role