Player Matchup

Cliodhna
Cliodhna
B_HelSinG
Cliodhna
Level 155
God Stats
11W - 23L
1,275 SR
Queue Stats
229W - 237L
1,352 Elo+
Solo
Sun Wukong
Sun Wukong
Blue-Jayson8
Sun Wukong
Level 24
God Stats
5W - 4L
1,218 SR
Queue Stats
37W - 43L
1,209 Elo+
Party 2
Zeus
Zeus
BreaMarie253
Zeus
Level 88
God Stats
5W - 16L
1,017 SR
Queue Stats
102W - 133L
1,219 Elo+
Solo
Neith
Neith
RoscoJay
Neith
Level 68
God Stats
3W - 6L
1,373 SR
Queue Stats
59W - 90L
1,291 Elo+
Party 2
Da Ji
Da Ji
smallng
Da Ji
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 60L
1,457 Elo+
Solo
Team Averages
Level 80
1,276 SR
1,306 Elo+

VS

Team Averages
Level 52
1,379 SR
1,264 Elo+
Ares
Ares
Foggy_Window
Ares
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 30L
1,213 Elo+
Party 1
Fenrir
Fenrir
Merlin_Kanatos
Fenrir
Level 60
God Stats
29W - 34L
1,340 SR
Queue Stats
102W - 111L
1,372 Elo+
Solo
Amaterasu
Amaterasu
Zero-set2
Amaterasu
Level 14
God Stats
5W - 12L
1,156 SR
Queue Stats
8W - 20L
1,037 Elo+
Party 1
Medusa
Medusa
ehckoo
Medusa
Level 69
God Stats
31W - 18L
1,537 SR
Queue Stats
614W - 644L
1,338 Elo+
Solo
Baron Samedi
Baron Samedi
sleepy97
Baron Samedi
Level 83
God Stats
3W - 2L
1,360 SR
Queue Stats
118W - 127L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
B_HelSinG
Cliodhna
15
3 / 7 / 1
12,654
362
9,801
26,111
16,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
Blue-Jayson8
Sun Wukong
20
5 / 6 / 9
14,764
422
29,294
34,088
33,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 5 / 3
17,336
495
24,249
27,168
12,042
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
RoscoJay
Neith
20
7 / 9 / 6
15,940
455
25,042
27,108
11,629
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
smallng
Da Ji
20
7 / 9 / 10
16,098
460
23,749
39,646
21,079
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 18
17,824
509
10,577
27,651
44,977
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
3 / 7 / 7
16,070
459
22,502
36,593
21,189
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
Zero-set2
Amaterasu
19
2 / 8 / 8
15,088
431
12,214
39,588
24,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
ehckoo
Medusa
20
25 / 6 / 6
24,066
688
47,486
38,132
20,519
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
sleepy97
Baron Samedi
20
1 / 8 / 8
16,532
472
18,469
33,851
21,264
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
83
29
Kills
36
36
Deaths
31
29
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
B_HelSinG
Cliodhna
3
7
1
0.5
L
Sun Wukong
Blue-Jayson8
Sun Wukong
5
6
9
1.58
L
7
5
3
1.7
W
5
2
18
7
W
3
7
7
0.93
L
Neith
RoscoJay
Neith
7
9
6
1.11
W
Amaterasu
Zero-set2
Amaterasu
2
8
8
0.75
W
Medusa
ehckoo
Medusa
25
6
6
4.67
W
Baron Samedi
sleepy97
Baron Samedi
1
8
8
0.63
L
Da Ji
smallng
Da Ji
7
9
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,135
Damage
111,248
154,121
Taken
175,815
94,759
Mitigated
132,766
44,759
Healing
60,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
B_HelSinG
Cliodhna
9,801
986
1,987
5,301
26,111
16,786
90
8,098
18,013
0
52,261
L
Sun Wukong
Blue-Jayson8
Sun Wukong
29,294
10,406
150
5,734
34,088
33,223
1,840
6,476
27,612
14,202
92,001
L
24,249
3,807
365
9,823
27,168
12,042
1,611
5,556
21,612
151,582
0
W
10,577
1,260
0
7,520
27,651
44,977
1,882
3,174
24,307
85,733
0
W
22,502
3,943
0
9,189
36,593
21,189
1,699
3,787
32,053
0
134,487
L
Neith
RoscoJay
Neith
25,042
10,377
577
4,211
27,108
11,629
2,015
2,991
24,117
0
121,932
W
Amaterasu
Zero-set2
Amaterasu
12,214
4,703
0
12,287
39,588
24,817
1,275
3,362
35,149
0
71,601
W
Medusa
ehckoo
Medusa
47,486
35,922
0
18,700
38,132
20,519
11,366
9,380
28,752
0
251,419
W
Baron Samedi
sleepy97
Baron Samedi
18,469
3,762
763
11,598
33,851
21,264
2,812
12,848
20,911
117,596
0
L
Da Ji
smallng
Da Ji
23,749
9,412
57
16,554
39,646
21,079
1,296
7,521
32,125
0
148,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,792
Gold Earned
89,580
769
Minions Killed
731
0
Camps Cleared
0
2,727,582
Distance Traveled
2,990,499
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
12,654
362
67
2
0
380,309
3
L
Sun Wukong
14,764
422
118
3
0
709,815
0
L
Zeus
17,336
495
235
7
0
511,987
4
W
Ares
17,824
509
95
3
0
615,896
4
W
Fenrir
16,070
459
141
4
0
645,185
2
L
Neith
15,940
455
168
5
0
568,588
1
W
Amaterasu
15,088
431
103
3
0
637,018
1
W
Medusa
24,066
688
222
6
0
605,340
1
W
Baron Samedi
16,532
472
170
5
0
487,060
6
L
Da Ji
16,098
460
181
5
0
556,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role