Player Matchup

Terra
Terra
 
Terra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Emochu001
Kali
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,549 Elo+
Solo
Ymir
Ymir
HerosD
Ymir
Level 122
God Stats
2W - 1L
1,285 SR
Queue Stats
163W - 148L
1,606 Elo+
Solo
Camazotz
Camazotz
KazJax
Camazotz
Level 150
God Stats
1W - 0L
1,347 SR
Queue Stats
38W - 29L
1,510 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
black-yo-eye
Morgan Le Fay
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 59L
1,487 Elo+
Solo
Team Averages
Level 116
1,426 SR
1,531 Elo+

VS

Team Averages
Level 106
1,628 SR
1,475 Elo+
Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BlitzArchive
Osiris
Level 124
God Stats
0W - 1L
1,828 SR
Queue Stats
8W - 17L
1,397 Elo+
Solo
Zeus
Zeus
Dimples6665914
Zeus
Level 137
God Stats
6W - 4L
1,810 SR
Queue Stats
543W - 573L
1,489 Elo+
Solo
Horus
Horus
UBA-Zer0_
Horus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ne Zha
Ne Zha
redrocketracer6
Ne Zha
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 124L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
1 / 2 / 15
9,782
752
8,297
15,329
19,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kali
17
8 / 2 / 8
10,980
845
15,640
19,029
11,267
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
HerosD
Ymir
17
2 / 2 / 19
9,642
742
11,162
15,972
19,045
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Camazotz
KazJax
Camazotz
18
8 / 1 / 11
10,305
793
13,106
16,795
15,235
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
black-yo-eye
Morgan Le Fay
19
6 / 1 / 16
10,700
823
19,412
11,541
6,386
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
2 / 3 / 3
8,875
683
13,805
10,381
6,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Osiris
13
0 / 6 / 4
7,472
575
9,003
16,265
15,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 6 / 3
8,257
635
9,031
14,232
12,628
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Horus
UBA-Zer0_
Horus
14
1 / 5 / 5
8,046
619
7,675
19,225
21,252
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
3 / 5 / 0
8,405
647
10,111
13,791
7,128
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
21
25
Kills
6
8
Deaths
25
69
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
2
15
4.25
L
Merlin
 
Merlin
2
3
3
1.17
L
Osiris
0
6
4
0.33
L
0
6
3
0.25
W
Kali
8
2
8
6
W
Ymir
HerosD
Ymir
2
2
19
5.75
W
Camazotz
KazJax
Camazotz
8
1
11
13.5
L
Horus
UBA-Zer0_
Horus
1
5
5
0.7
W
Morgan Le Fay
black-yo-eye
Morgan Le Fay
6
1
16
14
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,617
Damage
49,625
78,666
Taken
73,894
71,004
Mitigated
63,090
51,798
Healing
16,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
8,297
512
10,082
6,667
15,329
19,071
607
5,352
9,977
14,592
0
L
Merlin
 
Merlin
13,805
1,074
1,775
2,504
10,381
6,930
0
3,805
6,576
32,426
0
L
Osiris
9,003
2,987
997
1,224
16,265
15,152
240
9,360
6,905
0
12,076
L
9,031
1,524
1,242
2,179
14,232
12,628
0
6,344
7,888
22,205
0
W
Kali
15,640
5,738
2,080
9,807
19,029
11,267
536
5,412
13,617
0
28,982
W
Ymir
HerosD
Ymir
11,162
2,438
3,988
3,511
15,972
19,045
296
6,048
9,924
21,534
0
W
Camazotz
KazJax
Camazotz
13,106
4,443
621
10,114
16,795
15,235
1,152
4,031
12,764
0
15,751
L
Horus
UBA-Zer0_
Horus
7,675
3,005
1,677
2,811
19,225
21,252
72
9,962
9,263
0
11,661
W
Morgan Le Fay
black-yo-eye
Morgan Le Fay
19,412
2,826
1,718
3,210
11,541
6,386
1,357
1,993
9,548
46,471
0
L
10,111
1,307
331
1,928
13,791
7,128
0
9,400
4,391
0
23,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,409
Gold Earned
41,055
134
Minions Killed
108
0
Camps Cleared
0
1,296,269
Distance Traveled
1,052,316
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,782
752
10
1
0
275,736
1
L
Merlin
8,875
683
31
2
0
217,676
3
L
Osiris
7,472
575
5
0
0
226,297
0
L
Zeus
8,257
635
35
3
0
168,720
0
W
Kali
10,980
845
38
3
0
278,551
3
W
Ymir
9,642
742
25
2
0
254,377
5
W
Camazotz
10,305
793
12
1
0
253,496
1
L
Horus
8,046
619
12
1
0
221,392
1
W
Morgan Le Fay
10,700
823
49
4
0
234,109
0
L
Ne Zha
8,405
647
25
2
0
218,231
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role