Player Matchup

Shiva
Shiva
 
Shiva
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AndreyFNV
Ares
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 58L
1,482 Elo+
Solo
Ra
Ra
FattyDabbs
Ra
Level 102
God Stats
2W - 10L
1,143 SR
Queue Stats
291W - 314L
1,449 Elo+
Party 1
Hachiman
Hachiman
GGoBlin21Noob
Hachiman
Level 118
God Stats
9W - 13L
1,413 SR
Queue Stats
447W - 460L
1,460 Elo+
Solo
Mercury
Mercury
a17nas
Mercury
Level 128
God Stats
8W - 9L
1,601 SR
Queue Stats
233W - 272L
1,361 Elo+
Party 1
Team Averages
Level 120
1,431 SR
1,451 Elo+

VS

Team Averages
Level 134
1,476 SR
1,453 Elo+
Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Hilidial
Jing Wei
Level 106
God Stats
13W - 7L
1,894 SR
Queue Stats
49W - 49L
1,576 Elo+
Solo
Baron Samedi
Baron Samedi
gumgum921
Baron Samedi
Level 155
God Stats
23W - 21L
1,003 SR
Queue Stats
404W - 479L
1,366 Elo+
Solo
Discordia
Discordia
micar420
Discordia
Level 106
God Stats
12W - 12L
1,436 SR
Queue Stats
138W - 155L
1,411 Elo+
Party 2
Pele
Pele
plaanit
Pele
Level 141
God Stats
5W - 2L
1,547 SR
Queue Stats
105W - 114L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
1 / 3 / 1
5,650
565
3,277
9,432
4,560
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
9
2 / 0 / 1
5,565
557
2,892
6,780
5,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 3 / 0
5,704
570
2,254
4,622
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
GGoBlin21Noob
Hachiman
9
0 / 2 / 2
4,901
490
4,088
7,319
2,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
a17nas
Mercury
11
3 / 1 / 3
6,392
639
4,559
7,077
2,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
4 / 2 / 0
6,821
682
7,984
6,536
2,278
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jing Wei
Hilidial
Jing Wei
8
0 / 1 / 2
4,599
460
3,915
7,581
2,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
gumgum921
Baron Samedi
8
1 / 2 / 1
5,215
522
3,096
6,972
4,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Discordia
micar420
Discordia
10
2 / 3 / 0
5,564
556
3,231
5,064
1,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
plaanit
Pele
10
2 / 1 / 2
5,836
584
4,729
7,075
2,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
8
Kills
9
9
Deaths
9
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
3
1
0.5
W
Cupid
 
Cupid
4
2
0
2
L
Ares
2
0
1
2.5
L
2
3
0
0.67
L
Hachiman
GGoBlin21Noob
Hachiman
0
2
2
0.5
W
Jing Wei
Hilidial
Jing Wei
0
1
2
1
L
Mercury
a17nas
Mercury
3
1
3
4.5
W
Baron Samedi
gumgum921
Baron Samedi
1
2
1
0.75
W
Discordia
micar420
Discordia
2
3
0
0.67
W
Pele
plaanit
Pele
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,070
Damage
22,955
35,230
Taken
33,228
17,120
Mitigated
13,386
9,159
Healing
12,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
3,277
604
60
2,413
9,432
4,560
0
0
9,432
0
31,608
W
Cupid
 
Cupid
7,984
5,598
0
2,415
6,536
2,278
432
0
6,536
0
46,490
L
Ares
2,892
415
0
1,516
6,780
5,689
0
1,626
5,154
20,337
0
L
2,254
221
71
1,212
4,622
1,644
0
2,238
2,042
34,869
0
L
Hachiman
GGoBlin21Noob
Hachiman
4,088
1,254
0
2,337
7,319
2,744
0
1,470
5,849
0
30,809
W
Jing Wei
Hilidial
Jing Wei
3,915
3,067
0
3,614
7,581
2,304
0
2,002
5,579
0
28,407
L
Mercury
a17nas
Mercury
4,559
2,027
0
1,550
7,077
2,483
0
557
6,426
0
38,183
W
Baron Samedi
gumgum921
Baron Samedi
3,096
722
1,675
2,410
6,972
4,468
0
828
6,144
22,017
0
W
Discordia
micar420
Discordia
3,231
103
0
1,200
5,064
1,951
0
1,943
3,121
34,437
0
W
Pele
plaanit
Pele
4,729
1,248
0
1,140
7,075
2,385
0
373
6,702
0
44,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,212
Gold Earned
28,035
258
Minions Killed
295
0
Camps Cleared
0
1,009,745
Distance Traveled
954,781
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,650
565
57
6
0
204,459
7
W
Cupid
6,821
682
74
7
0
169,263
1
L
Ares
5,565
557
25
3
0
208,562
3
L
Ra
5,704
570
62
6
0
168,807
4
L
Hachiman
4,901
490
48
5
0
180,408
2
W
Jing Wei
4,599
460
43
4
0
185,186
0
L
Mercury
6,392
639
66
7
0
247,509
1
W
Baron Samedi
5,215
522
32
3
0
181,709
4
W
Discordia
5,564
556
68
7
0
184,092
1
W
Pele
5,836
584
78
8
0
234,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role