Player Matchup

Discordia
Discordia
 
Discordia
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Daniuxie
Rama
Level 44
God Stats
2W - 2L
1,520 SR
Queue Stats
37W - 20L
1,618 Elo+
Party 2
Sol
Sol
MEHDIHK
Sol
Level 85
God Stats
4W - 7L
1,500 SR
Queue Stats
190W - 241L
1,318 Elo+
Party 4
Cliodhna
Cliodhna
mohammadrezaamo
Cliodhna
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
178W - 218L
1,398 Elo+
Party 4
Zhong Kui
Zhong Kui
xReav3r
Zhong Kui
Level 126
God Stats
1W - 1L
1,218 SR
Queue Stats
170W - 131L
1,612 Elo+
Party 2
Team Averages
Level 71
1,448 SR
1,489 Elo+

VS

Team Averages
Level 61
1,514 SR
1,325 Elo+
Nemesis
Nemesis
Hypnosiss
Nemesis
Level 104
God Stats
15W - 10L
1,582 SR
Queue Stats
292W - 348L
1,325 Elo+
Party 1
Ymir
Ymir
Jakeybowdown
Ymir
Level 125
God Stats
4W - 6L
1,500 SR
Queue Stats
437W - 460L
1,517 Elo+
Party 3
Izanami
Izanami
ShadowCamz
Izanami
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 53L
1,331 Elo+
Party 3
Fenrir
Fenrir
graciorafael
Fenrir
Level 27
God Stats
8W - 10L
1,488 SR
Queue Stats
64W - 118L
1,252 Elo+
Party 1
Mercury
Mercury
itztommy69
Mercury
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 41L
1,199 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
6 / 1 / 1
6,417
642
5,853
4,954
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
10
5 / 0 / 5
6,257
626
6,697
7,456
2,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sol
9
3 / 2 / 6
5,953
595
5,599
6,075
2,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
10
2 / 0 / 3
5,737
574
2,689
6,806
2,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
xReav3r
Zhong Kui
12
4 / 0 / 2
6,871
687
8,272
9,516
9,179
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hypnosiss
Nemesis
8
0 / 3 / 0
4,543
454
2,914
6,588
2,981
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 3 / 0
5,108
511
3,427
10,697
5,075
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
ShadowCamz
Izanami
6
0 / 4 / 0
4,267
427
3,884
9,198
2,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
5
0 / 4 / 0
3,807
381
1,858
6,034
2,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
itztommy69
Mercury
7
0 / 6 / 2
4,505
451
1,759
9,113
2,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
20
Kills
2
3
Deaths
20
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
1
1
6.5
W
Rama
5
0
5
7.5
L
Nemesis
Hypnosiss
Nemesis
0
3
0
0
L
2
3
0
0.67
W
Sol
3
2
6
3
L
Izanami
ShadowCamz
Izanami
0
4
0
0
L
Fenrir
0
4
0
0
L
Mercury
itztommy69
Mercury
0
6
2
0.17
W
Cliodhna
2
0
3
3.5
W
Zhong Kui
xReav3r
Zhong Kui
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,110
Damage
13,842
34,807
Taken
41,630
17,629
Mitigated
16,244
15,301
Healing
7,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,853
1,162
0
1,085
4,954
1,749
402
1,594
3,360
35,527
0
W
Rama
6,697
5,692
0
4,624
7,456
2,335
1,689
284
7,149
0
37,203
L
Nemesis
Hypnosiss
Nemesis
2,914
1,057
0
915
6,588
2,981
0
4,185
2,403
0
21,385
L
3,427
248
0
2,883
10,697
5,075
0
5,486
5,211
28,440
0
W
Sol
5,599
1,972
10
2,099
6,075
2,132
2,903
490
5,514
26,228
4,839
L
Izanami
ShadowCamz
Izanami
3,884
2,590
0
1,468
9,198
2,458
0
3,133
6,065
0
20,947
L
Fenrir
1,858
339
0
471
6,034
2,745
0
3,110
2,924
0
6,341
L
Mercury
itztommy69
Mercury
1,759
951
0
1,323
9,113
2,985
0
3,186
5,927
0
14,510
W
Cliodhna
2,689
452
0
2,636
6,806
2,234
0
601
6,205
0
32,665
W
Zhong Kui
xReav3r
Zhong Kui
8,272
830
0
4,847
9,516
9,179
564
458
8,956
49,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,235
Gold Earned
22,230
307
Minions Killed
158
0
Camps Cleared
0
924,792
Distance Traveled
879,574
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,417
642
58
6
0
195,149
1
W
Rama
6,257
626
50
5
0
177,898
1
L
Nemesis
4,543
454
37
4
0
172,417
2
L
Ymir
5,108
511
44
4
0
166,465
2
W
Sol
5,953
595
50
5
0
183,351
3
L
Izanami
4,267
427
34
3
0
160,208
0
L
Fenrir
3,807
381
6
1
0
182,534
0
L
Mercury
4,505
451
37
4
0
197,950
0
W
Cliodhna
5,737
574
59
6
0
198,504
3
W
Zhong Kui
6,871
687
90
9
0
169,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role