Player Matchup

Ra
Ra
Herrabansku
Ra
Level 89
God Stats
3W - 2L
1,715 SR
Queue Stats
128W - 84L
1,572 Elo+
Party 1
Khepri
Khepri
ItzAmico
Khepri
Level 59
God Stats
7W - 3L
1,620 SR
Queue Stats
32W - 21L
1,555 Elo+
Party 1
Vamana
Vamana
MrRuma
Vamana
Level 146
God Stats
5W - 2L
1,592 SR
Queue Stats
82W - 63L
1,632 Elo+
Party 1
Set
Set
PärinäValovuosi
Set
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 32L
1,659 Elo+
Party 1
Medusa
Medusa
Sorvari
Medusa
Level 42
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 38L
1,618 Elo+
Party 1
Team Averages
Level 73
1,585 SR
1,607 Elo+

VS

Team Averages
Level 72
1,498 SR
1,448 Elo+
Ra
Ra
 
Ra
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Asyna7
Odin
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,522 Elo+
Party 2
Da Ji
Da Ji
DzejnOOO
Da Ji
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,286 Elo+
Solo
Neith
Neith
FireDragin7
Neith
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,492 Elo+
Party 2
Mulan
Mulan
Giorgio1988
Mulan
Level 142
God Stats
5W - 4L
1,492 SR
Queue Stats
36W - 64L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 15
13,856
866
15,284
9,226
4,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
ItzAmico
Khepri
18
4 / 1 / 16
11,982
749
8,114
12,285
12,575
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Vamana
MrRuma
Vamana
19
5 / 2 / 8
12,901
806
9,133
16,757
19,821
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
10 / 4 / 9
12,852
803
19,859
19,562
16,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Sorvari
Medusa
20
5 / 3 / 15
12,829
802
25,959
13,762
7,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
1 / 8 / 7
9,960
623
14,686
16,008
7,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
Asyna7
Odin
17
2 / 9 / 5
10,991
687
6,689
23,213
27,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
DzejnOOO
Da Ji
17
5 / 7 / 5
10,743
671
11,372
17,542
8,875
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
2 / 5 / 6
10,688
668
13,086
15,281
7,862
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 5 / 4
10,203
638
8,548
18,716
18,258
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
39
34
Kills
12
12
Deaths
34
63
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
8
7
0.56
L
Odin
Asyna7
Odin
2
9
5
0.5
L
Da Ji
DzejnOOO
Da Ji
5
7
5
1.07
L
2
5
6
1
L
2
5
4
0.8
W
10
2
15
8.75
W
Khepri
ItzAmico
Khepri
4
1
16
12
W
Vamana
MrRuma
Vamana
5
2
8
4.5
W
10
4
9
3.63
W
Medusa
Sorvari
Medusa
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,349
Damage
54,381
71,592
Taken
90,760
60,805
Mitigated
69,833
19,571
Healing
9,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
14,686
1,299
1,511
2,010
16,008
7,540
0
5,642
10,215
38,493
0
L
Odin
Asyna7
Odin
6,689
1,442
0
1,020
23,213
27,298
0
4,896
17,958
0
20,011
L
Da Ji
DzejnOOO
Da Ji
11,372
2,151
0
230
17,542
8,875
0
5,627
11,655
0
23,681
L
13,086
5,118
0
3,363
15,281
7,862
0
2,767
12,215
0
25,877
L
8,548
2,528
0
1,292
18,716
18,258
0
4,185
13,913
223
28,469
W
15,284
2,169
3,294
3,497
9,226
4,573
3,480
1,368
7,754
64,990
0
W
Khepri
ItzAmico
Khepri
8,114
941
270
1,734
12,285
12,575
764
3,163
9,022
15,366
0
W
Vamana
MrRuma
Vamana
9,133
5,108
1,539
4,321
16,757
19,821
461
2,617
14,047
4,532
56,900
W
19,859
10,259
0
4,370
19,562
16,446
1,013
4,334
15,086
0
41,952
W
Medusa
Sorvari
Medusa
25,959
15,085
0
546
13,762
7,390
4,158
3,427
10,254
0
66,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,420
Gold Earned
52,585
342
Minions Killed
163
0
Camps Cleared
0
1,640,628
Distance Traveled
1,347,692
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,960
623
56
4
0
287,372
4
L
Odin
10,991
687
28
2
0
263,450
0
L
Da Ji
10,743
671
22
1
0
258,646
3
L
Neith
10,688
668
29
2
0
258,823
0
L
Mulan
10,203
638
28
2
0
279,401
5
W
Ra
13,856
866
117
7
0
325,864
4
W
Khepri
11,982
749
17
1
0
347,972
2
W
Vamana
12,901
806
76
5
0
303,509
4
W
Set
12,852
803
38
2
0
337,022
3
W
Medusa
12,829
802
94
6
0
326,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role