Player Matchup

Ne Zha
Ne Zha
Codaxel
Ne Zha
Level 125
God Stats
5W - 6L
1,616 SR
Queue Stats
107W - 94L
1,566 Elo+
Party 2
Heimdallr
Heimdallr
ESXiEasy
Heimdallr
Level 86
God Stats
27W - 23L
1,578 SR
Queue Stats
69W - 64L
1,534 Elo+
Party 3
Yu Huang
Yu Huang
GIGI FR
Yu Huang
Level 160
God Stats
22W - 25L
1,425 SR
Queue Stats
945W - 921L
1,507 Elo+
Party 2
Bellona
Bellona
byPoky
Bellona
Level 16
God Stats
5W - 4L
1,607 SR
Queue Stats
14W - 16L
1,478 Elo+
Party 3
Sylvanus
Sylvanus
qHazy
Sylvanus
Level 105
God Stats
8W - 6L
1,338 SR
Queue Stats
140W - 131L
1,524 Elo+
Party 3
Team Averages
Level 98
1,513 SR
1,522 Elo+

VS

Team Averages
Level 83
1,453 SR
1,471 Elo+
Anubis
Anubis
 
Anubis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Neith
Neith
Raul_Asensio
Neith
Level 43
God Stats
8W - 7L
1,546 SR
Queue Stats
43W - 66L
1,374 Elo+
Solo
Thanatos
Thanatos
WHI_PAuLo-LeGeNd
Thanatos
Level 99
God Stats
1W - 2L
1,312 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Ymir
Ymir
WHI_TiagoSimoesX
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
cibuX11X
Heimdallr
Level 127
God Stats
0W - 5L
1,404 SR
Queue Stats
130W - 132L
1,478 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Codaxel
Ne Zha
18
5 / 1 / 5
10,890
519
12,634
14,764
6,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
ESXiEasy
Heimdallr
19
6 / 3 / 0
12,013
572
9,292
11,040
5,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yu Huang
GIGI FR
Yu Huang
17
5 / 1 / 3
10,919
520
11,552
11,149
6,928
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
byPoky
Bellona
16
0 / 2 / 6
9,854
469
5,813
17,072
17,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
qHazy
Sylvanus
14
3 / 1 / 9
9,777
466
9,968
14,495
16,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
3 / 4 / 2
10,650
507
14,382
18,456
10,567
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 3 / 0
10,625
506
9,344
11,120
6,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
3 / 1 / 0
9,779
466
6,294
15,412
8,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 4 / 1
8,382
399
1,759
10,661
6,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
cibuX11X
Heimdallr
14
0 / 7 / 4
8,749
417
7,636
17,792
7,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
19
Kills
8
8
Deaths
19
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
4
2
1
W
Ne Zha
Codaxel
Ne Zha
5
1
5
7.5
W
Heimdallr
ESXiEasy
Heimdallr
6
3
0
2
W
Yu Huang
GIGI FR
Yu Huang
5
1
3
6.5
L
1
3
0
0.33
L
3
1
0
3
L
1
4
1
0.38
W
Bellona
byPoky
Bellona
0
2
6
1.5
L
Heimdallr
cibuX11X
Heimdallr
0
7
4
0.29
W
Sylvanus
qHazy
Sylvanus
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,259
Damage
39,415
68,520
Taken
73,441
52,614
Mitigated
39,325
21,770
Healing
34,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
14,382
512
0
9,749
18,456
10,567
0
11,882
6,574
98,473
0
W
Ne Zha
Codaxel
Ne Zha
12,634
2,972
0
2,555
14,764
6,352
0
3,583
11,181
0
89,891
W
Heimdallr
ESXiEasy
Heimdallr
9,292
3,782
0
5,330
11,040
5,428
1,134
2,044
8,996
0
117,022
W
Yu Huang
GIGI FR
Yu Huang
11,552
908
214
2,974
11,149
6,928
0
5,391
5,758
93,104
0
L
9,344
4,095
0
3,097
11,120
6,368
792
580
10,540
0
89,260
L
6,294
1,043
0
15,462
15,412
8,023
0
2,519
12,893
0
82,954
L
1,759
378
321
1,056
10,661
6,611
0
2,221
8,440
31,965
0
W
Bellona
byPoky
Bellona
5,813
1,018
0
3,854
17,072
17,639
0
1,195
15,877
0
83,041
L
Heimdallr
cibuX11X
Heimdallr
7,636
3,437
0
4,319
17,792
7,756
0
4,318
13,473
0
73,834
W
Sylvanus
qHazy
Sylvanus
9,968
3,581
1,561
5,282
14,495
16,267
0
3,928
10,567
29,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,453
Gold Earned
48,185
614
Minions Killed
595
0
Camps Cleared
0
2,131,389
Distance Traveled
1,946,870
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,650
507
162
8
0
345,862
11
W
Ne Zha
10,890
519
126
6
0
481,997
2
W
Heimdallr
12,013
572
176
8
0
390,284
1
W
Yu Huang
10,919
520
168
8
0
412,144
10
L
Neith
10,625
506
151
7
0
277,156
0
L
Thanatos
9,779
466
109
5
0
488,703
7
L
Ymir
8,382
399
55
3
0
427,532
3
W
Bellona
9,854
469
125
6
0
460,510
2
L
Heimdallr
8,749
417
118
6
0
407,617
1
W
Sylvanus
9,777
466
19
1
0
386,454
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role