Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ArtyomtheSoviet
Cthulhu
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
106W - 114L
1,675 Elo+
Solo
Team Averages
Level 92
1,500 SR
1,558 Elo+

VS

Team Averages
Level 67
1,540 SR
1,554 Elo+
Chaac
Chaac
Aukmi
Chaac
Level 5
God Stats
1W - 3L
1,787 SR
Queue Stats
39W - 19L
1,675 Elo+
Party 1
Jing Wei
Jing Wei
Don DaNephilim
Jing Wei
Level 152
God Stats
9W - 9L
1,549 SR
Queue Stats
335W - 376L
1,406 Elo+
Solo
He Bo
He Bo
PatrickHere
He Bo
Level 44
God Stats
0W - 1L
1,285 SR
Queue Stats
40W - 38L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
3 / 0 / 2
7,235
724
7,774
3,270
1,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Skadi
 
Skadi
11
0 / 0 / 4
6,342
634
4,002
3,907
1,751
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 0 / 2
6,701
670
6,661
7,107
4,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aukmi
Chaac
9
0 / 0 / 0
5,659
566
1,588
6,417
2,514
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
10
0 / 3 / 0
5,858
586
3,316
8,843
3,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 0
5,831
583
5,268
6,020
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
5
Kills
0
0
Deaths
5
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
2
4
W
Skadi
 
Skadi
0
0
4
2
W
2
0
2
3
L
Chaac
Aukmi
Chaac
0
0
0
0
L
Jing Wei
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,437
Damage
10,172
14,284
Taken
21,280
7,089
Mitigated
7,649
5,138
Healing
3,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,774
3,875
0
705
3,270
1,232
436
996
2,274
33,497
0
W
Skadi
 
Skadi
4,002
849
0
528
3,907
1,751
152
2,151
1,756
0
13,038
W
6,661
200
597
3,308
7,107
4,106
0
2,394
4,713
17,744
0
L
Chaac
Aukmi
Chaac
1,588
211
0
1,088
6,417
2,514
0
4,164
2,013
0
9,691
L
Jing Wei
3,316
1,339
0
2,149
8,843
3,036
0
5,830
2,507
0
22,796
L
5,268
169
0
430
6,020
2,099
0
3,868
1,921
22,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,278
Gold Earned
17,348
110
Minions Killed
102
6
Camps Cleared
3
542,875
Distance Traveled
510,077
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,235
724
62
6
4
171,785
2
W
Skadi
6,342
634
26
3
2
203,232
0
W
Cthulhu
6,701
670
22
2
0
167,858
0
L
Chaac
5,659
566
21
2
2
179,506
0
L
Jing Wei
5,858
586
52
5
1
153,097
3
L
He Bo
5,831
583
29
3
0
177,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role