Player Matchup

Chaac
Chaac
 
Chaac
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Stoner4L1fe
Janus
Level 79
God Stats
3W - 0L
1,873 SR
Queue Stats
14W - 11L
1,420 Elo+
Party 2
Thor
Thor
javainisz
Thor
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 9L
1,364 Elo+
Party 2
Team Averages
Level 75
1,624 SR
1,428 Elo+

VS

Team Averages
Level 93
1,477 SR
1,411 Elo+
Olorun
Olorun
BlackJackT86
Olorun
Level 53
God Stats
0W - 2L
1,295 SR
Queue Stats
37W - 76L
1,288 Elo+
Party 1
Apollo
Apollo
MrFrazer580
Apollo
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 85L
1,300 Elo+
Party 1
Mulan
Mulan
ReadyMixedPain
Mulan
Level 124
God Stats
6W - 3L
1,636 SR
Queue Stats
110W - 73L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
6 / 2 / 6
12,248
817
15,354
19,452
15,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 5 / 7
10,161
677
12,447
9,033
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
16
5 / 4 / 7
11,042
736
7,800
10,793
4,319
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
0 / 6 / 5
9,224
615
6,126
13,191
6,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
16
10 / 3 / 0
11,967
798
14,588
16,271
8,212
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 3 / 5
9,105
607
8,563
11,784
5,919

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
12
Kills
11
11
Deaths
12
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
2
6
4.5
L
Olorun
0
6
5
0.42
L
Apollo
10
3
0
3.33
L
1
3
5
1.17
W
1
5
7
0.9
W
Thor
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,601
Damage
29,277
39,278
Taken
41,246
22,265
Mitigated
20,795
8,813
Healing
7,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
15,354
2,443
0
8,431
19,452
15,343
463
3,808
15,644
0
53,915
L
Olorun
6,126
1,972
459
1,818
13,191
6,664
0
4,454
8,737
23,425
2,129
L
Apollo
14,588
5,881
0
3,082
16,271
8,212
0
2,843
13,428
0
44,557
L
8,563
1,769
322
2,015
11,784
5,919
0
5,851
5,933
0
25,484
W
12,447
972
0
132
9,033
2,603
845
860
8,173
40,151
0
W
Thor
7,800
1,616
0
250
10,793
4,319
626
1,437
9,356
0
23,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,451
Gold Earned
30,296
182
Minions Killed
142
6
Camps Cleared
7
827,766
Distance Traveled
630,602
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,248
817
74
5
3
303,437
6
L
Olorun
9,224
615
40
3
0
200,411
5
L
Apollo
11,967
798
64
4
2
255,037
3
L
Mulan
9,105
607
38
3
5
175,154
4
W
Janus
10,161
677
80
5
3
254,906
4
W
Thor
11,042
736
28
2
0
269,423
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role