Player Matchup

Chernobog
Chernobog
Moonlyghts
Chernobog
Level 26
God Stats
5W - 5L
1,500 SR
Queue Stats
602W - 600L
1,521 Elo+
Solo
Chronos
Chronos
Tucu00
Chronos
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,399 Elo+
Solo
Yemoja
Yemoja
Zephowrath
Yemoja
Level 129
God Stats
4W - 4L
1,158 SR
Queue Stats
382W - 383L
1,430 Elo+
Solo
Cliodhna
Cliodhna
mokata12
Cliodhna
Level 128
God Stats
4W - 3L
1,226 SR
Queue Stats
252W - 264L
1,393 Elo+
Solo
Bastet
Bastet
nicopillai
Bastet
Level 112
God Stats
9W - 7L
1,686 SR
Queue Stats
323W - 335L
1,423 Elo+
Solo
Team Averages
Level 93
1,414 SR
1,433 Elo+

VS

Team Averages
Level 97
1,669 SR
1,454 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BolthundWolf
Cthulhu
Level 27
God Stats
2W - 1L
1,825 SR
Queue Stats
69W - 70L
1,553 Elo+
Solo
Yemoja
Yemoja
KindlyLettuce31
Yemoja
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,446 Elo+
Solo
Rama
Rama
Scary_Dead3
Rama
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 66L
1,342 Elo+
Solo
Tiamat
Tiamat
Sphinx8005
Tiamat
Level 141
God Stats
5W - 2L
2,021 SR
Queue Stats
329W - 350L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Moonlyghts
Chernobog
14
4 / 0 / 3
7,698
855
12,463
7,490
4,251
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
Tucu00
Chronos
13
2 / 1 / 4
7,022
780
6,691
7,843
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Zephowrath
Yemoja
12
0 / 0 / 7
7,192
799
2,176
4,760
4,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cliodhna
mokata12
Cliodhna
13
1 / 1 / 5
6,892
766
7,483
5,410
2,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
nicopillai
Bastet
14
1 / 0 / 7
7,143
794
7,110
7,772
4,137
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
0 / 5 / 1
6,397
711
8,074
12,635
15,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
BolthundWolf
Cthulhu
12
0 / 2 / 1
6,993
777
6,558
11,663
13,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 0 / 0
5,513
613
182
374
219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
1 / 1 / 1
7,543
838
6,291
10,111
5,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
Sphinx8005
Tiamat
15
1 / 0 / 1
7,221
802
6,975
4,026
3,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
8
Kills
2
2
Deaths
8
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
5
1
0.1
L
Cthulhu
BolthundWolf
Cthulhu
0
2
1
0.25
L
0
0
0
0
W
Chernobog
Moonlyghts
Chernobog
4
0
3
5.5
L
1
1
1
1.5
L
Tiamat
Sphinx8005
Tiamat
1
0
1
1.5
W
Chronos
Tucu00
Chronos
2
1
4
4
W
Yemoja
Zephowrath
Yemoja
0
0
7
3.5
W
Cliodhna
mokata12
Cliodhna
1
1
5
3.5
W
Bastet
nicopillai
Bastet
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,923
Damage
28,080
33,275
Taken
38,809
19,504
Mitigated
38,639
22,416
Healing
11,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
8,074
264
725
1,000
12,635
15,826
0
2,769
9,866
13,707
0
L
Cthulhu
BolthundWolf
Cthulhu
6,558
63
1,801
1,939
11,663
13,890
0
3,640
8,023
14,645
0
L
182
40
380
60
374
219
0
0
374
554
0
W
Chernobog
Moonlyghts
Chernobog
12,463
6,911
2,029
3,290
7,490
4,251
0
5,103
2,387
0
30,148
L
6,291
2,665
735
3,206
10,111
5,363
0
1,139
8,972
0
21,218
L
Tiamat
Sphinx8005
Tiamat
6,975
62
452
1,116
4,026
3,341
0
1,319
2,707
18,277
0
W
Chronos
Tucu00
Chronos
6,691
2,210
317
2,049
7,843
3,915
0
5,292
2,551
13,162
0
W
Yemoja
Zephowrath
Yemoja
2,176
966
8,409
2,091
4,760
4,472
0
3,347
1,413
6,173
0
W
Cliodhna
mokata12
Cliodhna
7,483
125
128
441
5,410
2,729
0
2,608
2,802
0
16,919
W
Bastet
nicopillai
Bastet
7,110
1,778
829
2,833
7,772
4,137
0
5,439
2,333
0
16,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,947
Gold Earned
33,667
111
Minions Killed
110
0
Camps Cleared
0
935,422
Distance Traveled
712,307
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,397
711
15
2
0
139,224
3
L
Cthulhu
6,993
777
11
1
0
184,480
0
L
Yemoja
5,513
613
0
0
0
28,758
1
W
Chernobog
7,698
855
43
5
0
185,740
1
L
Rama
7,543
838
58
6
0
173,117
2
L
Tiamat
7,221
802
26
3
0
186,728
0
W
Chronos
7,022
780
15
2
0
188,777
0
W
Yemoja
7,192
799
12
1
0
149,614
0
W
Cliodhna
6,892
766
20
2
0
179,613
0
W
Bastet
7,143
794
21
2
0
231,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role