Player Matchup

Ganesha
Ganesha
FUNNY-_-MAN-_-18
Ganesha
Level 129
God Stats
5W - 10L
1,367 SR
Queue Stats
115W - 132L
1,454 Elo+
Solo
Raijin
Raijin
FelicsRibeiro
Raijin
Level 87
God Stats
5W - 4L
1,500 SR
Queue Stats
389W - 399L
1,441 Elo+
Solo
Arachne
Arachne
OFGNGreyGoose
Arachne
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,467 Elo+
Solo
Chang'e
Chang'e
TheCrazyGoat844
Chang'e
Level 46
God Stats
1W - 8L
1,378 SR
Queue Stats
151W - 149L
1,552 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ViciousTragic
Ah Muzen Cab
Level 149
God Stats
3W - 3L
1,839 SR
Queue Stats
138W - 164L
1,440 Elo+
Solo
Team Averages
Level 103
1,517 SR
1,471 Elo+

VS

Team Averages
Level 92
1,552 SR
1,520 Elo+
Chaac
Chaac
Allaboutthc
Chaac
Level 119
God Stats
10W - 6L
1,752 SR
Queue Stats
638W - 745L
1,477 Elo+
Solo
Bacchus
Bacchus
FairGame187
Bacchus
Level 108
God Stats
1W - 0L
1,547 SR
Queue Stats
7W - 14L
1,484 Elo+
Party 1
Osiris
Osiris
FoxDieV
Osiris
Level 46
God Stats
7W - 9L
1,472 SR
Queue Stats
97W - 110L
1,524 Elo+
Solo
Nu Wa
Nu Wa
cartoon_hammer
Nu Wa
Level 108
God Stats
1W - 0L
1,660 SR
Queue Stats
4W - 3L
1,688 Elo+
Party 1
Danzaburou
Danzaburou
craveXbeast
Danzaburou
Level 79
God Stats
4W - 3L
1,331 SR
Queue Stats
5W - 9L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
5,032
359
2,936
8,373
6,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 3 / 0
6,509
465
5,490
7,113
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
8
0 / 5 / 0
5,340
381
1,110
12,893
3,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 2 / 0
8,594
614
6,693
10,283
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
ViciousTragic
Ah Muzen Cab
10
0 / 2 / 0
6,168
441
4,848
7,487
2,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,627
545
5,705
12,740
9,977
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
FairGame187
Bacchus
10
1 / 0 / 1
6,790
485
2,933
10,336
10,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
FoxDieV
Osiris
14
9 / 1 / 0
8,953
640
7,154
10,115
6,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 0 / 5
8,933
638
7,256
6,164
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
craveXbeast
Danzaburou
11
2 / 0 / 1
7,154
511
4,879
7,515
3,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
3
Kills
14
14
Deaths
3
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
L
0
2
0
0
W
Bacchus
FairGame187
Bacchus
1
0
1
1.5
L
0
3
0
0
W
Osiris
FoxDieV
Osiris
9
1
0
9
L
Arachne
0
5
0
0
L
3
2
0
1.5
L
Ah Muzen Cab
ViciousTragic
Ah Muzen Cab
0
2
0
0
W
2
0
5
4.5
W
Danzaburou
craveXbeast
Danzaburou
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,077
Damage
27,927
46,149
Taken
46,870
19,101
Mitigated
32,847
10,544
Healing
10,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,705
752
0
3,103
12,740
9,977
586
5,784
6,956
0
55,722
L
2,936
370
0
1,202
8,373
6,490
0
2,448
5,811
18,159
0
W
Bacchus
FairGame187
Bacchus
2,933
422
456
1,949
10,336
10,688
529
2,230
7,913
15,331
0
L
5,490
545
0
520
7,113
2,365
0
2,193
4,644
60,745
0
W
Osiris
FoxDieV
Osiris
7,154
4,558
0
480
10,115
6,656
618
1,908
8,207
0
63,962
L
Arachne
1,110
860
0
2,358
12,893
3,947
0
2,543
10,156
0
29,254
L
6,693
1,089
88
4,140
10,283
3,751
48
381
9,850
60,865
0
L
Ah Muzen Cab
ViciousTragic
Ah Muzen Cab
4,848
2,764
0
2,236
7,487
2,548
72
1,920
5,499
0
40,219
W
7,256
1,477
0
1,521
6,164
2,416
2,364
2,683
3,424
73,896
0
W
Danzaburou
craveXbeast
Danzaburou
4,879
1,450
0
3,013
7,515
3,110
1,643
2,181
5,251
0
50,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,643
Gold Earned
39,457
343
Minions Killed
453
0
Camps Cleared
0
1,172,729
Distance Traveled
1,447,092
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,627
545
89
6
0
272,453
4
L
Ganesha
5,032
359
10
1
0
178,993
3
W
Bacchus
6,790
485
25
2
0
296,972
1
L
Raijin
6,509
465
101
7
0
238,613
6
W
Osiris
8,953
640
103
7
0
334,671
2
L
Arachne
5,340
381
44
3
0
248,628
1
L
Chang'e
8,594
614
121
9
0
253,001
4
L
Ah Muzen Cab
6,168
441
67
5
0
253,494
5
W
Nu Wa
8,933
638
139
10
0
273,958
2
W
Danzaburou
7,154
511
97
7
0
269,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role