Player Matchup

Hou Yi
Hou Yi
Blackstar-MVP
Hou Yi
Level 37
God Stats
2W - 1L
1,628 SR
Queue Stats
61W - 68L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
Crazydees
Sun Wukong
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 81L
1,493 Elo+
Party 2
Yemoja
Yemoja
MartinBrenes88
Yemoja
Level 122
God Stats
3W - 8L
1,833 SR
Queue Stats
95W - 114L
1,461 Elo+
Solo
Tsukuyomi
Tsukuyomi
OllllDaffi
Tsukuyomi
Level 146
God Stats
0W - 4L
1,368 SR
Queue Stats
860W - 843L
1,522 Elo+
Solo
Thor
Thor
Ric Dees 22
Thor
Level 28
God Stats
0W - 2L
1,274 SR
Queue Stats
56W - 70L
1,470 Elo+
Party 2
Team Averages
Level 75
1,521 SR
1,485 Elo+

VS

Team Averages
Level 106
1,493 SR
1,628 Elo+
Nox
Nox
AraaaAraaa
Nox
Level 20
God Stats
6W - 0L
1,500 SR
Queue Stats
53W - 15L
1,700 Elo+
Party 1
Bacchus
Bacchus
KREWTON1106
Bacchus
Level 79
God Stats
8W - 3L
1,286 SR
Queue Stats
189W - 160L
1,489 Elo+
Solo
Pele
Pele
LiquidSnakeVX
Pele
Level 160
God Stats
6W - 4L
1,580 SR
Queue Stats
207W - 92L
1,746 Elo+
Party 1
Tyr
Tyr
SlimyBoy
Tyr
Level 149
God Stats
20W - 6L
1,618 SR
Queue Stats
107W - 74L
1,655 Elo+
Party 1
Hou Yi
Hou Yi
iI D4RK II 8
Hou Yi
Level 122
God Stats
1W - 1L
1,482 SR
Queue Stats
149W - 120L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
7,219
425
3,436
11,149
3,473
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
Crazydees
Sun Wukong
15
0 / 0 / 1
8,969
528
4,263
13,501
11,104
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 2 / 1
6,983
411
2,345
14,399
11,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
OllllDaffi
Tsukuyomi
14
2 / 6 / 0
8,572
504
9,802
18,731
7,904
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 7 / 0
7,155
421
5,571
18,806
6,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 7
9,788
576
12,101
9,120
4,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
KREWTON1106
Bacchus
13
0 / 0 / 2
8,009
471
4,521
8,241
10,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
9 / 1 / 3
10,718
630
20,901
17,629
7,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 0 / 0
9,920
584
6,926
9,361
9,891
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
14
2 / 2 / 0
8,663
510
6,577
7,659
3,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
17
17
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
L
0
2
1
0.25
L
Sun Wukong
Crazydees
Sun Wukong
0
0
1
0.5
W
Bacchus
KREWTON1106
Bacchus
0
0
2
1
W
9
1
3
10.5
L
0
2
1
0.25
L
Tsukuyomi
OllllDaffi
Tsukuyomi
2
6
0
0.33
L
1
7
0
0.14
W
3
0
0
3
W
Hou Yi
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,417
Damage
51,026
76,586
Taken
52,010
40,310
Mitigated
35,350
20,676
Healing
11,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,101
1,378
0
2,272
9,120
4,124
466
668
8,452
72,442
0
L
3,436
1,649
104
1,548
11,149
3,473
896
2,937
8,212
0
48,544
L
Sun Wukong
Crazydees
Sun Wukong
4,263
1,412
0
5,156
13,501
11,104
0
644
12,857
0
68,981
W
Bacchus
KREWTON1106
Bacchus
4,521
797
0
1,505
8,241
10,329
0
527
7,714
26,189
0
W
20,901
8,073
0
3,367
17,629
7,967
92
555
17,074
0
118,340
L
2,345
880
3,357
3,102
14,399
11,096
0
2,579
11,820
15,967
0
L
Tsukuyomi
OllllDaffi
Tsukuyomi
9,802
2,214
96
3,383
18,731
7,904
0
7,343
11,388
0
60,124
L
5,571
1,919
0
3,930
18,806
6,733
0
3,119
15,687
0
52,352
W
6,926
978
0
3,967
9,361
9,891
0
118
9,243
0
87,268
W
Hou Yi
6,577
1,760
0
750
7,659
3,039
398
477
7,182
0
80,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,898
Gold Earned
47,098
419
Minions Killed
594
0
Camps Cleared
0
1,537,562
Distance Traveled
1,782,064
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,788
576
131
8
0
344,009
6
L
Hou Yi
7,219
425
83
5
0
298,219
3
L
Sun Wukong
8,969
528
154
9
0
316,416
0
W
Bacchus
8,009
471
35
2
0
359,650
7
W
Pele
10,718
630
152
9
0
378,043
0
L
Yemoja
6,983
411
18
1
0
289,073
2
L
Tsukuyomi
8,572
504
83
5
0
334,492
2
L
Thor
7,155
421
81
5
0
299,362
7
W
Tyr
9,920
584
156
9
0
402,554
2
W
Hou Yi
8,663
510
120
7
0
297,808
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role