Player Matchup

Ra
Ra
Clockeyla83
Ra
Level 45
God Stats
0W - 2L
1,269 SR
Queue Stats
0W - 11L
1,016 Elo+
Party 2
Nu Wa
Nu Wa
La_Diablesseeee
Nu Wa
Level 68
God Stats
22W - 24L
1,485 SR
Queue Stats
32W - 33L
1,403 Elo+
Solo
Ymir
Ymir
Tibbyjabba
Ymir
Level 68
God Stats
3W - 3L
1,717 SR
Queue Stats
274W - 265L
1,412 Elo+
Solo
Horus
Horus
XAV1RUS
Horus
Level 81
God Stats
7W - 20L
1,311 SR
Queue Stats
317W - 426L
1,284 Elo+
Solo
Cerberus
Cerberus
ZCR3D
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,016 Elo+
Party 2
Team Averages
Level 58
1,456 SR
1,226 Elo+

VS

Team Averages
Level 54
1,499 SR
1,404 Elo+
Hades
Hades
Kalashnico_68
Hades
Level 32
God Stats
7W - 6L
1,597 SR
Queue Stats
93W - 89L
1,402 Elo+
Party 1
Atlas
Atlas
ManDa9701
Atlas
Level 65
God Stats
30W - 26L
1,478 SR
Queue Stats
147W - 178L
1,259 Elo+
Solo
Danzaburou
Danzaburou
Team_R6_Streety
Danzaburou
Level 45
God Stats
43W - 31L
1,637 SR
Queue Stats
80W - 69L
1,526 Elo+
Party 1
King Arthur
King Arthur
WayBlack_68
King Arthur
Level 74
God Stats
2W - 3L
1,266 SR
Queue Stats
171W - 141L
1,427 Elo+
Party 1
Kali
Kali
temp-749017
Kali
Level 55
God Stats
10W - 8L
1,518 SR
Queue Stats
97W - 105L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,455
446
1,808
5,422
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 1 / 2
4,497
450
3,371
3,076
832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
4 / 3 / 0
5,604
560
5,183
8,838
4,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
XAV1RUS
Horus
7
2 / 0 / 0
4,911
491
993
6,326
3,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cerberus
ZCR3D
Cerberus
7
0 / 1 / 4
4,580
458
1,953
7,340
4,318
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 2 / 0
5,781
578
4,136
7,066
3,289
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
ManDa9701
Atlas
7
0 / 3 / 0
4,758
476
1,637
9,659
5,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
Team_R6_Streety
Danzaburou
8
0 / 0 / 0
5,050
505
4,138
3,006
1,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
WayBlack_68
King Arthur
10
3 / 1 / 2
5,816
582
5,481
7,360
4,580
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
2 / 1 / 1
5,482
548
5,428
7,291
2,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
6
Kills
9
9
Deaths
7
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
4
2
0
2
L
0
1
2
1
W
Atlas
ManDa9701
Atlas
0
3
0
0
W
Danzaburou
Team_R6_Streety
Danzaburou
0
0
0
0
L
4
3
0
1.33
W
King Arthur
WayBlack_68
King Arthur
3
1
2
4
L
Horus
XAV1RUS
Horus
2
0
0
2
L
Cerberus
ZCR3D
Cerberus
0
1
4
2
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,308
Damage
20,820
31,002
Taken
34,382
14,309
Mitigated
16,935
4,616
Healing
11,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,808
302
108
489
5,422
1,665
0
359
5,063
26,493
0
W
4,136
930
246
3,232
7,066
3,289
1,028
3,813
3,253
29,881
0
L
3,371
1,070
169
426
3,076
832
0
689
2,387
23,439
0
W
Atlas
ManDa9701
Atlas
1,637
788
46
2,607
9,659
5,030
0
1,849
7,810
17,068
0
W
Danzaburou
Team_R6_Streety
Danzaburou
4,138
1,880
0
1,647
3,006
1,100
908
1,002
2,004
0
30,164
L
5,183
1,791
0
375
8,838
4,189
0
3,495
5,343
30,782
0
W
King Arthur
WayBlack_68
King Arthur
5,481
666
0
2,150
7,360
4,580
224
3,045
4,315
0
34,322
L
Horus
XAV1RUS
Horus
993
699
70
1,843
6,326
3,305
0
948
5,378
0
7,747
L
Cerberus
ZCR3D
Cerberus
1,953
558
0
1,136
7,340
4,318
0
282
7,058
10,422
0
W
5,428
2,491
0
1,855
7,291
2,936
30
2,606
4,685
0
36,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,047
Gold Earned
26,887
160
Minions Killed
235
0
Camps Cleared
0
842,209
Distance Traveled
852,449
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,455
446
38
4
0
170,085
0
W
Hades
5,781
578
57
6
0
160,651
0
L
Nu Wa
4,497
450
38
4
0
163,573
0
W
Atlas
4,758
476
25
3
0
152,909
2
W
Danzaburou
5,050
505
46
5
0
158,035
0
L
Ymir
5,604
560
48
5
0
162,639
0
W
King Arthur
5,816
582
43
4
0
193,301
4
L
Horus
4,911
491
8
1
0
164,019
1
L
Cerberus
4,580
458
28
3
0
181,893
0
W
Kali
5,482
548
64
6
0
187,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role