Player Matchup

Ne Zha
Ne Zha
Silver II
Anyelotte
Ne Zha
Silver II
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 42L
1,485 MMR
Party 1
Izanami
Izanami
Gold II
BarTJebitese
Izanami
Gold II
Level 145
God Stats
8W - 3L
2,056 SR
Queue Stats
508W - 515L
1,511 MMR
Solo
Thoth
Thoth
Gold V
Crønøx
Thoth
Gold V
Level 144
God Stats
4W - 8L
1,593 SR
Queue Stats
31W - 34L
1,537 MMR
Party 1
Artemis
Artemis
Gold V
ShaddowParadox
Artemis
Gold V
Level 142
God Stats
0W - 1L
1,540 SR
Queue Stats
16W - 17L
1,700 MMR
Party 2
Athena
Athena
Gold IV
xFR0Paradox
Athena
Gold IV
Level 146
God Stats
3W - 3L
1,500 SR
Queue Stats
114W - 132L
1,480 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 146
1,638 SR
1,543 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,519 SR
1,546 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold III
ALEXALCB4
Ah Muzen Cab
Gold III
Level 124
God Stats
5W - 4L
1,376 SR
Queue Stats
87W - 85L
1,579 MMR
Solo
Apollo
Apollo
Gold I
Draigcorv
Apollo
Gold I
Level 160
God Stats
6W - 6L
1,500 SR
Queue Stats
122W - 129L
1,627 MMR
Solo
Nemesis
Nemesis
Gold III
EasyBott
Nemesis
Gold III
Level 61
God Stats
15W - 11L
1,544 SR
Queue Stats
132W - 133L
1,575 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
catronix
Baron Samedi
Bronze III
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,473 MMR
Solo
Hera
Hera
Gold II
smansour911
Hera
Gold II
Level 146
God Stats
3W - 2L
1,673 SR
Queue Stats
76W - 76L
1,478 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Anyelotte
Ne Zha
16
2 / 5 / 6
9,929
473
8,482
19,780
9,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
BarTJebitese
Izanami
16
1 / 6 / 1
10,567
503
10,143
19,848
8,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Crønøx
Thoth
17
7 / 4 / 2
11,385
542
16,612
11,652
4,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 9 / 2
10,996
524
7,996
19,413
7,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Athena
13
1 / 10 / 5
8,651
412
7,418
34,220
30,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
BakasuraAchillesJing Wei

VS

Bans
BastetKaliCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ALEXALCB4
Ah Muzen Cab
20
7 / 2 / 8
13,436
640
21,913
21,421
10,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Apollo
Draigcorv
Apollo
19
11 / 1 / 9
13,923
663
22,504
22,171
9,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
EasyBott
Nemesis
20
7 / 3 / 12
14,066
670
17,255
20,132
11,305
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
catronix
Baron Samedi
16
3 / 5 / 12
12,352
588
7,710
18,138
19,107
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
6 / 2 / 15
12,450
593
14,985
16,026
6,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
90
13
Kills
34
34
Deaths
13
16
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ALEXALCB4
Ah Muzen Cab
7
2
8
5.5
L
Ne Zha
Anyelotte
Ne Zha
2
5
6
1
L
Izanami
BarTJebitese
Izanami
1
6
1
0.25
L
Thoth
Crønøx
Thoth
7
4
2
2
W
Apollo
Draigcorv
Apollo
11
1
9
15.5
W
Nemesis
EasyBott
Nemesis
7
3
12
4.33
L
2
9
2
0.33
W
Baron Samedi
catronix
Baron Samedi
3
5
12
1.8
W
6
2
15
6.75
L
Athena
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,651
Damage
84,367
104,913
Taken
97,888
60,914
Mitigated
56,218
23,509
Healing
40,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ALEXALCB4
Ah Muzen Cab
21,913
8,211
0
11,441
21,421
10,035
6,727
3,358
18,063
0
138,256
L
Ne Zha
Anyelotte
Ne Zha
8,482
3,613
0
6,673
19,780
9,338
0
4,370
15,410
0
73,543
L
Izanami
BarTJebitese
Izanami
10,143
6,618
0
6,026
19,848
8,805
1,032
3,183
16,665
0
105,738
L
Thoth
Crønøx
Thoth
16,612
937
0
1,000
11,652
4,430
0
3,040
8,612
87,857
0
W
Apollo
Draigcorv
Apollo
22,504
14,613
0
10,598
22,171
9,660
9,185
4,523
17,648
0
127,387
W
Nemesis
EasyBott
Nemesis
17,255
9,423
0
3,986
20,132
11,305
2,121
3,745
16,387
0
134,037
L
7,996
2,944
0
3,492
19,413
7,690
0
2,812
16,601
0
79,194
W
Baron Samedi
catronix
Baron Samedi
7,710
1,361
3,476
5,862
18,138
19,107
173
5,990
12,148
40,160
0
W
14,985
5,196
198
4,460
16,026
6,111
2,056
7,447
8,579
97,420
0
L
Athena
7,418
2,019
569
5,749
34,220
30,651
0
9,290
24,930
30,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,528
Gold Earned
66,227
613
Minions Killed
762
0
Camps Cleared
0
1,968,646
Distance Traveled
2,002,992
31
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,436
640
178
8
0
404,618
7
L
Ne Zha
9,929
473
97
5
0
424,101
3
L
Izanami
10,567
503
209
10
0
342,172
9
L
Thoth
11,385
542
134
6
0
438,742
8
W
Apollo
13,923
663
166
8
0
378,782
4
W
Nemesis
14,066
670
204
10
0
468,943
5
L
Artemis
10,996
524
137
7
0
340,484
5
W
Baron Samedi
12,352
588
53
3
0
353,971
6
W
Hera
12,450
593
161
8
0
396,678
9
L
Athena
8,651
412
36
2
0
423,147
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role