Player Matchup

Khepri
Khepri
AlphaCarcajou1
Khepri
Level 65
God Stats
2W - 2L
1,496 SR
Queue Stats
206W - 267L
1,453 Elo+
Solo
Skadi
Skadi
Fraaannnks
Skadi
Level 27
God Stats
1W - 2L
1,266 SR
Queue Stats
71W - 95L
1,411 Elo+
Solo
Guan Yu
Guan Yu
SenseiYakuma
Guan Yu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 167L
1,433 Elo+
Solo
Heimdallr
Heimdallr
Virusfree4
Heimdallr
Level 25
God Stats
18W - 19L
1,532 SR
Queue Stats
324W - 309L
1,443 Elo+
Solo
Kukulkan
Kukulkan
truELOCvE
Kukulkan
Level 128
God Stats
18W - 10L
1,736 SR
Queue Stats
68W - 62L
1,407 Elo+
Solo
Team Averages
Level 70
1,506 SR
1,429 Elo+

VS

Team Averages
Level 114
1,458 SR
1,466 Elo+
Freya
Freya
 
Freya
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
RedSovietCCCP
Medusa
Level 42
God Stats
1W - 2L
1,356 SR
Queue Stats
24W - 26L
1,441 Elo+
Solo
Ymir
Ymir
STARWARZGAMER
Ymir
Level 139
God Stats
3W - 1L
1,500 SR
Queue Stats
116W - 91L
1,496 Elo+
Solo
Bastet
Bastet
Tizzy Actual
Bastet
Level 82
God Stats
5W - 6L
1,436 SR
Queue Stats
84W - 83L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
6,763
751
4,778
7,543
6,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
14
0 / 3 / 2
7,064
785
7,753
8,207
3,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
SenseiYakuma
Guan Yu
12
2 / 3 / 1
6,714
746
5,622
12,833
10,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heimdallr
Virusfree4
Heimdallr
9
0 / 0 / 0
5,672
630
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kukulkan
truELOCvE
Kukulkan
12
0 / 2 / 1
6,433
715
6,015
3,216
1,236
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
2 / 0 / 4
7,388
821
5,103
4,650
1,985
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
 
Bellona
13
3 / 0 / 5
7,261
807
5,327
5,664
5,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 2 / 4
7,443
827
6,666
7,456
2,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

14
1 / 0 / 6
7,608
845
4,548
6,991
4,589
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
13
3 / 1 / 3
7,149
794
5,085
8,566
3,180
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
10
10
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
2
0
4
4
W
Bellona
 
Bellona
3
0
5
5.5
L
1
2
1
0.75
L
Skadi
0
3
2
0.33
W
1
2
4
1.5
W
1
0
6
4
L
Guan Yu
SenseiYakuma
Guan Yu
2
3
1
0.83
W
Bastet
3
1
3
4.5
L
Heimdallr
Virusfree4
Heimdallr
0
0
0
0
L
Kukulkan
truELOCvE
Kukulkan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,168
Damage
26,729
31,799
Taken
33,327
21,814
Mitigated
17,498
5,355
Healing
5,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
5,103
1,544
0
2,502
4,650
1,985
616
1,968
2,653
25,448
0
W
Bellona
 
Bellona
5,327
830
163
928
5,664
5,290
16
1,185
4,415
0
13,656
L
4,778
210
196
1,146
7,543
6,897
0
2,510
4,984
10,989
0
L
Skadi
7,753
2,382
115
833
8,207
3,644
0
2,377
5,767
0
28,356
W
6,666
2,974
0
470
7,456
2,454
13
1,335
5,935
0
25,282
W
4,548
653
133
479
6,991
4,589
0
2,191
4,800
29,324
0
L
Guan Yu
SenseiYakuma
Guan Yu
5,622
686
712
2,353
12,833
10,037
262
4,664
7,842
0
10,692
W
Bastet
5,085
1,496
0
1,260
8,566
3,180
0
4,114
4,276
0
12,729
L
Heimdallr
Virusfree4
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
truELOCvE
Kukulkan
6,015
51
0
0
3,216
1,236
928
100
3,046
22,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,646
Gold Earned
36,849
121
Minions Killed
184
0
Camps Cleared
0
656,879
Distance Traveled
968,181
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,388
821
49
5
0
174,853
1
W
Bellona
7,261
807
21
2
0
196,748
3
L
Khepri
6,763
751
14
2
0
188,197
0
L
Skadi
7,064
785
48
5
0
154,628
2
W
Medusa
7,443
827
44
5
0
198,702
3
W
Ymir
7,608
845
50
6
0
190,761
0
L
Guan Yu
6,714
746
17
2
0
200,577
2
W
Bastet
7,149
794
20
2
0
207,117
1
L
Heimdallr
5,672
630
0
0
0
0
0
L
Kukulkan
6,433
715
42
5
0
113,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role