Player Matchup

Chaac
Chaac
Aukmi
Chaac
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
39W - 19L
1,500 Elo+
Party 2
Hades
Hades
PatrickHere
Hades
Level 44
God Stats
2W - 1L
1,996 SR
Queue Stats
40W - 38L
1,574 Elo+
Party 2
Artemis
Artemis
boundingfan7
Artemis
Level 73
God Stats
10W - 3L
1,781 SR
Queue Stats
58W - 63L
1,444 Elo+
Solo
Team Averages
Level 41
1,759 SR
1,506 Elo+

VS

Team Averages
Level 100
1,605 SR
1,418 Elo+
Ullr
Ullr
L-A-R-K-O-
Ullr
Level 159
God Stats
13W - 24L
1,528 SR
Queue Stats
288W - 439L
1,397 Elo+
Party 1
Medusa
Medusa
W00L
Medusa
Level 15
God Stats
5W - 8L
1,558 SR
Queue Stats
47W - 55L
1,430 Elo+
Party 1
Hera
Hera
XxTuNexChIxX
Hera
Level 126
God Stats
0W - 1L
1,729 SR
Queue Stats
24W - 37L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aukmi
Chaac
14
1 / 0 / 10
10,014
668
2,968
11,119
8,153
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
13 / 0 / 8
12,656
844
19,891
18,641
11,790
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
boundingfan7
Artemis
17
7 / 3 / 11
11,817
788
25,142
14,940
5,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 1
9,335
622
7,966
13,369
5,723
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
W00L
Medusa
11
0 / 10 / 2
8,504
567
10,912
18,103
7,259
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 10 / 1
9,927
662
12,128
21,587
9,211
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
21
Kills
3
3
Deaths
21
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
Aukmi
Chaac
1
0
10
6
L
1
1
1
1.5
W
13
0
8
17
L
Medusa
W00L
Medusa
0
10
2
0.1
L
2
10
1
0.25
W
Artemis
boundingfan7
Artemis
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,001
Damage
31,006
44,700
Taken
53,059
25,894
Mitigated
22,193
19,326
Healing
6,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Aukmi
Chaac
2,968
516
0
2,825
11,119
8,153
658
3,474
7,645
0
20,648
L
7,966
1,942
0
1,419
13,369
5,723
404
5,463
7,906
0
33,284
W
19,891
1,671
750
10,574
18,641
11,790
1,175
2,873
15,768
65,439
0
L
Medusa
W00L
Medusa
10,912
4,989
0
80
18,103
7,259
205
8,090
10,013
0
23,145
L
12,128
3,954
312
4,256
21,587
9,211
775
6,947
14,640
40,089
0
W
Artemis
boundingfan7
Artemis
25,142
12,637
1,451
3,726
14,940
5,951
849
6,541
8,399
0
48,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,487
Gold Earned
27,766
167
Minions Killed
130
5
Camps Cleared
6
867,023
Distance Traveled
742,539
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,014
668
32
2
1
306,118
0
L
Ullr
9,335
622
58
4
5
298,020
3
W
Hades
12,656
844
94
6
4
298,633
1
L
Medusa
8,504
567
22
1
0
238,101
0
L
Hera
9,927
662
50
3
1
206,418
3
W
Artemis
11,817
788
41
3
0
262,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role