Player Matchup

Nu Wa
Nu Wa
Ashbringer-4
Nu Wa
Level 140
God Stats
13W - 5L
1,525 SR
Queue Stats
369W - 373L
1,455 Elo+
Solo
Ymir
Ymir
DoctorHawkMD
Ymir
Level 125
God Stats
1W - 3L
1,188 SR
Queue Stats
56W - 56L
1,417 Elo+
Solo
Izanami
Izanami
Seranwrap0402033
Izanami
Level 98
God Stats
6W - 9L
1,496 SR
Queue Stats
432W - 451L
1,437 Elo+
Solo
Horus
Horus
TrapLand507
Horus
Level 125
God Stats
15W - 16L
1,492 SR
Queue Stats
620W - 635L
1,449 Elo+
Solo
Chaac
Chaac
elcasadormido1
Chaac
Level 123
God Stats
4W - 2L
1,770 SR
Queue Stats
154W - 166L
1,414 Elo+
Solo
Team Averages
Level 122
1,494 SR
1,435 Elo+

VS

Team Averages
Level 141
1,580 SR
1,473 Elo+
Nox
Nox
 
Nox
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DimeStoreProphet
Hachiman
Level 148
God Stats
3W - 3L
1,539 SR
Queue Stats
70W - 74L
1,455 Elo+
Solo
Arachne
Arachne
MagicOOTricks
Arachne
Level 148
God Stats
16W - 12L
1,596 SR
Queue Stats
582W - 572L
1,439 Elo+
Solo
Ares
Ares
The-Mada-Force
Ares
Level 147
God Stats
5W - 3L
1,739 SR
Queue Stats
149W - 162L
1,462 Elo+
Solo
King Arthur
King Arthur
ygorXplayer20
King Arthur
Level 108
God Stats
7W - 19L
1,526 SR
Queue Stats
185W - 219L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,586
717
429
801
234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 0 / 0
3,750
750
1,805
2,673
1,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

5
1 / 0 / 0
3,617
723
1,807
1,526
361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

4
0 / 0 / 0
3,001
600
483
2,980
949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 0 / 1
3,220
644
2,128
4,675
2,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
6
0 / 0 / 0
3,277
655
303
1,388
470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

4
0 / 0 / 0
2,883
577
3,119
2,438
433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
1
0 / 0 / 0
2,513
503
0
312
72
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

4
0 / 1 / 0
2,890
578
1,246
4,292
1,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
ygorXplayer20
King Arthur
6
0 / 1 / 0
3,357
671
844
3,559
1,514
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
0
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
0
0
0
W
0
0
0
0
L
0
0
0
0
W
1
0
0
1
L
Arachne
0
0
0
0
W
1
0
0
1
L
0
1
0
0
W
0
0
0
0
W
0
0
1
0.5
L
King Arthur
ygorXplayer20
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,652
Damage
5,512
12,655
Taken
11,989
5,781
Mitigated
4,260
5,637
Healing
4,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
303
149
0
535
1,388
470
0
429
959
15,682
0
W
429
116
0
368
801
234
78
192
609
19,141
0
L
3,119
1,895
0
1,967
2,438
433
0
0
2,343
0
14,848
W
1,805
462
0
956
2,673
1,810
0
0
2,673
18,096
0
L
Arachne
0
0
0
0
312
72
0
0
312
0
1,714
W
1,807
1,280
0
846
1,526
361
0
298
1,228
0
16,295
L
1,246
173
132
1,288
4,292
1,771
0
0
4,149
4,492
0
W
483
443
0
649
2,980
949
0
111
2,869
0
12,259
W
2,128
679
78
2,740
4,675
2,427
0
948
3,727
0
11,425
L
King Arthur
ygorXplayer20
King Arthur
844
158
0
787
3,559
1,514
0
1,560
1,754
0
14,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,174
Gold Earned
14,920
154
Minions Killed
94
0
Camps Cleared
0
446,634
Distance Traveled
362,429
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
3,277
655
32
6
0
86,589
2
W
Nu Wa
3,586
717
30
6
0
87,047
1
L
Hachiman
2,883
577
18
4
0
77,596
1
W
Ymir
3,750
750
39
8
0
80,676
2
L
Arachne
2,513
503
5
1
0
15,459
0
W
Izanami
3,617
723
30
6
0
88,904
2
L
Ares
2,890
578
6
1
0
94,480
1
W
Horus
3,001
600
33
7
0
105,721
1
W
Chaac
3,220
644
22
4
0
84,286
2
L
King Arthur
3,357
671
33
7
0
88,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role