Player Matchup

Cerberus
Cerberus
DesKjetB
Cerberus
Level 160
God Stats
0W - 1L
1,666 SR
Queue Stats
37W - 23L
1,658 Elo+
Party 2
Scylla
Scylla
LadyYahiko
Scylla
Level 65
God Stats
2W - 3L
1,663 SR
Queue Stats
144W - 80L
1,668 Elo+
Party 2
Izanami
Izanami
MaitreOnyx
Izanami
Level 46
God Stats
4W - 2L
1,569 SR
Queue Stats
75W - 53L
1,693 Elo+
Party 2
Tyr
Tyr
Oberraman
Tyr
Level 143
God Stats
29W - 47L
1,430 SR
Queue Stats
1,130W - 1,102L
1,577 Elo+
Party 2
He Bo
He Bo
RRaYaNN88108
He Bo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 93L
1,592 Elo+
Party 2
Team Averages
Level 108
1,566 SR
1,637 Elo+

VS

Team Averages
Level 127
1,554 SR
1,520 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Daud6666
Loki
Level 160
God Stats
14W - 11L
1,657 SR
Queue Stats
134W - 136L
1,521 Elo+
Party 1
Nike
Nike
KitsuneYami
Nike
Level 160
God Stats
2W - 1L
1,612 SR
Queue Stats
115W - 117L
1,550 Elo+
Party 1
Anubis
Anubis
Lifes
Anubis
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 43L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DesKjetB
Cerberus
10
2 / 2 / 0
6,616
441
6,009
12,397
7,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Scylla
LadyYahiko
Scylla
12
0 / 0 / 0
6,848
457
3,413
3,536
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
MaitreOnyx
Izanami
12
0 / 3 / 1
6,801
453
4,787
10,895
3,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 0 / 0
7,824
522
7,495
12,825
11,508
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 4 / 2
6,164
411
4,038
9,370
3,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
2 / 0 / 5
7,493
500
8,843
11,602
4,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kuzenbo
 
Kuzenbo
10
0 / 0 / 2
6,415
428
5,393
9,335
8,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
14
5 / 2 / 1
7,971
531
8,809
10,477
3,838
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 0 / 0
8,383
559
5,426
10,106
8,735
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
Lifes
Anubis
14
1 / 0 / 0
8,233
549
2,926
6,920
3,565
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
2
Kills
9
9
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
0
5
4.5
W
Kuzenbo
 
Kuzenbo
0
0
2
1
W
Loki
5
2
1
2.75
L
Cerberus
DesKjetB
Cerberus
2
2
0
1
W
1
0
0
1
L
Scylla
LadyYahiko
Scylla
0
0
0
0
W
Anubis
Lifes
Anubis
1
0
0
1
L
Izanami
MaitreOnyx
Izanami
0
3
1
0.17
L
0
0
0
0
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,742
Damage
31,397
49,023
Taken
48,440
27,041
Mitigated
28,813
17,173
Healing
19,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
8,843
2,054
0
8,247
11,602
4,625
0
2,846
8,674
46,552
0
W
Kuzenbo
 
Kuzenbo
5,393
2,130
243
2,092
9,335
8,050
245
3,709
5,569
20,651
0
W
Loki
8,809
2,916
0
682
10,477
3,838
624
3,316
7,161
0
79,191
L
Cerberus
DesKjetB
Cerberus
6,009
955
0
3,492
12,397
7,957
0
5,333
7,064
24,556
0
W
5,426
639
0
2,734
10,106
8,735
33
284
9,822
0
67,206
L
Scylla
LadyYahiko
Scylla
3,413
442
0
1,250
3,536
1,202
0
2,038
1,498
57,456
0
W
Anubis
Lifes
Anubis
2,926
124
0
5,268
6,920
3,565
0
2,986
3,754
75,669
0
L
Izanami
MaitreOnyx
Izanami
4,787
2,914
0
3,981
10,895
3,302
48
1,836
9,059
0
63,243
L
7,495
1,002
0
7,603
12,825
11,508
0
3,158
9,667
0
71,538
L
4,038
558
0
847
9,370
3,072
0
4,797
4,573
42,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,253
Gold Earned
38,495
482
Minions Killed
521
0
Camps Cleared
0
1,366,074
Distance Traveled
1,438,505
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,493
500
87
6
0
300,970
3
W
Kuzenbo
6,415
428
28
2
0
291,482
2
W
Loki
7,971
531
122
8
0
304,409
2
L
Cerberus
6,616
441
46
3
0
275,247
5
W
Nike
8,383
559
141
9
0
273,255
4
L
Scylla
6,848
457
113
8
0
276,377
2
W
Anubis
8,233
549
143
10
0
268,389
7
L
Izanami
6,801
453
115
8
0
247,401
5
L
Tyr
7,824
522
138
9
0
274,610
4
L
He Bo
6,164
411
70
5
0
292,439
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role