Player Matchup

Ullr
Ullr
LadyKnifePlay
Ullr
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
69W - 93L
1,387 Elo+
Solo
Achilles
Achilles
TomTheBomb1010
Achilles
Level 2
God Stats
3W - 4L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
coretats
Cthulhu
Level 64
God Stats
2W - 4L
1,205 SR
Queue Stats
4W - 16L
1,156 Elo+
Party 1
Team Averages
Level 56
1,402 SR
1,347 Elo+

VS

Team Averages
Level 66
1,415 SR
1,308 Elo+
Eset
Eset
IN IO IV IA
Eset
Level 69
God Stats
11W - 22L
1,253 SR
Queue Stats
151W - 205L
1,352 Elo+
Solo
Anhur
Anhur
TheLostWon
Anhur
Level 84
God Stats
4W - 2L
1,813 SR
Queue Stats
49W - 51L
1,361 Elo+
Solo
Sobek
Sobek
XxNightWolf89xX
Sobek
Level 45
God Stats
5W - 16L
1,180 SR
Queue Stats
113W - 164L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
7,024
540
6,577
13,165
6,470
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
8
0 / 5 / 0
6,635
510
2,767
11,891
6,484
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
coretats
Cthulhu
9
0 / 4 / 1
6,959
535
7,669
8,961
7,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 5
9,661
743
14,870
8,177
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
14
4 / 1 / 8
9,234
710
8,703
10,300
4,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 0 / 10
9,478
729
4,506
15,914
18,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
0
Kills
12
12
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
0
5
8.5
L
0
3
1
0.17
W
Anhur
4
1
8
8
L
Achilles
0
5
0
0
W
2
0
10
7
L
Cthulhu
coretats
Cthulhu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,013
Damage
28,079
34,017
Taken
34,391
20,098
Mitigated
28,034
822
Healing
12,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,870
1,512
1,320
2,305
8,177
4,582
1,004
3,013
4,994
50,262
0
L
6,577
3,837
0
0
13,165
6,470
200
5,981
7,184
0
21,787
W
Anhur
8,703
4,811
0
4,274
10,300
4,884
1,102
2,716
7,491
0
36,502
L
Achilles
2,767
1,075
0
22
11,891
6,484
0
7,957
3,934
0
5,316
W
4,506
807
0
5,100
15,914
18,568
130
2,847
11,958
12,814
0
L
Cthulhu
coretats
Cthulhu
7,669
473
394
406
8,961
7,144
0
5,438
3,523
18,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,618
Gold Earned
28,373
62
Minions Killed
136
0
Camps Cleared
8
467,886
Distance Traveled
691,055
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,661
743
65
5
0
232,478
2
L
Ullr
7,024
540
36
3
0
186,268
0
W
Anhur
9,234
710
65
5
8
208,104
0
L
Achilles
6,635
510
6
0
0
159,045
1
W
Sobek
9,478
729
6
0
0
250,473
2
L
Cthulhu
6,959
535
20
2
0
122,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role