Player Matchup

Cernunnos
Cernunnos
ArbitraryCarp
Cernunnos
Level 125
God Stats
16W - 28L
1,425 SR
Queue Stats
147W - 194L
1,363 Elo+
Solo
Zeus
Zeus
Laxx oH
Zeus
Level 84
God Stats
5W - 4L
1,214 SR
Queue Stats
26W - 38L
1,331 Elo+
Solo
Cthulhu
Cthulhu
dewmeyers
Cthulhu
Level 34
God Stats
1W - 3L
1,057 SR
Queue Stats
3W - 12L
1,500 Elo+
Solo
Team Averages
Level 81
1,232 SR
1,398 Elo+

VS

Team Averages
Level 88
1,301 SR
1,368 Elo+
Izanami
Izanami
H0merdiggity
Izanami
Level 52
God Stats
4W - 5L
1,425 SR
Queue Stats
19W - 30L
1,290 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LoudSMOKIN 420
Morgan Le Fay
Level 122
God Stats
1W - 6L
1,202 SR
Queue Stats
179W - 215L
1,413 Elo+
Solo
Jormungandr
Jormungandr
TrumpetGod42
Jormungandr
Level 89
God Stats
8W - 15L
1,276 SR
Queue Stats
60W - 86L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ArbitraryCarp
Cernunnos
20
4 / 4 / 4
13,997
737
16,204
19,850
9,233
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
Laxx oH
Zeus
19
5 / 5 / 4
14,225
749
19,759
15,078
6,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
dewmeyers
Cthulhu
14
0 / 2 / 3
11,269
593
4,064
15,450
12,082
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
H0merdiggity
Izanami
9
0 / 3 / 1
9,577
504
1,942
4,498
1,713
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
LoudSMOKIN 420
Morgan Le Fay
19
5 / 2 / 4
13,639
718
19,868
18,392
8,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
TrumpetGod42
Jormungandr
19
6 / 4 / 4
14,403
758
17,513
22,329
18,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
9
Kills
11
11
Deaths
9
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ArbitraryCarp
Cernunnos
4
4
4
1.5
L
Izanami
H0merdiggity
Izanami
0
3
1
0.17
W
Zeus
Laxx oH
Zeus
5
5
4
1.4
L
Morgan Le Fay
LoudSMOKIN 420
Morgan Le Fay
5
2
4
3.5
L
Jormungandr
TrumpetGod42
Jormungandr
6
4
4
2
W
Cthulhu
dewmeyers
Cthulhu
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,027
Damage
39,323
50,378
Taken
45,219
27,701
Mitigated
28,767
11,310
Healing
4,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ArbitraryCarp
Cernunnos
16,204
9,160
0
5,921
19,850
9,233
1,653
13,613
6,237
0
75,874
L
Izanami
H0merdiggity
Izanami
1,942
1,377
0
0
4,498
1,713
218
3,130
1,368
0
10,232
W
Zeus
Laxx oH
Zeus
19,759
2,855
0
2,415
15,078
6,386
1,293
13,183
1,895
67,123
0
L
Morgan Le Fay
LoudSMOKIN 420
Morgan Le Fay
19,868
1,234
0
2,683
18,392
8,734
290
11,829
6,563
59,691
0
L
Jormungandr
TrumpetGod42
Jormungandr
17,513
7,559
279
1,819
22,329
18,320
266
9,390
12,939
73,566
0
W
Cthulhu
dewmeyers
Cthulhu
4,064
230
638
2,336
15,450
12,082
368
11,451
3,999
16,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,491
Gold Earned
37,619
214
Minions Killed
213
11
Camps Cleared
6
987,491
Distance Traveled
816,653
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,997
737
97
5
6
333,437
2
L
Izanami
9,577
504
19
1
1
121,177
0
W
Zeus
14,225
749
95
5
4
321,276
3
L
Morgan Le Fay
13,639
718
88
5
3
357,707
10
L
Jormungandr
14,403
758
106
6
2
337,769
3
W
Cthulhu
11,269
593
22
1
1
332,778
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role