Player Matchup

Odin
Odin
Demon Dylan10Th
Odin
Level 147
God Stats
14W - 8L
1,701 SR
Queue Stats
239W - 133L
1,629 Elo+
Party 2
Jormungandr
Jormungandr
IMpickleR1cK695
Jormungandr
Level 121
God Stats
6W - 10L
1,524 SR
Queue Stats
423W - 491L
1,375 Elo+
Party 2
Discordia
Discordia
RednckGrrl
Discordia
Level 69
God Stats
39W - 32L
1,487 SR
Queue Stats
283W - 384L
1,421 Elo+
Party 2
Team Averages
Level 112
1,571 SR
1,475 Elo+

VS

Team Averages
Level 69
1,800 SR
1,597 Elo+
Anubis
Anubis
Elxment EU
Anubis
Level 61
God Stats
6W - 3L
1,585 SR
Queue Stats
12W - 13L
1,357 Elo+
Solo
Jing Wei
Jing Wei
MedusaMain00
Jing Wei
Level 23
God Stats
8W - 0L
1,923 SR
Queue Stats
69W - 10L
1,826 Elo+
Party 1
Chaac
Chaac
NaughtyPrime459
Chaac
Level 122
God Stats
6W - 0L
1,891 SR
Queue Stats
13W - 2L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 3
11,644
685
14,712
20,341
22,393
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Jormungandr
IMpickleR1cK695
Jormungandr
14
1 / 10 / 6
10,822
637
12,281
28,149
29,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
RednckGrrl
Discordia
15
2 / 8 / 4
10,764
633
12,223
14,740
6,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Elxment EU
Anubis
16
5 / 3 / 11
12,219
719
13,494
12,066
5,989
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
MedusaMain00
Jing Wei
18
9 / 1 / 9
13,598
800
29,090
20,141
8,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
7 / 4 / 9
12,866
757
13,237
22,239
15,886
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
8
Kills
21
21
Deaths
8
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
5
3
3
2.17
W
Anubis
Elxment EU
Anubis
5
3
11
3.5
L
Jormungandr
IMpickleR1cK695
Jormungandr
1
10
6
0.4
W
Jing Wei
MedusaMain00
Jing Wei
9
1
9
13.5
W
7
4
9
2.88
L
Discordia
RednckGrrl
Discordia
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,216
Damage
55,821
63,230
Taken
54,446
57,798
Mitigated
30,637
3,494
Healing
20,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,712
2,606
273
1,360
20,341
22,393
0
3,539
16,802
0
32,848
W
Anubis
Elxment EU
Anubis
13,494
346
0
2,788
12,066
5,989
480
6,898
5,168
39,040
0
L
Jormungandr
IMpickleR1cK695
Jormungandr
12,281
3,788
0
95
28,149
29,217
0
7,381
20,768
41,774
0
W
Jing Wei
MedusaMain00
Jing Wei
29,090
24,062
0
11,265
20,141
8,762
1,477
9,012
11,129
0
76,675
W
13,237
5,874
0
6,482
22,239
15,886
268
9,118
13,121
0
34,646
L
Discordia
RednckGrrl
Discordia
12,223
581
0
1,766
14,740
6,188
0
2,934
11,806
32,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,230
Gold Earned
38,683
132
Minions Killed
190
4
Camps Cleared
10
852,460
Distance Traveled
931,739
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,644
685
44
3
2
313,424
0
W
Anubis
12,219
719
40
2
4
277,811
0
L
Jormungandr
10,822
637
40
2
0
261,660
1
W
Jing Wei
13,598
800
95
6
5
348,778
1
W
Chaac
12,866
757
55
3
1
305,150
0
L
Discordia
10,764
633
48
3
2
277,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role